Player Matchup

Xbalanque
Xbalanque
AcridFiend905
Xbalanque
Level 30
God Stats
3W - 5L
1,838 SR
Queue Stats
133W - 143L
1,497 Elo+
Solo
Merlin
Merlin
Engeltier
Merlin
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
439W - 366L
1,639 Elo+
Party 2
Mulan
Mulan
JamesToTheQuick
Mulan
Level 125
God Stats
8W - 18L
1,804 SR
Queue Stats
559W - 497L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
QornKrusher
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,839 Elo+
Solo
Vamana
Vamana
xLiLJoRdaN23x
Vamana
Level 149
God Stats
8W - 6L
1,500 SR
Queue Stats
606W - 610L
1,599 Elo+
Solo
Team Averages
Level 82
1,629 SR
1,644 Elo+

VS

Team Averages
Level 91
1,543 SR
1,466 Elo+
Baron Samedi
Baron Samedi
BluntTime
Baron Samedi
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
133W - 115L
1,546 Elo+
Party 1
Bacchus
Bacchus
Calmye
Bacchus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 150L
1,557 Elo+
Party 1
Raijin
Raijin
KDS DeathSwitch
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,174 Elo+
Solo
Izanami
Izanami
Nxkki
Izanami
Level 141
God Stats
6W - 9L
1,715 SR
Queue Stats
141W - 122L
1,550 Elo+
Party 1
Da Ji
Da Ji
Raider24LA
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AcridFiend905
Xbalanque
16
4 / 7 / 11
9,874
760
16,527
12,904
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Engeltier
Merlin
18
7 / 4 / 8
10,772
829
16,398
9,933
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 5 / 9
11,195
861
12,956
14,451
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
QornKrusher
Sylvanus
14
1 / 7 / 9
8,797
677
2,583
13,929
11,783
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 3 / 17
9,785
753
9,275
17,233
19,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluntTime
Baron Samedi
18
8 / 3 / 11
11,025
848
13,288
12,587
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Calmye
Bacchus
20
8 / 2 / 17
11,586
891
11,301
19,737
28,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 10
10,840
834
11,023
10,719
5,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Nxkki
Izanami
19
4 / 4 / 12
10,906
839
14,503
14,287
7,150
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
13
3 / 8 / 10
8,869
682
7,860
13,660
6,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
86
21
Kills
26
26
Deaths
21
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AcridFiend905
Xbalanque
4
7
11
1.36
W
Baron Samedi
BluntTime
Baron Samedi
8
3
11
4.5
W
Bacchus
Calmye
Bacchus
8
2
17
8.25
L
Merlin
Engeltier
Merlin
7
4
8
2.75
L
8
5
9
2.5
W
3
4
10
2
W
Izanami
Nxkki
Izanami
4
4
12
2.5
L
Sylvanus
QornKrusher
Sylvanus
1
7
9
0.79
W
Da Ji
3
8
10
1
L
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,739
Damage
57,975
68,450
Taken
70,990
50,793
Mitigated
55,207
22,045
Healing
21,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AcridFiend905
Xbalanque
16,527
4,030
1,324
1,181
12,904
4,965
1,095
6,955
5,949
0
23,744
W
Baron Samedi
BluntTime
Baron Samedi
13,288
820
5,510
3,827
12,587
7,457
1,024
4,714
7,798
27,819
0
W
Bacchus
Calmye
Bacchus
11,301
1,034
4,185
4,406
19,737
28,494
224
6,053
13,453
21,724
0
L
Merlin
Engeltier
Merlin
16,398
974
1,548
1,106
9,933
4,075
952
6,985
2,948
37,854
0
L
12,956
2,597
2,239
2,369
14,451
10,765
839
6,578
7,873
3,443
17,611
W
11,023
683
0
820
10,719
5,345
641
2,518
8,076
18,022
0
W
Izanami
Nxkki
Izanami
14,503
9,510
715
922
14,287
7,150
4,021
3,222
10,965
0
50,342
L
Sylvanus
QornKrusher
Sylvanus
2,583
1,042
1,489
416
13,929
11,783
186
7,063
6,866
3,323
0
W
Da Ji
7,860
1,412
924
628
13,660
6,761
193
3,765
9,770
0
11,914
L
9,275
2,636
3,072
7,301
17,233
19,205
704
8,031
9,202
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
53,226
122
Minions Killed
151
0
Camps Cleared
0
1,054,009
Distance Traveled
1,111,993
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,874
760
19
1
0
220,803
2
W
Baron Samedi
11,025
848
28
2
0
215,880
1
W
Bacchus
11,586
891
15
1
0
266,644
3
L
Merlin
10,772
829
52
4
0
215,669
1
L
Mulan
11,195
861
26
2
0
208,671
0
W
Raijin
10,840
834
24
2
0
227,858
0
W
Izanami
10,906
839
76
6
0
195,639
0
L
Sylvanus
8,797
677
4
0
0
160,900
3
W
Da Ji
8,869
682
8
1
0
205,972
0
L
Vamana
9,785
753
21
2
0
247,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role