Player Matchup

Cerberus
Cerberus
CJ597
Cerberus
Level 26
God Stats
5W - 2L
1,238 SR
Queue Stats
25W - 31L
1,457 Elo+
Solo
Nike
Nike
breadpai
Nike
Level 27
God Stats
12W - 2L
1,785 SR
Queue Stats
62W - 70L
1,397 Elo+
Solo
Heimdallr
Heimdallr
gavdeady
Heimdallr
Level 25
God Stats
31W - 24L
1,659 SR
Queue Stats
317W - 261L
1,539 Elo+
Solo
Bellona
Bellona
kkisthe1
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,557 Elo+
Party 1
Merlin
Merlin
zappedwolf
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,494 Elo+

VS

Team Averages
Level 21
1,508 SR
1,415 Elo+
Jormungandr
Jormungandr
DATONA
Jormungandr
Level 14
God Stats
5W - 7L
1,564 SR
Queue Stats
25W - 39L
1,467 Elo+
Party 2
Bellona
Bellona
DesDeluxe
Bellona
Level 24
God Stats
5W - 8L
1,533 SR
Queue Stats
36W - 54L
1,398 Elo+
Solo
Pele
Pele
Rev-_neck
Pele
Level 17
God Stats
2W - 2L
1,634 SR
Queue Stats
34W - 48L
1,357 Elo+
Party 2
Zeus
Zeus
SgtBaconMaster
Zeus
Level 24
God Stats
24W - 15L
1,567 SR
Queue Stats
357W - 409L
1,351 Elo+
Party 2
Neith
Neith
canymoney45
Neith
Level 24
God Stats
11W - 8L
1,240 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJ597
Cerberus
17
12 / 3 / 14
11,944
569
12,209
18,628
22,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
17
13 / 1 / 10
11,380
542
11,765
15,949
10,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
gavdeady
Heimdallr
17
2 / 3 / 18
11,054
526
9,598
17,187
7,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
kkisthe1
Bellona
18
5 / 5 / 9
11,459
546
13,005
16,048
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
zappedwolf
Merlin
17
10 / 5 / 3
11,459
546
13,373
11,301
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DATONA
Jormungandr
13
3 / 9 / 3
9,648
459
9,909
18,306
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
DesDeluxe
Bellona
20
6 / 4 / 2
12,455
593
13,314
18,299
17,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
15
3 / 10 / 0
9,450
450
9,343
19,253
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 8 / 5
10,130
482
11,793
13,194
4,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 11 / 0
7,560
360
4,883
10,140
3,510
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
42
Kills
17
17
Deaths
42
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CJ597
Cerberus
12
3
14
6.33
L
Jormungandr
DATONA
Jormungandr
3
9
3
0.5
L
Bellona
DesDeluxe
Bellona
6
4
2
1.75
L
Pele
3
10
0
0.3
L
4
8
5
0.81
W
Nike
13
1
10
18
L
1
11
0
0.09
W
Heimdallr
gavdeady
Heimdallr
2
3
18
3.67
W
Bellona
kkisthe1
Bellona
5
5
9
1.9
W
Merlin
zappedwolf
Merlin
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
49,242
79,113
Taken
79,192
60,246
Mitigated
42,225
17,546
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CJ597
Cerberus
12,209
984
756
4,246
18,628
22,653
696
6,598
11,980
49,666
0
L
Jormungandr
DATONA
Jormungandr
9,909
2,820
0
541
18,306
10,375
252
7,090
11,191
38,214
0
L
Bellona
DesDeluxe
Bellona
13,314
5,914
0
4,520
18,299
17,684
1,724
5,170
12,784
565
77,445
L
Pele
9,343
1,640
0
3,431
19,253
6,612
0
4,763
14,290
0
62,398
L
11,793
2,574
0
1,038
13,194
4,044
155
4,456
8,688
47,500
0
W
Nike
11,765
2,714
0
3,190
15,949
10,961
618
5,027
10,872
0
61,915
L
4,883
1,824
0
594
10,140
3,510
140
4,258
5,882
0
18,658
W
Heimdallr
gavdeady
Heimdallr
9,598
4,464
0
7,117
17,187
7,367
316
5,160
11,977
0
83,965
W
Bellona
kkisthe1
Bellona
13,005
5,037
0
1,087
16,048
14,664
2,799
3,924
11,848
155
49,361
W
Merlin
zappedwolf
Merlin
13,373
1,408
0
1,150
11,301
4,601
1,970
1,466
9,710
60,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,296
Gold Earned
49,243
496
Minions Killed
404
0
Camps Cleared
0
1,888,734
Distance Traveled
1,720,577
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,944
569
90
4
0
366,575
0
L
Jormungandr
9,648
459
62
3
0
357,364
1
L
Bellona
12,455
593
154
7
0
365,133
3
L
Pele
9,450
450
93
4
0
413,978
0
L
Zeus
10,130
482
75
4
0
288,694
2
W
Nike
11,380
542
91
4
0
448,752
2
L
Neith
7,560
360
20
1
0
295,408
0
W
Heimdallr
11,054
526
122
6
0
307,119
4
W
Bellona
11,459
546
85
4
0
413,012
1
W
Merlin
11,459
546
108
5
0
353,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role