Player Matchup

Thoth
Thoth
Jb__Lock
Thoth
Level 137
God Stats
1W - 3L
1,060 SR
Queue Stats
108W - 88L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lowlyse
Tsukuyomi
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 27L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
killerpizza1606
Hou Yi
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
178W - 190L
1,469 Elo+
Party 3
Guan Yu
Guan Yu
sin_of_insomnia
Guan Yu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 46L
1,631 Elo+
Party 1
Athena
Athena
the_real_storm7
Athena
Level 112
God Stats
1W - 2L
1,317 SR
Queue Stats
272W - 277L
1,347 Elo+
Party 3
Team Averages
Level 104
1,376 SR
1,500 Elo+

VS

Team Averages
Level 111
1,614 SR
1,497 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Er_epal
Poseidon
Level 50
God Stats
28W - 12L
1,556 SR
Queue Stats
174W - 200L
1,435 Elo+
Solo
Hercules
Hercules
Softinho
Hercules
Level 156
God Stats
136W - 144L
1,676 SR
Queue Stats
1,231W - 1,271L
1,475 Elo+
Solo
Cerberus
Cerberus
mollo_300
Cerberus
Level 147
God Stats
7W - 2L
1,654 SR
Queue Stats
194W - 175L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
ricky1691
Hun Batz
Level 46
God Stats
2W - 0L
1,684 SR
Queue Stats
35W - 27L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jb__Lock
Thoth
15
3 / 3 / 1
9,343
550
6,820
6,603
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Lowlyse
Tsukuyomi
12
2 / 5 / 2
7,733
455
6,562
10,880
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 5 / 0
6,568
386
10,096
12,869
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 1
8,890
523
6,792
19,256
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 0
7,397
435
2,781
15,375
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
6 / 0 / 7
9,990
588
13,644
9,891
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Er_epal
Poseidon
15
2 / 3 / 3
9,086
534
3,445
6,563
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Softinho
Hercules
15
1 / 0 / 0
9,305
547
12,740
9,627
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
mollo_300
Cerberus
16
7 / 0 / 6
10,172
598
9,885
15,838
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ricky1691
Hun Batz
13
2 / 5 / 6
8,074
475
5,955
13,972
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
18
18
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
7
9.5
W
Poseidon
Er_epal
Poseidon
2
3
3
1.17
L
Thoth
Jb__Lock
Thoth
3
3
1
1.17
L
Tsukuyomi
Lowlyse
Tsukuyomi
2
5
2
0.6
W
Hercules
Softinho
Hercules
1
0
0
1
L
1
5
0
0.2
W
Cerberus
mollo_300
Cerberus
7
0
6
10
W
Hun Batz
ricky1691
Hun Batz
2
5
6
1
L
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
45,669
64,983
Taken
55,891
41,263
Mitigated
37,656
22,997
Healing
23,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,644
8,559
0
5,115
9,891
6,642
1,056
1,285
8,585
8,905
80,370
W
Poseidon
Er_epal
Poseidon
3,445
106
0
466
6,563
1,878
0
2,907
3,335
62,472
0
L
Thoth
Jb__Lock
Thoth
6,820
102
0
719
6,603
1,903
0
2,746
3,857
61,787
0
L
Tsukuyomi
Lowlyse
Tsukuyomi
6,562
2,211
0
3,311
10,880
2,886
0
2,965
7,915
0
42,825
W
Hercules
Softinho
Hercules
12,740
7,030
0
5,338
9,627
11,369
216
0
9,033
4,353
58,957
L
10,096
3,667
0
2,622
12,869
3,502
192
3,823
9,046
0
36,972
W
Cerberus
mollo_300
Cerberus
9,885
950
0
6,928
15,838
13,584
0
2,858
12,760
42,660
0
W
Hun Batz
ricky1691
Hun Batz
5,955
1,973
0
5,830
13,972
4,183
539
1,871
11,858
0
47,783
L
6,792
1,923
88
12,661
19,256
21,408
0
1,118
18,138
0
54,438
L
2,781
1,078
634
2,962
15,375
11,564
562
5,148
10,227
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
46,627
419
Minions Killed
558
0
Camps Cleared
0
1,572,605
Distance Traveled
1,670,462
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,990
588
157
9
0
325,976
5
W
Poseidon
9,086
534
126
7
0
336,813
2
L
Thoth
9,343
550
144
8
0
321,401
3
L
Tsukuyomi
7,733
455
63
4
0
331,276
0
W
Hercules
9,305
547
127
7
0
341,465
1
L
Hou Yi
6,568
386
55
3
0
265,959
0
W
Cerberus
10,172
598
63
4
0
353,965
5
W
Hun Batz
8,074
475
85
5
0
312,243
7
L
Guan Yu
8,890
523
112
7
0
343,314
3
L
Athena
7,397
435
45
3
0
310,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role