Player Matchup

Yemoja
Yemoja
BrainSmart21
Yemoja
Level 14
God Stats
10W - 10L
1,401 SR
Queue Stats
161W - 175L
1,318 Elo+
Solo
Fafnir
Fafnir
MD_Selfie
Fafnir
Level 15
God Stats
2W - 0L
1,783 SR
Queue Stats
92W - 78L
1,396 Elo+
Party 1
Thanatos
Thanatos
XxBOsXx
Thanatos
Level 15
God Stats
23W - 18L
1,500 SR
Queue Stats
54W - 45L
1,500 Elo+
Party 1
Ra
Ra
kingmusa420
Ra
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Freya
Freya
marin18tichem
Freya
Level 22
God Stats
7W - 3L
1,500 SR
Queue Stats
119W - 104L
1,328 Elo+
Party 1
Team Averages
Level 16
1,537 SR
1,409 Elo+

VS

Team Averages
Level 8
1,514 SR
1,394 Elo+
Guan Yu
Guan Yu
AkumaGCMps
Guan Yu
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Solo
Artemis
Artemis
FortCraft12345
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
GamerForLife96
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
jonahtv
Olorun
Level 17
God Stats
11W - 14L
1,509 SR
Queue Stats
273W - 331L
1,236 Elo+
Party 2
Neith
Neith
rachelg
Neith
Level 17
God Stats
221W - 232L
1,560 SR
Queue Stats
287W - 343L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 1 / 6
7,071
471
2,171
7,356
4,949
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
MD_Selfie
Fafnir
10
4 / 1 / 7
7,341
489
4,319
8,284
5,820
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
XxBOsXx
Thanatos
14
4 / 1 / 1
8,231
549
4,640
10,588
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 6
7,124
475
10,786
7,795
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
8 / 3 / 1
9,158
611
11,852
14,706
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AkumaGCMps
Guan Yu
13
5 / 3 / 1
7,837
522
9,210
13,939
9,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
4,528
302
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 12 / 2
5,659
377
4,192
12,435
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
jonahtv
Olorun
12
1 / 2 / 1
6,557
437
5,572
10,205
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
rachelg
Neith
10
1 / 4 / 1
6,650
443
6,518
10,344
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
7
7
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AkumaGCMps
Guan Yu
5
3
1
1.83
W
Yemoja
2
1
6
5
L
0
0
0
0
L
0
12
2
0.08
W
Fafnir
MD_Selfie
Fafnir
4
1
7
7.5
W
Thanatos
XxBOsXx
Thanatos
4
1
1
4.5
L
Olorun
jonahtv
Olorun
1
2
1
0.75
W
3
1
6
6
W
8
3
1
2.83
L
Neith
rachelg
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
25,492
48,729
Taken
46,923
22,451
Mitigated
19,933
30,328
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AkumaGCMps
Guan Yu
9,210
1,365
35
3,200
13,939
9,466
198
11,051
2,888
0
33,421
W
Yemoja
2,171
545
2,370
1,649
7,356
4,949
1,466
2,143
5,213
11,799
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,192
1,306
0
1,079
12,435
4,333
105
8,249
4,186
0
17,152
W
Fafnir
MD_Selfie
Fafnir
4,319
1,943
0
1,409
8,284
5,820
160
672
7,612
13,550
0
W
Thanatos
XxBOsXx
Thanatos
4,640
1,203
0
11,875
10,588
3,938
905
144
10,444
0
49,661
L
Olorun
jonahtv
Olorun
5,572
1,836
444
3,566
10,205
3,417
702
5,413
4,792
36,942
0
W
10,786
1,784
1,063
2,290
7,795
2,899
535
2,549
5,246
48,201
0
W
11,852
5,034
0
9,672
14,706
4,845
976
64
14,642
56,069
0
L
Neith
rachelg
Neith
6,518
2,803
0
2,302
10,344
2,717
145
4,415
5,929
0
30,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
31,231
330
Minions Killed
193
0
Camps Cleared
0
1,301,842
Distance Traveled
1,102,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,837
522
60
4
0
255,280
2
W
Yemoja
7,071
471
19
1
0
203,030
2
L
Artemis
4,528
302
0
0
0
14,502
0
L
Nemesis
5,659
377
32
2
0
309,564
2
W
Fafnir
7,341
489
22
1
0
285,745
0
W
Thanatos
8,231
549
89
6
0
264,103
0
L
Olorun
6,557
437
50
3
0
273,011
0
W
Ra
7,124
475
90
6
0
291,978
0
W
Freya
9,158
611
110
7
0
256,986
0
L
Neith
6,650
443
51
3
0
250,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role