Player Matchup

Cu Chulainn
Cu Chulainn
AslipperyLizard
Cu Chulainn
Level 35
God Stats
56W - 43L
1,289 SR
Queue Stats
537W - 460L
1,731 Elo+
Party 2
Athena
Athena
Eyesicc
Athena
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
93W - 96L
1,554 Elo+
Party 3
Awilix
Awilix
Lepxi
Awilix
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
171W - 97L
1,612 Elo+
Party 2
Janus
Janus
YellowFlashDUH
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,554 Elo+
Party 3
Apollo
Apollo
YoruHime
Apollo
Level 25
God Stats
7W - 3L
1,791 SR
Queue Stats
32W - 41L
1,642 Elo+
Solo
Team Averages
Level 28
1,469 SR
1,619 Elo+

VS

Team Averages
Level 17
1,462 SR
1,612 Elo+
Cu Chulainn
Cu Chulainn
KrypteinSoul
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,488 Elo+
Solo
Scylla
Scylla
MackGrealish
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,770 Elo+
Solo
Yemoja
Yemoja
Scronchy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Thanatos
Thanatos
Vladi7
Thanatos
Level 21
God Stats
2W - 7L
1,308 SR
Queue Stats
16W - 24L
1,456 Elo+
Solo
Nemesis
Nemesis
trumptookmykid
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AslipperyLizard
Cu Chulainn
16
1 / 8 / 0
9,471
557
6,349
14,828
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Eyesicc
Athena
14
5 / 3 / 11
10,489
617
6,535
16,220
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Lepxi
Awilix
18
3 / 4 / 1
10,706
630
4,389
11,507
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 3
9,330
549
1,431
7,676
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
YoruHime
Apollo
17
11 / 3 / 3
11,468
675
11,144
14,058
6,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KrypteinSoul
Cu Chulainn
17
11 / 3 / 4
10,944
644
20,492
13,420
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
4 / 2 / 3
9,613
565
12,155
7,031
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Scronchy
Yemoja
5
0 / 6 / 1
5,472
322
1,028
4,849
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Vladi7
Thanatos
14
5 / 4 / 6
8,641
508
8,534
15,015
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 8 / 0
5,263
310
1,031
5,742
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
20
Kills
20
20
Deaths
23
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AslipperyLizard
Cu Chulainn
1
8
0
0.13
W
Athena
Eyesicc
Athena
5
3
11
3.5
L
Cu Chulainn
KrypteinSoul
Cu Chulainn
11
3
4
4.33
W
Awilix
Lepxi
Awilix
3
4
1
0.88
L
Scylla
4
2
3
2.75
L
Yemoja
Scronchy
Yemoja
0
6
1
0.08
L
Thanatos
Vladi7
Thanatos
5
4
6
2
W
0
2
3
0.75
W
Apollo
YoruHime
Apollo
11
3
3
4.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
43,240
64,289
Taken
46,057
39,483
Mitigated
22,360
17,637
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AslipperyLizard
Cu Chulainn
6,349
1,421
0
2,835
14,828
10,831
1,026
2,724
12,044
7,688
50,951
W
Athena
Eyesicc
Athena
6,535
2,304
0
2,675
16,220
14,231
241
4,672
11,446
29,446
0
L
Cu Chulainn
KrypteinSoul
Cu Chulainn
20,492
8,251
0
2,711
13,420
12,273
0
3,598
9,580
9,359
60,376
W
Awilix
Lepxi
Awilix
4,389
1,570
0
3,032
11,507
4,996
887
2,962
8,461
0
71,002
L
Scylla
12,155
1,937
0
1,838
7,031
2,335
0
1,107
5,899
68,093
0
L
Yemoja
Scronchy
Yemoja
1,028
464
100
24
4,849
1,537
0
1,948
2,901
6,473
0
L
Thanatos
Vladi7
Thanatos
8,534
2,340
0
10,172
15,015
5,201
28
1,422
13,468
0
35,115
W
1,431
252
0
1,548
7,676
2,921
840
2,775
4,759
63,044
0
W
Apollo
YoruHime
Apollo
11,144
9,380
0
7,547
14,058
6,504
3,318
2,773
11,221
0
82,946
L
1,031
546
0
0
5,742
1,014
406
447
5,295
0
5,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
39,933
569
Minions Killed
322
0
Camps Cleared
0
1,702,741
Distance Traveled
1,269,893
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,471
557
127
7
0
331,076
2
W
Athena
10,489
617
43
3
0
379,229
9
L
Cu Chulainn
10,944
644
102
6
0
323,789
5
W
Awilix
10,706
630
143
8
0
367,136
2
L
Scylla
9,613
565
140
8
0
299,820
7
L
Yemoja
5,472
322
8
0
0
148,716
0
L
Thanatos
8,641
508
64
4
0
339,091
1
W
Janus
9,330
549
124
7
0
332,303
5
W
Apollo
11,468
675
132
8
0
292,997
3
L
Nemesis
5,263
310
8
0
0
158,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role