Player Matchup

Sun Wukong
Sun Wukong
Eggddd
Sun Wukong
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,605 Elo+
Solo
Nemesis
Nemesis
MicroInfest
Nemesis
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 54L
1,500 Elo+
Solo
Anubis
Anubis
XayDouble
Anubis
Level 14
God Stats
7W - 6L
1,266 SR
Queue Stats
11W - 14L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
aPRlNCE
Cthulhu
Level 110
God Stats
2W - 0L
1,721 SR
Queue Stats
62W - 66L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
godlysalvation
Xbalanque
Level 23
God Stats
3W - 1L
1,542 SR
Queue Stats
20W - 31L
1,444 Elo+
Party 2
Team Averages
Level 37
1,506 SR
1,489 Elo+

VS

Team Averages
Level 20
1,526 SR
1,562 Elo+
King Arthur
King Arthur
IgoOwaOwa
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 1L
2,126 Elo+
Solo
Zeus
Zeus
Partemocho
Zeus
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 88L
1,319 Elo+
Party 1
Cupid
Cupid
RustySteaknife
Cupid
Level 29
God Stats
5W - 4L
1,615 SR
Queue Stats
15W - 11L
1,581 Elo+
Solo
Cthulhu
Cthulhu
SashaSheWolf
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,292 Elo+
Solo
Merlin
Merlin
YALATUHEMBRA
Merlin
Level 38
God Stats
58W - 51L
1,517 SR
Queue Stats
153W - 176L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eggddd
Sun Wukong
20
5 / 0 / 17
14,470
965
13,785
9,622
12,610
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
MicroInfest
Nemesis
20
11 / 2 / 10
16,051
1,070
16,016
9,437
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
XayDouble
Anubis
20
5 / 0 / 10
14,053
937
9,289
8,740
4,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
aPRlNCE
Cthulhu
20
4 / 1 / 18
13,890
926
16,333
21,737
16,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
godlysalvation
Xbalanque
20
3 / 2 / 11
13,350
890
10,263
12,272
5,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IgoOwaOwa
King Arthur
15
0 / 0 / 0
10,810
721
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
0 / 7 / 5
12,505
834
5,471
16,063
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 9 / 0
13,549
903
19,106
20,325
10,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SashaSheWolf
Cthulhu
19
0 / 4 / 4
12,917
861
17,108
15,808
16,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
19
1 / 8 / 3
12,824
855
10,329
16,904
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
28
Kills
5
5
Deaths
28
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Eggddd
Sun Wukong
5
0
17
13.5
L
King Arthur
IgoOwaOwa
King Arthur
0
0
0
0
W
Nemesis
MicroInfest
Nemesis
11
2
10
8
L
0
7
5
0.36
L
4
9
0
0.44
L
Cthulhu
SashaSheWolf
Cthulhu
0
4
4
0.5
W
Anubis
XayDouble
Anubis
5
0
10
10
L
Merlin
1
8
3
0.31
W
Cthulhu
aPRlNCE
Cthulhu
4
1
18
13
W
Xbalanque
godlysalvation
Xbalanque
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,686
Damage
52,014
61,808
Taken
69,100
44,175
Mitigated
39,690
13,032
Healing
966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Eggddd
Sun Wukong
13,785
2,507
0
1,837
9,622
12,610
0
5,181
4,441
0
37,749
L
King Arthur
IgoOwaOwa
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
MicroInfest
Nemesis
16,016
11,167
0
735
9,437
4,904
0
4,512
4,925
0
50,832
L
5,471
963
0
0
16,063
5,928
0
6,018
9,995
16,638
0
L
19,106
13,339
0
0
20,325
10,261
0
8,879
11,246
0
42,290
L
Cthulhu
SashaSheWolf
Cthulhu
17,108
788
302
664
15,808
16,843
0
3,769
11,799
56,424
0
W
Anubis
XayDouble
Anubis
9,289
738
0
3,933
8,740
4,685
0
4,911
3,829
34,676
0
L
Merlin
10,329
576
0
0
16,904
6,658
0
6,956
9,698
36,821
0
W
Cthulhu
aPRlNCE
Cthulhu
16,333
1,100
663
4,791
21,737
16,909
0
11,958
9,779
41,434
0
W
Xbalanque
godlysalvation
Xbalanque
10,263
8,626
0
1,073
12,272
5,067
0
6,346
5,926
0
27,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,814
Gold Earned
62,605
290
Minions Killed
261
18
Camps Cleared
4
1,459,743
Distance Traveled
1,147,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,470
965
34
2
5
332,012
1
L
King Arthur
10,810
721
0
0
0
92,727
0
W
Nemesis
16,051
1,070
85
6
10
288,008
0
L
Zeus
12,505
834
45
3
0
259,685
0
L
Cupid
13,549
903
53
4
1
231,795
0
L
Cthulhu
12,917
861
89
6
0
309,992
2
W
Anubis
14,053
937
70
5
0
285,039
2
L
Merlin
12,824
855
74
5
3
253,097
0
W
Cthulhu
13,890
926
54
4
1
277,269
0
W
Xbalanque
13,350
890
47
3
2
277,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role