Player Matchup

Merlin
Merlin
Alexander6061
Merlin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 48L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AlphaSkv7
Cu Chulainn
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 104L
1,341 Elo+
Party 2
Khepri
Khepri
ChickenNuggies1
Khepri
Level 17
God Stats
6W - 0L
1,776 SR
Queue Stats
172W - 181L
1,249 Elo+
Party 1
Olorun
Olorun
Godhome
Olorun
Level 69
God Stats
26W - 25L
1,462 SR
Queue Stats
263W - 253L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jeremiahh
Tsukuyomi
Level 77
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 106L
1,439 Elo+
Party 2
Team Averages
Level 52
1,548 SR
1,373 Elo+

VS

Team Averages
Level 36
1,700 SR
1,564 Elo+
King Arthur
King Arthur
AvrgMstrpc
King Arthur
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 273L
1,526 Elo+
Party 3
Anubis
Anubis
DarthErnie
Anubis
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 18L
1,256 Elo+
Solo
Fenrir
Fenrir
RageKwitt
Fenrir
Level 20
God Stats
2W - 2L
1,819 SR
Queue Stats
4W - 4L
1,707 Elo+
Party 3
Neith
Neith
alforest8
Neith
Level 26
God Stats
3W - 2L
1,819 SR
Queue Stats
7W - 3L
1,840 Elo+
Party 3
Yemoja
Yemoja
iGoHardy
Yemoja
Level 29
God Stats
8W - 6L
1,864 SR
Queue Stats
12W - 9L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,399
533
2,705
3,424
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
AlphaSkv7
Cu Chulainn
11
1 / 0 / 2
6,849
571
5,202
4,304
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 5
6,095
508
1,165
5,966
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Godhome
Olorun
12
5 / 0 / 1
7,105
592
5,385
5,560
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Jeremiahh
Tsukuyomi
12
5 / 0 / 1
7,011
584
5,640
7,401
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvrgMstrpc
King Arthur
11
0 / 1 / 0
5,534
461
1,590
7,985
2,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
DarthErnie
Anubis
9
0 / 4 / 1
5,396
450
4,437
6,357
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
RageKwitt
Fenrir
10
1 / 4 / 0
5,908
492
3,132
9,104
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
alforest8
Neith
9
0 / 3 / 0
5,247
437
2,052
5,215
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
iGoHardy
Yemoja
8
0 / 0 / 0
5,183
432
1,754
4,473
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Cu Chulainn
AlphaSkv7
Cu Chulainn
1
0
2
2
L
King Arthur
AvrgMstrpc
King Arthur
0
1
0
0
W
0
0
5
2.5
L
Anubis
DarthErnie
Anubis
0
4
1
0.13
W
Olorun
Godhome
Olorun
5
0
1
5.5
W
Tsukuyomi
Jeremiahh
Tsukuyomi
5
0
1
5.5
L
Fenrir
RageKwitt
Fenrir
1
4
0
0.25
L
Neith
alforest8
Neith
0
3
0
0
L
Yemoja
iGoHardy
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
12,965
26,655
Taken
33,134
12,033
Mitigated
11,011
12,952
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,705
61
0
58
3,424
974
0
2,490
934
25,885
0
W
Cu Chulainn
AlphaSkv7
Cu Chulainn
5,202
705
0
2,698
4,304
3,505
716
102
4,202
0
34,583
L
King Arthur
AvrgMstrpc
King Arthur
1,590
86
0
1,269
7,985
2,849
0
0
7,713
0
28,669
W
1,165
93
0
2,448
5,966
3,197
57
1,697
4,269
12,091
0
L
Anubis
DarthErnie
Anubis
4,437
196
0
1,710
6,357
2,281
283
1,774
4,298
25,585
0
W
Olorun
Godhome
Olorun
5,385
2,136
756
2,723
5,560
1,900
1,113
1,135
4,425
36,886
0
W
Tsukuyomi
Jeremiahh
Tsukuyomi
5,640
2,061
0
4,269
7,401
2,457
16
767
6,634
0
36,162
L
Fenrir
RageKwitt
Fenrir
3,132
1,094
0
3,393
9,104
2,838
0
2,371
6,579
0
34,168
L
Neith
alforest8
Neith
2,052
721
0
1,172
5,215
1,308
0
2,557
2,409
0
24,516
L
Yemoja
iGoHardy
Yemoja
1,754
385
1,055
1,183
4,473
1,735
0
1,736
2,533
12,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
27,268
304
Minions Killed
262
0
Camps Cleared
0
1,135,836
Distance Traveled
1,092,632
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,399
533
62
5
0
210,944
2
W
Cu Chulainn
6,849
571
69
6
0
210,108
0
L
King Arthur
5,534
461
67
6
0
239,223
4
W
Khepri
6,095
508
25
2
0
201,257
0
L
Anubis
5,396
450
43
4
0
194,844
4
W
Olorun
7,105
592
80
7
0
215,510
4
W
Tsukuyomi
7,011
584
68
6
0
298,017
1
L
Fenrir
5,908
492
74
6
0
231,048
0
L
Neith
5,247
437
50
4
0
231,602
3
L
Yemoja
5,183
432
28
2
0
195,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role