Player Matchup

Ao Kuang
Ao Kuang
DarkBlossom2767
Ao Kuang
Level 87
God Stats
5W - 10L
1,505 SR
Queue Stats
551W - 617L
1,527 Elo+
Party 3
Zeus
Zeus
Mr Go1dMan19
Zeus
Level 66
God Stats
22W - 19L
1,593 SR
Queue Stats
404W - 368L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Skull1103
Cthulhu
Level 26
God Stats
2W - 3L
1,599 SR
Queue Stats
72W - 99L
1,350 Elo+
Party 3
Ratatoskr
Ratatoskr
SternCart549128
Ratatoskr
Level 18
God Stats
32W - 29L
1,540 SR
Queue Stats
100W - 111L
1,587 Elo+
Party 1
Izanami
Izanami
x55Bravo55x
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,925 Elo+
Solo
Team Averages
Level 47
1,547 SR
1,584 Elo+

VS

Team Averages
Level 60
1,657 SR
1,356 Elo+
Ra
Ra
A55Grasser9k
Ra
Level 34
God Stats
1W - 0L
1,614 SR
Queue Stats
2W - 3L
944 Elo+
Party 4
Mercury
Mercury
DK Ru6X
Mercury
Level 143
God Stats
6W - 5L
1,614 SR
Queue Stats
147W - 138L
1,539 Elo+
Party 2
Izanami
Izanami
DKShade7645
Izanami
Level 16
God Stats
19W - 11L
1,800 SR
Queue Stats
46W - 38L
1,560 Elo+
Party 2
Bellona
Bellona
Dawson-731
Bellona
Level 41
God Stats
2W - 1L
1,755 SR
Queue Stats
107W - 134L
1,491 Elo+
Solo
Terra
Terra
UnbuiltMeteor96
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 6 / 0
8,767
548
8,124
15,653
6,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 2
8,446
528
10,216
5,523
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Skull1103
Cthulhu
10
2 / 9 / 2
6,807
425
4,763
13,927
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
SternCart549128
Ratatoskr
13
2 / 4 / 2
7,977
499
2,830
11,526
3,914
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
x55Bravo55x
Izanami
9
0 / 9 / 1
5,969
373
5,337
12,036
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,331
521
2,383
5,659
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
DK Ru6X
Mercury
16
7 / 2 / 2
9,656
604
8,351
10,537
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
DKShade7645
Izanami
13
11 / 2 / 7
8,924
558
12,097
11,557
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Dawson-731
Bellona
14
8 / 2 / 1
9,008
563
9,347
11,342
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 1 / 8
7,180
449
4,559
11,784
7,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
30
30
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Mercury
DK Ru6X
Mercury
7
2
2
4
W
Izanami
DKShade7645
Izanami
11
2
7
7.25
L
Ao Kuang
3
6
0
0.5
W
Bellona
Dawson-731
Bellona
8
2
1
4.25
L
2
2
2
1.5
L
Cthulhu
Skull1103
Cthulhu
2
9
2
0.33
L
Ratatoskr
SternCart549128
Ratatoskr
2
4
2
0.75
W
3
1
8
7
L
Izanami
x55Bravo55x
Izanami
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
36,737
58,665
Taken
50,879
21,458
Mitigated
26,598
12,290
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,383
374
142
844
5,659
2,258
0
3,532
2,127
45,111
0
W
Mercury
DK Ru6X
Mercury
8,351
5,473
0
0
10,537
4,173
0
4,896
5,641
0
73,664
W
Izanami
DKShade7645
Izanami
12,097
8,258
0
3,834
11,557
4,023
2,040
4,210
7,347
0
53,470
L
Ao Kuang
8,124
1,365
0
3,536
15,653
6,053
0
519
14,734
39,106
0
W
Bellona
Dawson-731
Bellona
9,347
3,666
0
2,352
11,342
8,822
0
7,293
4,049
0
41,632
L
10,216
828
0
609
5,523
1,969
550
1,300
4,198
54,684
0
L
Cthulhu
Skull1103
Cthulhu
4,763
75
382
540
13,927
7,038
0
1,773
12,134
20,901
0
L
Ratatoskr
SternCart549128
Ratatoskr
2,830
880
0
4,278
11,526
3,914
0
906
10,570
0
46,011
W
4,559
475
481
4,131
11,784
7,322
216
3,346
8,438
15,180
0
L
Izanami
x55Bravo55x
Izanami
5,337
3,314
0
2,945
12,036
2,484
156
2,810
9,226
0
23,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
43,099
331
Minions Killed
416
0
Camps Cleared
0
1,390,798
Distance Traveled
1,512,235
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,331
521
103
6
0
266,894
2
W
Mercury
9,656
604
120
8
0
344,398
0
W
Izanami
8,924
558
89
6
0
285,127
0
L
Ao Kuang
8,767
548
79
5
0
253,153
0
W
Bellona
9,008
563
82
5
0
301,224
0
L
Zeus
8,446
528
104
7
0
282,782
1
L
Cthulhu
6,807
425
21
1
0
300,766
1
L
Ratatoskr
7,977
499
92
6
0
307,869
0
W
Terra
7,180
449
22
1
0
314,592
3
L
Izanami
5,969
373
35
2
0
246,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role