Player Matchup

Scylla
Scylla
SaXoFrenzy
Scylla
Level 97
God Stats
78W - 80L
1,516 SR
Queue Stats
391W - 408L
1,510 Elo+
Party 1
Bakasura
Bakasura
Torque0007
Bakasura
Level 42
God Stats
23W - 30L
1,621 SR
Queue Stats
182W - 243L
1,470 Elo+
Party 1
Izanami
Izanami
cHryyys
Izanami
Level 67
God Stats
15W - 17L
1,381 SR
Queue Stats
217W - 226L
1,476 Elo+
Party 4
Bacchus
Bacchus
malialen
Bacchus
Level 26
God Stats
12W - 14L
1,440 SR
Queue Stats
57W - 52L
1,415 Elo+
Party 4
Tyr
Tyr
sminke
Tyr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 21L
1,536 Elo+
Party 4
Team Averages
Level 51
1,492 SR
1,481 Elo+

VS

Team Averages
Level 54
1,469 SR
1,338 Elo+
Ymir
Ymir
MrOzkannn
Ymir
Level 23
God Stats
14W - 7L
1,340 SR
Queue Stats
18W - 18L
1,259 Elo+
Party 3
Artemis
Artemis
Silvaburgh
Artemis
Level 81
God Stats
27W - 29L
1,479 SR
Queue Stats
33W - 49L
1,319 Elo+
Party 3
Apollo
Apollo
onyxonurnanstoes
Apollo
Level 47
God Stats
5W - 3L
1,684 SR
Queue Stats
73W - 77L
1,454 Elo+
Party 2
Merlin
Merlin
thatguyzaka
Merlin
Level 45
God Stats
8W - 6L
1,412 SR
Queue Stats
53W - 67L
1,392 Elo+
Party 2
Ratatoskr
Ratatoskr
tinaycagdas
Ratatoskr
Level 74
God Stats
5W - 6L
1,429 SR
Queue Stats
17W - 17L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SaXoFrenzy
Scylla
15
1 / 10 / 1
8,439
402
4,312
15,085
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Torque0007
Bakasura
17
3 / 7 / 2
10,313
491
9,382
18,081
13,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
cHryyys
Izanami
12
2 / 6 / 2
8,589
409
6,786
13,701
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
malialen
Bacchus
11
1 / 7 / 3
8,134
387
2,623
15,430
8,551
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
sminke
Tyr
16
4 / 6 / 1
10,059
479
8,633
16,108
13,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 15
10,678
508
4,906
14,410
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Silvaburgh
Artemis
19
6 / 4 / 9
12,932
616
15,585
16,195
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 5
11,118
529
6,786
5,679
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
13 / 1 / 6
13,418
639
23,435
10,960
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
tinaycagdas
Ratatoskr
18
7 / 4 / 8
12,142
578
9,964
15,260
6,120
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
11
Kills
36
36
Deaths
11
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
15
4.25
L
Scylla
SaXoFrenzy
Scylla
1
10
1
0.15
W
Artemis
Silvaburgh
Artemis
6
4
9
2.63
L
Bakasura
Torque0007
Bakasura
3
7
2
0.57
L
Izanami
cHryyys
Izanami
2
6
2
0.5
L
Bacchus
malialen
Bacchus
1
7
3
0.36
W
9
0
5
11.5
L
Tyr
sminke
Tyr
4
6
1
0.75
W
Merlin
13
1
6
16
W
Ratatoskr
tinaycagdas
Ratatoskr
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
60,676
78,405
Taken
62,504
43,354
Mitigated
30,637
8,649
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,906
770
0
3,031
14,410
9,468
1,404
2,641
9,336
28,823
0
L
Scylla
SaXoFrenzy
Scylla
4,312
493
0
832
15,085
4,659
0
6,585
8,166
52,992
0
W
Artemis
Silvaburgh
Artemis
15,585
9,151
0
6,766
16,195
6,939
6,816
894
14,492
0
67,201
L
Bakasura
Torque0007
Bakasura
9,382
6,203
0
2,616
18,081
13,261
514
5,093
12,836
5,562
40,571
L
Izanami
cHryyys
Izanami
6,786
3,540
0
1,357
13,701
3,867
1,022
8,403
5,131
0
53,833
L
Bacchus
malialen
Bacchus
2,623
401
0
1,291
15,430
8,551
0
7,282
7,952
9,154
0
W
6,786
2,930
0
3,114
5,679
2,714
4,503
2,014
3,420
2,550
40,789
L
Tyr
sminke
Tyr
8,633
3,539
0
2,553
16,108
13,016
1,290
406
15,674
0
53,172
W
Merlin
23,435
2,247
229
4,359
10,960
5,396
1,456
681
9,904
101,149
0
W
Ratatoskr
tinaycagdas
Ratatoskr
9,964
5,472
0
3,725
15,260
6,120
2,334
1,154
13,306
0
75,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
60,288
387
Minions Killed
530
0
Camps Cleared
0
1,719,966
Distance Traveled
1,980,905
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,678
508
53
3
0
398,912
8
L
Scylla
8,439
402
73
3
0
337,931
6
W
Artemis
12,932
616
120
6
0
323,793
2
L
Bakasura
10,313
491
112
5
0
356,981
2
L
Izanami
8,589
409
98
5
0
338,670
1
L
Bacchus
8,134
387
11
1
0
312,097
0
W
Apollo
11,118
529
73
3
0
425,452
1
L
Tyr
10,059
479
93
4
0
374,287
2
W
Merlin
13,418
639
167
8
0
400,777
1
W
Ratatoskr
12,142
578
117
6
0
431,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role