Player Matchup

Danzaburou
Danzaburou
MagicMoon210
Danzaburou
Level 24
God Stats
19W - 17L
1,614 SR
Queue Stats
26W - 26L
1,397 Elo+
Party 1
Pele
Pele
Senpai Trev
Pele
Level 39
God Stats
11W - 14L
1,442 SR
Queue Stats
88W - 95L
1,351 Elo+
Party 1
Hera
Hera
UwU King7094
Hera
Level 64
God Stats
2W - 5L
1,613 SR
Queue Stats
103W - 96L
1,390 Elo+
Party 1
Bellona
Bellona
XDarkWishX
Bellona
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chiliboi3
Cthulhu
Level 37
God Stats
2W - 11L
1,684 SR
Queue Stats
84W - 124L
1,430 Elo+
Party 1
Team Averages
Level 42
1,570 SR
1,414 Elo+

VS

Team Averages
Level 55
1,547 SR
1,358 Elo+
Sobek
Sobek
HGK_AssAs51N
Sobek
Level 66
God Stats
8W - 5L
1,848 SR
Queue Stats
319W - 279L
1,557 Elo+
Party 2
Discordia
Discordia
Mutilador2000
Discordia
Level 126
God Stats
4W - 0L
1,465 SR
Queue Stats
57W - 47L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
PoodasWrld999
Cu Chulainn
Level 27
God Stats
5W - 7L
1,637 SR
Queue Stats
366W - 374L
1,539 Elo+
Party 2
Set
Set
The_Mystical_MC
Set
Level 38
God Stats
9W - 6L
1,286 SR
Queue Stats
190W - 190L
1,175 Elo+
Party 2
Danzaburou
Danzaburou
Trick-shot-Mas80
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MagicMoon210
Danzaburou
13
4 / 6 / 2
8,647
455
7,059
11,221
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 4 / 0
11,223
591
12,918
15,426
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
2 / 6 / 3
9,792
515
6,582
8,479
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
XDarkWishX
Bellona
13
1 / 5 / 0
8,015
422
1,981
9,570
6,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
chiliboi3
Cthulhu
12
1 / 6 / 5
9,135
481
9,127
19,205
6,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
10,491
552
9,638
19,603
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
Mutilador2000
Discordia
19
10 / 1 / 3
11,919
627
15,759
9,327
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PoodasWrld999
Cu Chulainn
15
3 / 4 / 3
9,867
519
7,618
17,497
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 4 / 3
9,875
520
7,367
16,247
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Trick-shot-Mas80
Danzaburou
13
2 / 7 / 5
8,284
436
5,120
9,091
3,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
16
Kills
27
27
Deaths
16
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Danzaburou
MagicMoon210
Danzaburou
4
6
2
0.83
W
Discordia
Mutilador2000
Discordia
10
1
3
11.5
W
Cu Chulainn
PoodasWrld999
Cu Chulainn
3
4
3
1.13
L
8
4
0
2
W
4
4
3
1.38
W
Danzaburou
Trick-shot-Mas80
Danzaburou
2
7
5
0.64
L
2
6
3
0.58
L
Bellona
XDarkWishX
Bellona
1
5
0
0.2
L
Cthulhu
chiliboi3
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
45,502
63,901
Taken
71,765
26,361
Mitigated
42,014
12,181
Healing
28,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,638
2,001
0
10,005
19,603
20,960
0
4,862
14,741
36,842
0
L
Danzaburou
MagicMoon210
Danzaburou
7,059
2,935
0
2,372
11,221
4,694
917
5,942
5,279
2,195
26,199
W
Discordia
Mutilador2000
Discordia
15,759
1,000
174
4,120
9,327
3,686
1,476
1,711
7,530
90,698
0
W
Cu Chulainn
PoodasWrld999
Cu Chulainn
7,618
3,282
0
6,149
17,497
7,063
528
4,702
12,595
0
53,459
L
12,918
3,482
0
3,880
15,426
5,809
0
3,317
12,109
0
76,406
W
7,367
3,693
0
7,278
16,247
7,112
0
1,878
14,343
0
63,879
W
Danzaburou
Trick-shot-Mas80
Danzaburou
5,120
1,746
0
1,104
9,091
3,193
0
2,710
6,341
0
26,014
L
6,582
2,482
0
1,138
8,479
3,251
1,338
3,634
4,845
52,194
0
L
Bellona
XDarkWishX
Bellona
1,981
1,117
0
449
9,570
6,282
2,164
4,622
4,948
0
21,809
L
Cthulhu
chiliboi3
Cthulhu
9,127
1,211
180
4,162
19,205
6,325
253
7,882
11,323
31,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
50,436
386
Minions Killed
427
0
Camps Cleared
0
1,614,929
Distance Traveled
1,745,826
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,491
552
46
2
0
387,178
0
L
Danzaburou
8,647
455
43
2
0
311,820
0
W
Discordia
11,919
627
160
8
0
375,491
2
W
Cu Chulainn
9,867
519
82
4
0
315,902
0
L
Pele
11,223
591
116
6
0
392,230
0
W
Set
9,875
520
94
5
0
360,948
5
W
Danzaburou
8,284
436
45
2
0
306,307
0
L
Hera
9,792
515
118
6
0
353,250
0
L
Bellona
8,015
422
60
3
0
277,919
0
L
Cthulhu
9,135
481
49
3
0
279,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role