Player Matchup

Artemis
Artemis
BerNev
Artemis
Level 18
God Stats
174W - 161L
1,709 SR
Queue Stats
183W - 171L
1,700 Elo+
Solo
Fenrir
Fenrir
Gr3gasm
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
flam321
Kukulkan
Level 27
God Stats
40W - 26L
1,453 SR
Queue Stats
63W - 47L
1,336 Elo+
Party 1
He Bo
He Bo
lilUZIroberts
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,293 Elo+
Solo
Bellona
Bellona
vampangel630
Bellona
Level 8
God Stats
5W - 8L
1,339 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,433 Elo+

VS

Team Averages
Level 9
1,492 SR
1,488 Elo+
Ah Puch
Ah Puch
An4z4reth
Ah Puch
Level 8
God Stats
2W - 4L
1,468 SR
Queue Stats
19W - 22L
1,548 Elo+
Solo
Bakasura
Bakasura
El Newton
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Solo
Jormungandr
Jormungandr
brandonhoganXXX
Jormungandr
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 44L
1,363 Elo+
Solo
Cerberus
Cerberus
family00004
Cerberus
Level 8
God Stats
11W - 15L
1,564 SR
Queue Stats
28W - 37L
1,508 Elo+
Solo
Ra
Ra
zPlague
Ra
Level 8
God Stats
1W - 4L
1,212 SR
Queue Stats
89W - 44L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BerNev
Artemis
20
8 / 3 / 16
14,058
1,004
21,181
19,477
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Gr3gasm
Fenrir
20
18 / 6 / 8
16,084
1,149
20,629
16,837
6,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
flam321
Kukulkan
20
9 / 2 / 21
16,074
1,148
35,737
11,467
4,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 12 / 16
13,932
995
19,095
20,417
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
vampangel630
Bellona
20
1 / 2 / 28
13,993
1,000
12,788
22,962
26,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
An4z4reth
Ah Puch
20
6 / 12 / 12
15,720
1,123
19,231
24,459
15,151
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
El Newton
Bakasura
16
0 / 7 / 3
11,343
810
2,699
8,131
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
brandonhoganXXX
Jormungandr
20
2 / 14 / 14
14,013
1,001
14,730
39,260
29,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
family00004
Cerberus
20
2 / 4 / 18
14,798
1,057
11,630
24,923
29,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 3 / 5
17,466
1,248
37,262
20,498
9,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
77
40
Kills
25
25
Deaths
40
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
An4z4reth
Ah Puch
6
12
12
1
W
Artemis
BerNev
Artemis
8
3
16
5.33
L
Bakasura
El Newton
Bakasura
0
7
3
0.21
W
Fenrir
Gr3gasm
Fenrir
18
6
8
3.67
L
Jormungandr
brandonhoganXXX
Jormungandr
2
14
14
0.64
L
Cerberus
family00004
Cerberus
2
4
18
2.75
W
Kukulkan
flam321
Kukulkan
9
2
21
9.75
W
4
12
16
1
W
Bellona
vampangel630
Bellona
1
2
28
7.5
L
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,430
Damage
85,552
91,160
Taken
117,271
51,029
Mitigated
85,775
7,306
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
An4z4reth
Ah Puch
19,231
3,181
551
1,944
24,459
15,151
0
11,304
13,030
52,490
0
W
Artemis
BerNev
Artemis
21,181
15,629
0
2,105
19,477
6,791
0
16,605
2,532
0
40,423
L
Bakasura
El Newton
Bakasura
2,699
2,022
0
148
8,131
2,619
0
1,887
6,169
0
4,995
W
Fenrir
Gr3gasm
Fenrir
20,629
5,285
0
2,043
16,837
6,687
0
14,485
2,147
0
26,486
L
Jormungandr
brandonhoganXXX
Jormungandr
14,730
4,370
0
524
39,260
29,162
0
16,689
22,271
32,103
0
L
Cerberus
family00004
Cerberus
11,630
622
0
2,109
24,923
29,541
0
12,501
12,122
25,729
0
W
Kukulkan
flam321
Kukulkan
35,737
2,150
0
0
11,467
4,641
0
11,114
353
107,819
0
W
19,095
5,383
0
2,179
20,417
6,768
0
19,208
1,209
40,407
0
W
Bellona
vampangel630
Bellona
12,788
4,866
0
979
22,962
26,142
0
21,441
1,483
150
22,068
L
37,262
1,938
6,741
9,347
20,498
9,302
0
12,601
7,872
95,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,141
Gold Earned
73,340
317
Minions Killed
298
7
Camps Cleared
5
1,186,233
Distance Traveled
1,049,529
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,720
1,123
64
5
0
199,235
2
W
Artemis
14,058
1,004
60
4
2
221,478
0
L
Bakasura
11,343
810
4
0
2
91,764
0
W
Fenrir
16,084
1,149
10
1
3
239,089
1
L
Jormungandr
14,013
1,001
30
2
1
207,237
1
L
Cerberus
14,798
1,057
46
3
1
281,078
0
W
Kukulkan
16,074
1,148
160
11
1
255,248
0
W
He Bo
13,932
995
64
5
1
181,030
0
W
Bellona
13,993
1,000
23
2
0
289,388
1
L
Ra
17,466
1,248
154
11
1
270,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role