Player Matchup

Neith
Neith
Marcul
Neith
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
NÏgel
Bacchus
Level 29
God Stats
1W - 3L
1,124 SR
Queue Stats
20W - 25L
1,463 Elo+
Party 1
Erlang Shen
Erlang Shen
Signoricabroni
Erlang Shen
Level 17
God Stats
8W - 14L
1,547 SR
Queue Stats
86W - 99L
1,458 Elo+
Solo
Chernobog
Chernobog
magischeflute
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 1
Ra
Ra
yasuolukelol
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,434 SR
1,490 Elo+

VS

Team Averages
Level 21
1,432 SR
1,450 Elo+
Thanatos
Thanatos
MikeSantos10
Thanatos
Level 21
God Stats
28W - 19L
1,375 SR
Queue Stats
44W - 37L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
Rhogarrr
Sun Wukong
Level 26
God Stats
6W - 7L
1,285 SR
Queue Stats
340W - 310L
1,275 Elo+
Solo
Rama
Rama
SpagBolognese
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
alvaroviti
Aphrodite
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Ахter
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 89L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Marcul
Neith
6
0 / 7 / 0
3,785
421
1,578
6,697
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
NÏgel
Bacchus
7
1 / 3 / 2
4,556
506
2,748
5,561
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Signoricabroni
Erlang Shen
8
1 / 2 / 0
4,830
537
4,672
5,171
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
magischeflute
Chernobog
5
2 / 3 / 0
4,068
452
1,872
4,303
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

3
0 / 2 / 3
3,573
397
627
1,487
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MikeSantos10
Thanatos
9
8 / 2 / 1
6,009
668
3,291
5,918
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Rhogarrr
Sun Wukong
9
1 / 0 / 0
5,126
570
2,376
5,374
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 5
5,462
607
5,297
5,335
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
alvaroviti
Aphrodite
8
0 / 1 / 5
5,156
573
1,121
3,678
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Ахter
Nu Wa
11
5 / 0 / 4
6,682
742
6,158
3,097
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Marcul
Neith
0
7
0
0
W
Thanatos
MikeSantos10
Thanatos
8
2
1
4.25
L
Bacchus
NÏgel
Bacchus
1
3
2
0.67
W
Sun Wukong
Rhogarrr
Sun Wukong
1
0
0
1
L
Erlang Shen
Signoricabroni
Erlang Shen
1
2
0
0.5
W
3
1
5
5.5
W
Aphrodite
alvaroviti
Aphrodite
0
1
5
2.5
L
Chernobog
magischeflute
Chernobog
2
3
0
0.67
L
0
2
3
0.75
W
Nu Wa
Ахter
Nu Wa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,497
Damage
18,243
23,219
Taken
23,402
8,783
Mitigated
7,587
4,658
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Marcul
Neith
1,578
939
0
820
6,697
1,466
0
3,323
3,146
0
9,873
W
Thanatos
MikeSantos10
Thanatos
3,291
866
0
4,699
5,918
1,818
0
874
5,044
0
24,607
L
Bacchus
NÏgel
Bacchus
2,748
596
0
1,512
5,561
2,858
0
1,319
4,180
8,264
0
W
Sun Wukong
Rhogarrr
Sun Wukong
2,376
862
0
2,272
5,374
2,055
0
449
4,925
0
18,996
L
Erlang Shen
Signoricabroni
Erlang Shen
4,672
2,092
0
1,633
5,171
3,239
0
998
4,130
4,022
21,017
W
5,297
4,547
0
2,905
5,335
1,453
584
1,450
3,885
0
30,652
W
Aphrodite
alvaroviti
Aphrodite
1,121
533
622
1,762
3,678
1,472
70
1,064
2,614
12,643
0
L
Chernobog
magischeflute
Chernobog
1,872
1,271
0
637
4,303
976
0
696
3,541
0
10,564
L
627
262
0
56
1,487
244
0
512
943
3,549
0
W
Nu Wa
Ахter
Nu Wa
6,158
1,680
0
1,000
3,097
789
31
133
2,964
40,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
28,435
100
Minions Killed
265
0
Camps Cleared
0
618,810
Distance Traveled
818,479
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,785
421
15
2
0
129,587
0
W
Thanatos
6,009
668
50
6
0
187,104
0
L
Bacchus
4,556
506
16
2
0
140,500
0
W
Sun Wukong
5,126
570
45
5
0
149,067
2
L
Erlang Shen
4,830
537
48
5
0
150,396
0
W
Rama
5,462
607
47
5
0
147,260
2
W
Aphrodite
5,156
573
37
4
0
167,984
1
L
Chernobog
4,068
452
15
2
0
136,060
0
L
Ra
3,573
397
6
1
0
62,267
1
W
Nu Wa
6,682
742
86
10
0
167,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role