Player Matchup

Hachiman
Hachiman
Gold IV
LoRezAddiction
Hachiman
Gold IV
Level 160
God Stats
17W - 23L
1,153 SR
Queue Stats
581W - 588L
1,327 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Roseling
Cu Chulainn
Gold V
Level 160
God Stats
1W - 3L
1,316 SR
Queue Stats
7W - 15L
1,328 MMR
Solo
Yemoja
Yemoja
Silver III
SidTheSloth2020
Yemoja
Silver III
Level 42
God Stats
8W - 9L
1,655 SR
Queue Stats
150W - 176L
1,355 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
WuberOPP
Ratatoskr
Silver II
Level 89
God Stats
11W - 12L
1,920 SR
Queue Stats
497W - 473L
1,294 MMR
Party 2
Agni
Agni
Gold IV
bTLorick
Agni
Gold IV
Level 124
God Stats
37W - 38L
1,369 SR
Queue Stats
554W - 552L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,483 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,499 SR
1,325 MMR
Poseidon
Poseidon
Gold V
M4rde
Poseidon
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,328 MMR
Solo
Chernobog
Chernobog
Silver III
Poseides
Chernobog
Silver III
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 32L
1,330 MMR
Solo
Khepri
Khepri
Bronze III
TheDeluxeLlama
Khepri
Bronze III
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
192W - 192L
1,323 MMR
Solo
Set
Set
Silver I
rrahim
Set
Silver I
Level 115
God Stats
9W - 9L
1,716 SR
Queue Stats
628W - 674L
1,274 MMR
Party 1
Nemesis
Nemesis
Gold V
xshadowkillerzx
Nemesis
Gold V
Level 120
God Stats
12W - 13L
1,281 SR
Queue Stats
262W - 278L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 8 / 2
13,180
527
17,491
24,859
9,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Roseling
Cu Chulainn
19
5 / 6 / 7
12,744
510
18,067
22,343
21,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 10
10,803
432
8,775
20,814
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
WuberOPP
Ratatoskr
17
4 / 6 / 6
11,570
463
15,630
19,447
15,966
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
18
5 / 5 / 5
12,465
499
18,011
13,037
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaPersephoneErlang ShenCthulhuDanzaburou

VS

Bans
ApolloTsukuyomiJanusAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
M4rde
Poseidon
20
8 / 3 / 6
14,947
598
23,682
17,065
6,824
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Poseides
Chernobog
20
10 / 3 / 7
15,466
619
18,053
19,476
13,497
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 10
10,817
433
5,409
18,077
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
rrahim
Set
20
6 / 6 / 8
14,399
576
16,278
23,683
25,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 10
14,147
566
12,173
24,910
12,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
21
Kills
29
29
Deaths
21
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
8
2
0.88
W
Poseidon
M4rde
Poseidon
8
3
6
3.67
W
Chernobog
Poseides
Chernobog
10
3
7
4.5
L
Cu Chulainn
Roseling
Cu Chulainn
5
6
7
1.42
L
1
4
10
1.5
W
0
5
10
1
L
Ratatoskr
WuberOPP
Ratatoskr
4
6
6
1.17
L
Agni
5
5
5
1.5
W
Set
rrahim
Set
6
6
8
1.67
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,974
Damage
75,595
100,500
Taken
103,211
73,020
Mitigated
75,340
21,312
Healing
28,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
17,491
9,590
0
10,237
24,859
9,616
846
3,505
21,205
0
113,336
W
Poseidon
M4rde
Poseidon
23,682
3,358
0
3,891
17,065
6,824
0
6,589
10,158
120,760
0
W
Chernobog
Poseides
Chernobog
18,053
11,788
0
6,430
19,476
13,497
11,547
3,783
15,595
5,848
113,830
L
Cu Chulainn
Roseling
Cu Chulainn
18,067
2,698
0
4,057
22,343
21,354
808
4,403
17,410
8,344
71,761
L
8,775
1,385
1,506
1,815
20,814
21,513
0
7,100
13,321
34,451
0
W
5,409
910
0
1,644
18,077
16,346
224
8,190
9,750
22,306
0
L
Ratatoskr
WuberOPP
Ratatoskr
15,630
3,989
0
2,095
19,447
15,966
0
8,682
10,422
7,338
68,596
L
Agni
18,011
1,111
0
1,602
13,037
4,571
0
5,349
7,375
86,231
0
W
Set
rrahim
Set
16,278
7,293
0
6,558
23,683
25,868
509
4,963
18,650
0
91,301
W
12,173
5,417
0
10,157
24,910
12,805
0
6,133
18,531
0
106,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,762
Gold Earned
69,776
605
Minions Killed
692
0
Camps Cleared
0
2,218,374
Distance Traveled
2,392,780
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,180
527
164
7
0
400,011
4
W
Poseidon
14,947
598
215
9
0
514,206
6
W
Chernobog
15,466
619
175
7
0
483,409
7
L
Cu Chulainn
12,744
510
125
5
0
447,746
5
L
Yemoja
10,803
432
42
2
0
440,484
5
W
Khepri
10,817
433
12
0
0
485,296
11
L
Ratatoskr
11,570
463
113
5
0
469,091
3
L
Agni
12,465
499
161
6
0
461,042
12
W
Set
14,399
576
154
6
0
443,500
0
W
Nemesis
14,147
566
136
5
0
466,369
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role