Player Matchup

Danzaburou
Danzaburou
Layonn737
Danzaburou
Level 29
God Stats
4W - 10L
1,681 SR
Queue Stats
110W - 127L
1,434 Elo+
Solo
Apollo
Apollo
TTV_Pereira
Apollo
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 50L
1,330 Elo+
Party 1
Ne Zha
Ne Zha
Xx_G4G-_xX
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,535 Elo+
Party 1
Bellona
Bellona
georgebailey957
Bellona
Level 28
God Stats
4W - 8L
1,075 SR
Queue Stats
66W - 81L
1,355 Elo+
Party 2
Discordia
Discordia
tripdigitty10
Discordia
Level 29
God Stats
1W - 1L
1,673 SR
Queue Stats
40W - 44L
1,354 Elo+
Party 2
Team Averages
Level 28
1,486 SR
1,402 Elo+

VS

Team Averages
Level 17
1,307 SR
1,304 Elo+
Jormungandr
Jormungandr
ASRTM
Jormungandr
Level 18
God Stats
9W - 13L
1,335 SR
Queue Stats
10W - 15L
1,160 Elo+
Solo
Danzaburou
Danzaburou
Aquiles8
Danzaburou
Level 21
God Stats
5W - 6L
1,141 SR
Queue Stats
237W - 304L
1,400 Elo+
Party 3
Hera
Hera
Aquiles8Maximus
Hera
Level 29
God Stats
21W - 12L
1,398 SR
Queue Stats
334W - 382L
1,358 Elo+
Party 3
Set
Set
Djlrunner24311
Set
Level 17
God Stats
1W - 1L
1,163 SR
Queue Stats
10W - 9L
1,102 Elo+
Solo
Erlang Shen
Erlang Shen
LeonKennedy4K
Erlang Shen
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Layonn737
Danzaburou
20
8 / 5 / 4
13,904
479
13,215
20,395
9,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
19
7 / 11 / 4
13,191
455
17,774
23,246
7,980
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Xx_G4G-_xX
Ne Zha
17
6 / 13 / 3
12,778
441
10,269
22,853
7,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 6
13,339
460
8,676
30,074
25,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
tripdigitty10
Discordia
19
3 / 9 / 3
13,091
451
10,977
20,360
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASRTM
Jormungandr
20
5 / 4 / 7
16,502
569
14,599
19,068
18,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Aquiles8
Danzaburou
20
18 / 5 / 5
18,410
635
32,830
28,591
12,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 12 / 7
14,820
511
10,820
16,808
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 11 / 1
11,261
388
882
20,129
10,018
Erlang Shen
LeonKennedy4K
Erlang Shen
20
20 / 1 / 4
19,568
675
28,814
22,531
26,171
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
29
Kills
45
45
Deaths
33
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ASRTM
Jormungandr
5
4
7
2.13
W
Danzaburou
Aquiles8
Danzaburou
18
5
5
4.1
W
2
12
7
0.46
W
0
11
1
0.05
L
Danzaburou
Layonn737
Danzaburou
8
5
4
2
W
Erlang Shen
LeonKennedy4K
Erlang Shen
20
1
4
22
L
Apollo
7
11
4
0.82
L
Ne Zha
Xx_G4G-_xX
Ne Zha
6
13
3
0.58
L
5
7
6
1.14
L
Discordia
tripdigitty10
Discordia
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,911
Damage
87,945
116,928
Taken
107,127
56,580
Mitigated
73,282
12,759
Healing
27,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ASRTM
Jormungandr
14,599
2,579
0
4,105
19,068
18,622
3,495
1,818
17,250
94,423
0
W
Danzaburou
Aquiles8
Danzaburou
32,830
17,385
0
13,378
28,591
12,796
6,958
3,590
25,001
0
94,039
W
10,820
2,262
0
951
16,808
5,675
1,954
2,237
14,571
65,287
0
W
882
478
0
3,170
20,129
10,018
122
1,040
19,089
0
30,942
L
Danzaburou
Layonn737
Danzaburou
13,215
4,736
0
4,228
20,395
9,023
1,736
6,165
13,948
0
62,214
W
Erlang Shen
LeonKennedy4K
Erlang Shen
28,814
16,546
0
6,056
22,531
26,171
4,073
4,993
17,538
15,165
210,057
L
Apollo
17,774
12,614
0
2,304
23,246
7,980
1,752
3,755
19,451
0
66,214
L
Ne Zha
Xx_G4G-_xX
Ne Zha
10,269
5,080
0
874
22,853
7,740
157
4,344
18,307
0
50,824
L
8,676
2,434
0
3,388
30,074
25,799
820
7,866
22,136
142
78,238
L
Discordia
tripdigitty10
Discordia
10,977
1,862
0
1,965
20,360
6,038
1,656
3,518
16,762
66,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,303
Gold Earned
80,561
492
Minions Killed
697
0
Camps Cleared
0
2,135,018
Distance Traveled
2,400,300
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,502
569
164
6
0
485,749
1
W
Danzaburou
18,410
635
118
4
0
457,309
0
W
Hera
14,820
511
114
4
0
433,599
3
W
Set
11,261
388
46
2
0
395,428
5
L
Danzaburou
13,904
479
104
4
0
397,681
5
W
Erlang Shen
19,568
675
255
9
0
628,215
1
L
Apollo
13,191
455
92
3
0
382,342
1
L
Ne Zha
12,778
441
75
3
0
355,343
0
L
Bellona
13,339
460
127
4
0
549,675
0
L
Discordia
13,091
451
94
3
0
449,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role