Player Matchup

Cupid
Cupid
EmptyDiverse
Cupid
Level 97
God Stats
8W - 12L
1,499 SR
Queue Stats
857W - 836L
1,435 Elo+
Party 1
Loki
Loki
IPoison G
Loki
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
212W - 184L
1,611 Elo+
Party 1
Osiris
Osiris
TheRoyalMoroccan
Osiris
Level 146
God Stats
16W - 16L
1,595 SR
Queue Stats
222W - 240L
1,378 Elo+
Solo
Janus
Janus
YoBoyDon
Janus
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
178W - 202L
1,410 Elo+
Party 4
Ares
Ares
lil XMAN49ers
Ares
Level 58
God Stats
2W - 3L
1,830 SR
Queue Stats
105W - 137L
1,467 Elo+
Party 4
Team Averages
Level 91
1,585 SR
1,460 Elo+

VS

Team Averages
Level 115
1,670 SR
1,540 Elo+
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
InsomniAAAAH
Baba Yaga
Level 103
God Stats
7W - 7L
1,717 SR
Queue Stats
188W - 208L
1,519 Elo+
Party 3
Cupid
Cupid
Jersey GOAT
Cupid
Level 124
God Stats
43W - 23L
1,647 SR
Queue Stats
270W - 245L
1,587 Elo+
Party 2
Fenrir
Fenrir
Rozzaro
Fenrir
Level 63
God Stats
5W - 0L
1,888 SR
Queue Stats
38W - 39L
1,538 Elo+
Solo
Sylvanus
Sylvanus
l Oblivion l
Sylvanus
Level 138
God Stats
11W - 11L
1,600 SR
Queue Stats
608W - 599L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,872
443
3,750
7,001
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
9
2 / 5 / 1
5,631
512
3,842
7,851
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,301
573
4,916
7,086
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
YoBoyDon
Janus
10
1 / 5 / 1
6,245
568
4,102
5,500
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,445
495
2,205
8,144
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 5
6,070
552
4,255
5,900
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
InsomniAAAAH
Baba Yaga
11
6 / 1 / 2
6,908
628
5,446
6,332
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 4
5,936
540
4,688
4,337
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Rozzaro
Fenrir
10
5 / 3 / 3
6,391
581
4,844
8,793
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
l Oblivion l
Sylvanus
11
3 / 1 / 2
6,326
575
5,061
6,991
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
19
19
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
5
5.5
L
0
3
1
0.17
L
Loki
2
5
1
0.5
W
Baba Yaga
InsomniAAAAH
Baba Yaga
6
1
2
7
W
2
1
4
4
W
Fenrir
Rozzaro
Fenrir
5
3
3
2.17
L
2
3
0
0.67
L
Janus
YoBoyDon
Janus
1
5
1
0.3
W
Sylvanus
l Oblivion l
Sylvanus
3
1
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
24,294
35,582
Taken
32,353
16,653
Mitigated
20,452
8,872
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,255
240
0
2,406
5,900
4,220
270
1,067
4,833
12,940
0
L
3,750
1,693
420
1,645
7,001
2,206
0
2,326
4,675
0
23,059
L
Loki
3,842
988
0
1,972
7,851
2,391
0
3,317
4,406
0
23,565
W
Baba Yaga
InsomniAAAAH
Baba Yaga
5,446
251
0
1,262
6,332
2,604
88
2,139
4,030
32,049
0
W
4,688
2,493
385
1,047
4,337
2,476
777
574
3,763
6,298
29,391
W
Fenrir
Rozzaro
Fenrir
4,844
1,024
0
3,530
8,793
3,234
0
2,272
6,395
0
30,794
L
4,916
1,771
0
2,150
7,086
5,227
0
4,083
3,003
4,713
27,215
L
Janus
YoBoyDon
Janus
4,102
0
0
564
5,500
1,630
0
3,054
2,090
30,741
0
W
Sylvanus
l Oblivion l
Sylvanus
5,061
1,891
0
2,979
6,991
7,918
320
752
6,239
32,993
0
L
2,205
428
0
2,121
8,144
5,199
0
2,107
6,037
13,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
31,631
246
Minions Killed
294
0
Camps Cleared
0
1,010,110
Distance Traveled
962,853
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,070
552
11
1
0
209,607
2
L
Cupid
4,872
443
43
4
0
181,798
0
L
Loki
5,631
512
48
4
0
216,994
2
W
Baba Yaga
6,908
628
75
7
0
206,465
2
W
Cupid
5,936
540
79
7
0
163,277
2
W
Fenrir
6,391
581
54
5
0
233,906
4
L
Osiris
6,301
573
65
6
0
193,460
1
L
Janus
6,245
568
65
6
0
211,815
1
W
Sylvanus
6,326
575
75
7
0
149,598
3
L
Ares
5,445
495
25
2
0
206,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role