Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jansen3021
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,527 Elo+
Solo
Chronos
Chronos
Masody
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,858 Elo+
Solo
Bakasura
Bakasura
PPE_BTW
Bakasura
Level 5
God Stats
2W - 4L
1,690 SR
Queue Stats
11W - 11L
1,863 Elo+
Solo
Cerberus
Cerberus
VG-_-David-_-VG
Cerberus
Level 7
God Stats
0W - 3L
1,733 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,650 Elo+

VS

Team Averages
Level 41
1,611 SR
1,599 Elo+
Khepri
Khepri
GloKakesKid
Khepri
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
87W - 93L
1,619 Elo+
Solo
Fenrir
Fenrir
Gortri
Fenrir
Level 129
God Stats
39W - 18L
1,626 SR
Queue Stats
524W - 289L
1,486 Elo+
Party 1
Persephone
Persephone
arai_ofsunshine
Persephone
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 42L
1,725 Elo+
Solo
Neith
Neith
javsMLG
Neith
Level 6
God Stats
1W - 0L
1,833 SR
Queue Stats
40W - 16L
1,500 Elo+
Party 1
Artio
Artio
kitsune-bm
Artio
Level 27
God Stats
50W - 37L
1,596 SR
Queue Stats
233W - 190L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 7 / 1
5,633
402
3,308
9,411
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Jansen3021
Danzaburou
10
0 / 6 / 0
6,364
455
7,173
10,564
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Masody
Chronos
9
0 / 4 / 2
5,744
410
1,706
8,931
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
PPE_BTW
Bakasura
7
0 / 5 / 0
5,175
370
1,464
8,110
2,286
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
4 / 7 / 0
8,235
588
4,990
15,378
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 0 / 10
7,847
561
5,184
6,878
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Gortri
Fenrir
14
4 / 1 / 8
8,420
601
7,333
10,278
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
arai_ofsunshine
Persephone
14
9 / 2 / 1
8,846
632
12,866
6,434
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
javsMLG
Neith
12
7 / 1 / 6
8,081
577
6,456
6,094
2,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
14
6 / 0 / 0
8,396
600
8,839
12,343
9,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
28
29
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
7
1
0.07
W
Khepri
2
0
10
7
W
Fenrir
Gortri
Fenrir
4
1
8
8
L
Danzaburou
Jansen3021
Danzaburou
0
6
0
0
L
Chronos
Masody
Chronos
0
4
2
0.25
L
Bakasura
PPE_BTW
Bakasura
0
5
0
0
L
Cerberus
4
7
0
0.57
W
Persephone
arai_ofsunshine
Persephone
9
2
1
4.75
W
Neith
javsMLG
Neith
7
1
6
10
W
Artio
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
40,678
52,394
Taken
42,027
19,969
Mitigated
21,714
9,348
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,308
769
0
976
9,411
3,246
0
4,977
4,434
0
20,280
W
Khepri
5,184
179
0
1,031
6,878
3,518
281
1,856
5,022
21,619
0
W
Fenrir
Gortri
Fenrir
7,333
2,127
0
6,014
10,278
4,141
0
1,510
8,708
0
55,783
L
Danzaburou
Jansen3021
Danzaburou
7,173
4,536
0
3,382
10,564
3,251
0
7,509
2,339
0
34,400
L
Chronos
Masody
Chronos
1,706
124
0
598
8,931
3,033
0
4,981
3,946
13,690
0
L
Bakasura
PPE_BTW
Bakasura
1,464
1,138
0
846
8,110
2,286
0
1,424
6,648
0
20,705
L
Cerberus
4,990
263
0
3,546
15,378
8,153
0
7,240
8,138
18,980
0
W
Persephone
arai_ofsunshine
Persephone
12,866
335
0
1,681
6,434
2,101
101
1,743
4,669
59,849
0
W
Neith
javsMLG
Neith
6,456
3,102
0
2,649
6,094
2,105
1,528
1,585
4,509
0
39,683
W
Artio
8,839
508
0
6,952
12,343
9,849
0
0
12,333
39,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
41,590
203
Minions Killed
383
0
Camps Cleared
0
1,203,813
Distance Traveled
1,401,378
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,633
402
48
3
0
232,762
3
W
Khepri
7,847
561
31
2
0
299,788
6
W
Fenrir
8,420
601
111
8
0
320,811
0
L
Danzaburou
6,364
455
55
4
0
192,515
1
L
Chronos
5,744
410
29
2
0
258,175
0
L
Bakasura
5,175
370
49
4
0
265,003
0
L
Cerberus
8,235
588
22
2
0
255,358
1
W
Persephone
8,846
632
103
7
0
267,419
2
W
Neith
8,081
577
67
5
0
255,769
2
W
Artio
8,396
600
71
5
0
257,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role