Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Apc16
Guan Yu
Level 85
God Stats
8W - 2L
1,469 SR
Queue Stats
265W - 287L
1,471 Elo+
Solo
Scylla
Scylla
omgo9386
Scylla
Level 66
God Stats
2W - 3L
1,571 SR
Queue Stats
14W - 8L
1,662 Elo+
Party 1
Team Averages
Level 91
1,513 SR
1,544 Elo+

VS

Team Averages
Level 67
1,430 SR
1,552 Elo+
Discordia
Discordia
DzeT H4ld1r
Discordia
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Awilix
Awilix
RastaDan49
Awilix
Level 157
God Stats
7W - 3L
1,689 SR
Queue Stats
371W - 470L
1,761 Elo+
Party 2
Fafnir
Fafnir
jokerwes
Fafnir
Level 39
God Stats
0W - 1L
1,100 SR
Queue Stats
16W - 20L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 5 / 6
12,879
758
16,131
16,038
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Apc16
Guan Yu
15
3 / 3 / 8
12,399
729
10,485
20,025
24,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
omgo9386
Scylla
16
4 / 2 / 8
11,761
692
11,029
10,637
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DzeT H4ld1r
Discordia
15
3 / 2 / 4
10,896
641
17,122
8,604
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
RastaDan49
Awilix
13
4 / 5 / 4
10,840
638
13,184
16,662
6,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
jokerwes
Fafnir
15
3 / 7 / 5
12,088
711
4,398
20,941
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
10
10
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
5
6
2
W
Guan Yu
Apc16
Guan Yu
3
3
8
2.33
L
Discordia
DzeT H4ld1r
Discordia
3
2
4
2.5
L
Awilix
RastaDan49
Awilix
4
5
4
1.2
L
Fafnir
jokerwes
Fafnir
3
7
5
0.79
W
Scylla
omgo9386
Scylla
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
34,704
46,700
Taken
46,207
34,338
Mitigated
29,435
19,253
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,131
7,090
0
5,654
16,038
6,314
1,900
7,558
7,940
0
77,165
W
Guan Yu
Apc16
Guan Yu
10,485
1,622
3,496
9,556
20,025
24,232
0
7,748
11,739
0
35,109
L
Discordia
DzeT H4ld1r
Discordia
17,122
752
585
618
8,604
2,965
533
1,140
7,356
59,693
0
L
Awilix
RastaDan49
Awilix
13,184
5,195
1,272
2,619
16,662
6,221
905
2,226
14,344
0
44,527
L
Fafnir
jokerwes
Fafnir
4,398
870
0
5,338
20,941
20,249
185
6,865
13,414
16,251
0
W
Scylla
omgo9386
Scylla
11,029
820
0
547
10,637
3,792
459
4,806
5,393
46,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
33,824
215
Minions Killed
153
0
Camps Cleared
0
975,424
Distance Traveled
921,902
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,879
758
90
5
0
296,446
4
W
Guan Yu
12,399
729
34
2
0
356,815
3
L
Discordia
10,896
641
95
6
0
307,051
5
L
Awilix
10,840
638
49
3
0
313,595
6
L
Fafnir
12,088
711
9
1
0
301,256
5
W
Scylla
11,761
692
91
5
0
322,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role