Player Matchup

Persephone
Persephone
JR_H_12
Persephone
Level 132
God Stats
1W - 0L
1,704 SR
Queue Stats
25W - 18L
1,386 Elo+
Party 1
Osiris
Osiris
TRE_DAY98
Osiris
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,193 Elo+
Party 1
Bakasura
Bakasura
crackinsculls414
Bakasura
Level 108
God Stats
3W - 2L
1,803 SR
Queue Stats
64W - 78L
1,386 Elo+
Party 1
Team Averages
Level 121
1,669 SR
1,322 Elo+

VS

Team Averages
Level 73
1,391 SR
1,471 Elo+
Susano
Susano
P1ZZATOPP1NG
Susano
Level 88
God Stats
1W - 4L
1,053 SR
Queue Stats
63W - 60L
1,188 Elo+
Solo
Neith
Neith
TripleDIENASTY
Neith
Level 8
God Stats
24W - 19L
1,566 SR
Queue Stats
99W - 107L
1,572 Elo+
Solo
Janus
Janus
visEONairy
Janus
Level 123
God Stats
17W - 27L
1,552 SR
Queue Stats
276W - 307L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JR_H_12
Persephone
10
1 / 1 / 6
6,870
687
3,272
4,024
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
TRE_DAY98
Osiris
9
0 / 2 / 5
6,403
640
3,065
7,300
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 1
7,946
795
6,002
5,795
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 5 / 4
6,283
628
4,503
7,476
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
5,996
600
3,183
4,717
1,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
11
4 / 0 / 0
7,177
718
4,315
3,325
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
4
4
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
JR_H_12
Persephone
1
1
6
4
L
Susano
0
5
4
0.4
W
Osiris
TRE_DAY98
Osiris
0
2
5
1.25
L
0
3
1
0.17
W
7
1
1
7.5
L
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
12,001
17,119
Taken
15,518
8,908
Mitigated
4,748
6,139
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
JR_H_12
Persephone
3,272
187
0
1,010
4,024
1,701
614
931
3,040
18,592
0
L
Susano
4,503
537
0
1,226
7,476
2,313
0
1,429
5,746
0
17,393
W
Osiris
TRE_DAY98
Osiris
3,065
937
0
3,211
7,300
3,937
0
1,494
5,692
0
21,755
L
3,183
939
0
417
4,717
1,543
31
1,510
3,179
0
13,083
W
6,002
4,358
0
1,918
5,795
3,270
0
1,622
3,983
2,701
18,427
L
Janus
4,315
117
0
676
3,325
892
0
722
2,358
26,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
19,456
100
Minions Killed
103
0
Camps Cleared
0
562,017
Distance Traveled
557,276
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,870
687
21
2
0
171,611
0
L
Susano
6,283
628
25
3
0
184,601
2
W
Osiris
6,403
640
30
3
0
200,856
1
L
Neith
5,996
600
25
3
0
179,044
0
W
Bakasura
7,946
795
49
5
0
189,550
2
L
Janus
7,177
718
53
5
0
193,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role