Player Matchup

Izanami
Izanami
Bronze III
Muzzyy37
Izanami
Bronze III
Level 49
God Stats
10W - 10L
1,914 SR
Queue Stats
35W - 37L
1,445 MMR
Party 1
Cerberus
Cerberus
Bronze III
massmurderer77_
Cerberus
Bronze III
Level 86
God Stats
5W - 9L
1,832 SR
Queue Stats
35W - 37L
1,445 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
veggie-asteroid5
Nu Wa
Bronze III
Level 104
God Stats
5W - 10L
1,481 SR
Queue Stats
35W - 37L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,742 SR
1,445 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,467 SR
1,399 MMR
Cthulhu
Cthulhu
Bronze III
WithExxtraDip
Cthulhu
Bronze III
Level 100
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 8L
1,457 MMR
Solo
Poseidon
Poseidon
Silver II
chii270
Poseidon
Silver II
Level 145
God Stats
9W - 11L
1,500 SR
Queue Stats
116W - 144L
1,348 MMR
Solo
Danzaburou
Danzaburou
Silver III
wee chris01
Danzaburou
Silver III
Level 49
God Stats
5W - 3L
1,594 SR
Queue Stats
26W - 45L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Muzzyy37
Izanami
14
9 / 4 / 3
11,487
766
11,371
10,228
3,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
2 / 3 / 9
10,069
671
6,057
12,945
10,872
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 4 / 7
9,253
617
6,712
8,450
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KhepriMedusaZeusAphroditeChang'e

VS

Bans
HeraNoxCernunnosKukulkanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 4 / 5
9,906
660
6,537
11,722
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
chii270
Poseidon
15
7 / 3 / 4
11,517
768
13,304
9,093
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
wee chris01
Danzaburou
13
2 / 5 / 9
10,226
682
5,445
10,158
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
11
11
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Muzzyy37
Izanami
9
4
3
2.63
W
Cthulhu
2
4
5
1.13
W
Poseidon
chii270
Poseidon
7
3
4
3
L
Cerberus
2
3
9
2.17
L
1
4
7
1.13
W
Danzaburou
wee chris01
Danzaburou
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
25,286
31,623
Taken
30,973
17,177
Mitigated
15,308
3,869
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Muzzyy37
Izanami
11,371
7,317
0
379
10,228
3,429
1,014
7,171
2,669
0
49,304
W
Cthulhu
6,537
209
115
1,139
11,722
9,919
0
3,494
8,228
27,830
0
W
Poseidon
chii270
Poseidon
13,304
1,113
0
3,709
9,093
2,728
918
3,349
5,744
74,681
0
L
Cerberus
6,057
253
0
1,911
12,945
10,872
172
5,480
6,956
27,443
0
L
6,712
1,553
524
1,055
8,450
2,876
539
6,119
2,070
30,963
0
W
Danzaburou
wee chris01
Danzaburou
5,445
2,852
192
2,983
10,158
2,661
1,490
5,996
4,162
0
27,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
31,649
169
Minions Killed
195
0
Camps Cleared
0
791,820
Distance Traveled
772,232
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,487
766
70
5
0
248,371
4
W
Cthulhu
9,906
660
43
3
0
248,966
5
W
Poseidon
11,517
768
110
7
0
273,387
4
L
Cerberus
10,069
671
41
3
0
281,119
5
L
Nu Wa
9,253
617
58
4
0
262,330
15
W
Danzaburou
10,226
682
42
3
0
249,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role