Player Matchup

Jing Wei
Jing Wei
HaxsAppelmoes
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,555 Elo+
Party 1
Ganesha
Ganesha
Sugarbones
Ganesha
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
bakasurviver
Baron Samedi
Level 149
God Stats
5W - 5L
1,304 SR
Queue Stats
118W - 97L
1,460 Elo+
Party 1
Ravana
Ravana
bobg2
Ravana
Level 108
God Stats
8W - 3L
1,811 SR
Queue Stats
50W - 29L
1,618 Elo+
Party 1
Janus
Janus
thedeatheater
Janus
Level 29
God Stats
13W - 1L
1,758 SR
Queue Stats
24W - 17L
1,588 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,552 Elo+

VS

Team Averages
Level 50
1,391 SR
1,338 Elo+
Rama
Rama
AlexEdge01
Rama
Level 109
God Stats
1W - 1L
1,682 SR
Queue Stats
42W - 43L
1,469 Elo+
Party 2
Chaac
Chaac
ArcticGaming
Chaac
Level 29
God Stats
17W - 19L
1,140 SR
Queue Stats
26W - 37L
1,223 Elo+
Party 2
Thoth
Thoth
OlliePartridge69
Thoth
Level 31
God Stats
6W - 17L
1,190 SR
Queue Stats
18W - 32L
1,276 Elo+
Party 2
Thanatos
Thanatos
SamV2
Thanatos
Level 39
God Stats
9W - 12L
1,222 SR
Queue Stats
14W - 21L
1,231 Elo+
Party 2
Sylvanus
Sylvanus
Uasta
Sylvanus
Level 43
God Stats
7W - 4L
1,721 SR
Queue Stats
15W - 27L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HaxsAppelmoes
Jing Wei
20
6 / 1 / 8
13,301
665
12,481
13,022
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Sugarbones
Ganesha
15
0 / 2 / 20
10,844
542
10,059
15,831
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
bakasurviver
Baron Samedi
19
8 / 0 / 10
12,585
629
17,947
11,247
9,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
bobg2
Ravana
19
11 / 2 / 3
12,249
612
12,658
12,364
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 3 / 7
11,367
568
13,315
9,772
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,437
472
7,029
15,033
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
8,917
446
7,636
16,002
12,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 8 / 4
8,802
440
5,274
13,436
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SamV2
Thanatos
14
2 / 5 / 3
8,807
440
7,704
20,217
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Uasta
Sylvanus
12
1 / 9 / 3
7,638
382
7,974
20,305
15,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
32
Kills
7
8
Deaths
32
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
6
2
0.17
W
Jing Wei
HaxsAppelmoes
Jing Wei
6
1
8
10
L
1
8
4
0.38
L
Thanatos
SamV2
Thanatos
2
5
3
0.7
W
Ganesha
Sugarbones
Ganesha
0
2
20
5
L
Sylvanus
Uasta
Sylvanus
1
9
3
0.28
W
Baron Samedi
bakasurviver
Baron Samedi
8
0
10
13
W
Ravana
bobg2
Ravana
11
2
3
6.25
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,460
Damage
35,617
62,236
Taken
84,993
43,717
Mitigated
43,300
26,818
Healing
27,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,029
5,235
0
6,458
15,033
3,993
1,064
5,345
9,606
0
58,079
L
7,636
776
0
3,256
16,002
12,612
0
9,379
6,041
239
54,779
W
Jing Wei
HaxsAppelmoes
Jing Wei
12,481
9,615
0
7,623
13,022
5,946
5,077
3,024
9,998
0
123,235
L
5,274
373
0
804
13,436
4,168
480
7,537
5,571
39,191
0
L
Thanatos
SamV2
Thanatos
7,704
1,731
0
12,845
20,217
7,142
0
6,447
13,514
0
58,474
W
Ganesha
Sugarbones
Ganesha
10,059
454
1,707
2,899
15,831
17,348
1,055
4,452
11,379
37,251
0
L
Sylvanus
Uasta
Sylvanus
7,974
2,123
1,304
2,987
20,305
15,385
0
11,167
8,940
31,539
0
W
Baron Samedi
bakasurviver
Baron Samedi
17,947
2,663
2,442
5,748
11,247
9,720
1,703
603
10,644
83,265
0
W
Ravana
bobg2
Ravana
12,658
3,066
0
4,948
12,364
6,855
1,791
2,230
10,134
0
78,865
W
13,315
1,461
0
1,451
9,772
3,848
964
3,178
6,594
64,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,346
Gold Earned
43,601
620
Minions Killed
437
0
Camps Cleared
0
1,950,554
Distance Traveled
1,708,970
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,437
472
95
5
0
330,711
5
L
Chaac
8,917
446
117
6
0
372,749
1
W
Jing Wei
13,301
665
223
11
0
355,021
2
L
Thoth
8,802
440
71
4
0
341,889
1
L
Thanatos
8,807
440
96
5
0
370,389
1
W
Ganesha
10,844
542
8
0
0
414,509
3
L
Sylvanus
7,638
382
58
3
0
293,232
5
W
Baron Samedi
12,585
629
152
8
0
344,177
4
W
Ravana
12,249
612
130
7
0
442,470
2
W
Janus
11,367
568
107
5
0
394,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role