Player Matchup

Hercules
Hercules
KenshiBeep
Hercules
Level 18
God Stats
5W - 4L
1,553 SR
Queue Stats
85W - 99L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
Phantasm1111
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zer_ban
Tsukuyomi
Level 9
God Stats
2W - 4L
1,732 SR
Queue Stats
4W - 6L
1,775 Elo+
Party 3
Olorun
Olorun
joeliteloz123
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,775 Elo+
Party 3
Chang'e
Chang'e
narniabeavers
Chang'e
Level 5
God Stats
3W - 6L
1,231 SR
Queue Stats
38W - 52L
1,262 Elo+
Party 2
Team Averages
Level 8
1,503 SR
1,535 Elo+

VS

Team Averages
Level 15
1,419 SR
1,451 Elo+
Pele
Pele
Cr4ZyB0W
Pele
Level 16
God Stats
6W - 11L
1,383 SR
Queue Stats
14W - 19L
1,452 Elo+
Party 1
Bastet
Bastet
DeadAngell4
Bastet
Level 28
God Stats
6W - 21L
1,481 SR
Queue Stats
90W - 136L
1,345 Elo+
Party 4
Osiris
Osiris
Dr4ky
Osiris
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,650 Elo+
Party 1
Anhur
Anhur
IllusiveSalt681
Anhur
Level 4
God Stats
1W - 2L
1,283 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 4
Sol
Sol
SickBeer
Sol
Level 18
God Stats
3W - 2L
1,450 SR
Queue Stats
24W - 18L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KenshiBeep
Hercules
18
3 / 4 / 9
12,159
935
19,135
27,484
24,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Phantasm1111
Danzaburou
17
1 / 9 / 6
11,599
892
10,566
17,498
6,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Zer_ban
Tsukuyomi
17
8 / 8 / 3
13,096
1,007
19,148
18,322
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 7 / 6
11,368
874
17,097
23,532
8,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
17
0 / 6 / 7
10,942
842
6,758
15,392
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
12 / 6 / 15
13,618
1,048
26,669
17,843
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
18
1 / 2 / 15
11,570
890
10,162
16,290
9,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Dr4ky
Osiris
18
6 / 1 / 16
12,995
1,000
17,579
14,044
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 3 / 19
12,511
962
5,744
16,200
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 1 / 13
14,588
1,122
35,508
18,548
12,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
13
Kills
34
34
Deaths
13
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Pele
12
6
15
3.25
W
Bastet
1
2
15
4.25
W
Osiris
Dr4ky
Osiris
6
1
16
14
W
5
3
19
4.83
L
Hercules
KenshiBeep
Hercules
3
4
9
1.88
L
Danzaburou
Phantasm1111
Danzaburou
1
9
6
0.44
W
10
1
13
16.5
L
Tsukuyomi
Zer_ban
Tsukuyomi
8
8
3
1.19
L
1
7
6
0.57
L
Chang'e
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,704
Damage
95,662
102,228
Taken
82,925
52,451
Mitigated
55,683
28,284
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
26,669
8,625
0
3,676
17,843
8,957
0
4,511
13,182
0
38,570
W
Bastet
10,162
2,324
1,222
1,698
16,290
9,794
0
4,594
11,496
0
31,412
W
Osiris
Dr4ky
Osiris
17,579
5,544
0
690
14,044
16,094
0
4,625
9,203
230
24,058
W
5,744
4,392
0
4,237
16,200
7,904
0
3,986
12,039
0
15,824
L
Hercules
KenshiBeep
Hercules
19,135
2,705
0
6,258
27,484
24,554
0
12,108
15,156
352
25,832
L
Danzaburou
Phantasm1111
Danzaburou
10,566
5,045
0
933
17,498
6,463
0
5,504
11,819
0
26,655
W
35,508
14,487
0
12,215
18,548
12,934
0
6,491
11,907
76,841
0
L
Tsukuyomi
Zer_ban
Tsukuyomi
19,148
4,838
0
4,006
18,322
7,025
0
6,622
11,550
0
31,423
L
17,097
10,023
2,488
11,927
23,532
8,590
0
8,350
15,032
33,215
0
L
Chang'e
6,758
805
1,881
791
15,392
5,819
0
3,134
12,158
22,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,164
Gold Earned
65,282
151
Minions Killed
219
2
Camps Cleared
3
1,024,496
Distance Traveled
1,171,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,618
1,048
22
2
1
224,379
0
W
Bastet
11,570
890
50
4
0
253,516
0
W
Osiris
12,995
1,000
12
1
0
269,174
1
W
Anhur
12,511
962
11
1
1
194,275
0
L
Hercules
12,159
935
18
1
1
254,241
0
L
Danzaburou
11,599
892
31
2
1
182,443
0
W
Sol
14,588
1,122
124
10
1
229,823
0
L
Tsukuyomi
13,096
1,007
21
2
0
207,154
0
L
Olorun
11,368
874
40
3
0
162,861
2
L
Chang'e
10,942
842
41
3
0
217,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role