Player Matchup

Odin
Odin
Andolini_11
Odin
Level 5
God Stats
2W - 3L
1,773 SR
Queue Stats
66W - 108L
1,393 Elo+
Party 1
Apollo
Apollo
BallinBROM12
Apollo
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 127L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
YouCanCallMeGr8
Cthulhu
Level 9
God Stats
24W - 12L
1,725 SR
Queue Stats
92W - 73L
1,582 Elo+
Party 2
Raijin
Raijin
gamburrin
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,563 Elo+
Party 2
Loki
Loki
mikegswatsa
Loki
Level 6
God Stats
3W - 0L
1,582 SR
Queue Stats
3W - 3L
1,351 Elo+
Solo
Team Averages
Level 36
1,616 SR
1,456 Elo+

VS

Team Averages
Level 17
1,512 SR
1,428 Elo+
Hades
Hades
ElManuJ
Hades
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,567 Elo+
Solo
Loki
Loki
M1KEYP0831
Loki
Level 17
God Stats
11W - 6L
1,562 SR
Queue Stats
44W - 30L
1,372 Elo+
Party 3
King Arthur
King Arthur
Menthol Rice
King Arthur
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 22L
1,640 Elo+
Party 3
Hachiman
Hachiman
SilentHazeX7
Hachiman
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,126 Elo+
Solo
Anubis
Anubis
Xannylands
Anubis
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
115W - 102L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 20
10,491
954
2,625
9,403
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
20
15 / 1 / 20
14,094
1,281
27,890
14,163
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 1 / 27
12,700
1,155
12,701
9,768
9,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
gamburrin
Raijin
19
11 / 0 / 21
12,935
1,176
20,245
9,853
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
8 / 4 / 20
12,205
1,110
13,766
11,455
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElManuJ
Hades
15
2 / 5 / 2
9,819
893
8,145
13,899
6,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
3 / 8 / 5
10,349
941
10,222
18,136
5,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Menthol Rice
King Arthur
17
1 / 10 / 6
10,430
948
6,949
22,054
17,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SilentHazeX7
Hachiman
15
1 / 12 / 4
9,742
886
5,503
19,032
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Xannylands
Anubis
17
4 / 8 / 4
11,132
1,012
18,119
14,328
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
32
43
Kills
11
11
Deaths
43
108
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
20
2.4
W
Apollo
15
1
20
25
L
Hades
ElManuJ
Hades
2
5
2
0.6
L
3
8
5
0.69
L
King Arthur
Menthol Rice
King Arthur
1
10
6
0.4
L
Hachiman
SilentHazeX7
Hachiman
1
12
4
0.25
L
Anubis
Xannylands
Anubis
4
8
4
0.75
W
7
1
27
20.5
W
Raijin
gamburrin
Raijin
11
0
21
21.5
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,227
Damage
48,938
54,642
Taken
87,449
30,448
Mitigated
44,601
9,609
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,625
846
0
300
9,403
6,197
0
5,484
3,896
0
11,046
W
Apollo
27,890
17,051
389
3,141
14,163
7,727
0
7,077
6,973
0
49,031
L
Hades
ElManuJ
Hades
8,145
947
547
2,866
13,899
6,499
0
5,317
8,484
16,598
0
L
10,222
4,227
0
795
18,136
5,313
0
7,907
10,129
0
20,776
L
King Arthur
Menthol Rice
King Arthur
6,949
1,655
0
150
22,054
17,959
0
7,364
14,427
0
32,301
L
Hachiman
SilentHazeX7
Hachiman
5,503
3,553
0
1,954
19,032
8,957
0
7,761
11,028
0
18,636
L
Anubis
Xannylands
Anubis
18,119
577
0
2,390
14,328
5,873
0
4,597
9,481
40,049
0
W
12,701
532
1,485
1,173
9,768
9,033
0
4,576
5,142
32,695
0
W
Raijin
gamburrin
Raijin
20,245
2,090
1,158
1,165
9,853
3,599
0
4,121
5,732
42,439
0
W
13,766
4,664
0
798
11,455
3,892
0
4,983
6,472
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,425
Gold Earned
51,472
191
Minions Killed
167
5
Camps Cleared
5
1,032,364
Distance Traveled
781,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,491
954
14
1
1
189,807
0
W
Apollo
14,094
1,281
59
5
0
217,377
0
L
Hades
9,819
893
20
2
0
114,987
0
L
Loki
10,349
941
9
1
2
186,068
0
L
King Arthur
10,430
948
54
5
1
181,739
0
L
Hachiman
9,742
886
16
1
0
147,977
0
L
Anubis
11,132
1,012
68
6
2
150,341
0
W
Cthulhu
12,700
1,155
50
5
0
242,661
0
W
Raijin
12,935
1,176
46
4
2
197,580
0
W
Loki
12,205
1,110
22
2
2
184,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role