Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xipiriwaki
Tsukuyomi
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 11L
2,011 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,670 Elo+

VS

Team Averages
Level 101
1,511 SR
1,367 Elo+
Hou Yi
Hou Yi
CianConscious
Hou Yi
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 113L
1,231 Elo+
Party 1
Chang'e
Chang'e
JaynaBlack
Chang'e
Level 16
God Stats
115W - 57L
1,534 SR
Queue Stats
287W - 166L
1,380 Elo+
Party 1
Ymir
Ymir
RiunShadowclaw
Ymir
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
338W - 193L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
11 / 1 / 11
10,645
887
17,054
6,520
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
13
4 / 3 / 17
10,264
855
5,238
11,529
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Xipiriwaki
Tsukuyomi
13
7 / 3 / 13
10,026
836
12,640
11,828
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,194
683
10,186
12,642
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JaynaBlack
Chang'e
11
1 / 7 / 5
7,630
636
3,704
9,506
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 9 / 3
8,314
693
4,581
15,604
14,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
22
Kills
7
7
Deaths
22
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
11
16.5
W
Sylvanus
 
Sylvanus
4
3
17
4.17
L
3
6
3
0.75
L
Chang'e
JaynaBlack
Chang'e
1
7
5
0.5
L
3
9
3
0.5
W
Tsukuyomi
Xipiriwaki
Tsukuyomi
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
18,471
29,877
Taken
37,752
22,701
Mitigated
24,956
12,937
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,054
1,627
0
1,070
6,520
2,282
580
1,769
4,751
50,355
0
W
Sylvanus
 
Sylvanus
5,238
1,745
4,108
5,299
11,529
12,794
798
3,620
7,909
14,062
0
L
10,186
5,100
0
1,430
12,642
6,510
0
7,934
4,536
1,720
31,821
L
Chang'e
JaynaBlack
Chang'e
3,704
511
1,915
1,803
9,506
4,113
0
6,151
3,209
15,078
0
L
4,581
638
0
110
15,604
14,333
0
8,234
7,120
17,513
0
W
Tsukuyomi
Xipiriwaki
Tsukuyomi
12,640
4,373
0
2,460
11,828
7,625
115
3,516
8,312
0
46,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
24,138
140
Minions Killed
109
0
Camps Cleared
0
682,733
Distance Traveled
577,357
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,645
887
58
5
0
214,398
3
W
Sylvanus
10,264
855
19
2
0
196,315
2
L
Hou Yi
8,194
683
55
5
0
190,789
4
L
Chang'e
7,630
636
26
2
0
200,702
0
L
Ymir
8,314
693
28
2
0
185,866
2
W
Tsukuyomi
10,026
836
63
5
0
272,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role