Player Matchup

Izanami
Izanami
AutisticFox9798
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,749 Elo+
Party 2
Ymir
Ymir
DaFoulestMuffin
Ymir
Level 8
God Stats
3W - 1L
1,612 SR
Queue Stats
3W - 4L
1,289 Elo+
Solo
Ao Kuang
Ao Kuang
SR_CHARZ
Ao Kuang
Level 29
God Stats
95W - 85L
1,450 SR
Queue Stats
229W - 256L
1,488 Elo+
Solo
Janus
Janus
austisticbirdguy
Janus
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Party 2
Bellona
Bellona
gainfulbunion7
Bellona
Level 94
God Stats
6W - 4L
1,500 SR
Queue Stats
51W - 40L
1,707 Elo+
Party 2
Team Averages
Level 28
1,512 SR
1,547 Elo+

VS

Team Averages
Level 30
1,524 SR
1,532 Elo+
Apollo
Apollo
BlAckghost4430
Apollo
Level 29
God Stats
7W - 12L
1,508 SR
Queue Stats
116W - 133L
1,409 Elo+
Solo
Persephone
Persephone
Eoadon
Persephone
Level 65
God Stats
1W - 1L
1,734 SR
Queue Stats
55W - 57L
1,561 Elo+
Party 1
Kali
Kali
INUGAMI_GUTS
Kali
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
40W - 54L
1,581 Elo+
Party 1
Bellona
Bellona
ThePandaWarrior
Bellona
Level 26
God Stats
35W - 49L
1,617 SR
Queue Stats
398W - 510L
1,609 Elo+
Solo
Yemoja
Yemoja
Zukrathial
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,449
621
5,153
4,502
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
5,966
497
1,872
5,124
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
SR_CHARZ
Ao Kuang
11
4 / 1 / 2
6,839
570
3,437
6,446
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 1
7,160
597
4,726
4,415
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 2
6,947
579
6,295
7,494
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,978
415
2,019
6,794
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Eoadon
Persephone
9
2 / 3 / 1
5,617
468
3,193
5,090
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
5,509
459
2,328
8,875
2,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 2
5,737
478
3,212
9,074
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Zukrathial
Yemoja
9
0 / 5 / 0
4,755
396
2,246
5,601
1,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
4
4
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
1
0
0
W
2
0
2
3
L
Persephone
Eoadon
Persephone
2
3
1
0.83
L
1
4
2
0.5
W
Ao Kuang
SR_CHARZ
Ao Kuang
4
1
2
5
L
1
3
2
0.67
L
Yemoja
Zukrathial
Yemoja
0
5
0
0
W
4
0
1
4.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
12,998
27,981
Taken
35,434
12,766
Mitigated
14,545
9,845
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,153
3,794
0
1,787
4,502
2,365
737
1,676
2,826
4,636
45,264
L
2,019
1,249
0
2,168
6,794
1,383
0
1,055
5,739
0
19,633
W
1,872
274
0
707
5,124
2,254
408
1,331
3,726
10,219
0
L
Persephone
Eoadon
Persephone
3,193
400
171
1,048
5,090
1,639
90
3,075
1,798
18,642
0
L
2,328
1,121
0
3,248
8,875
2,747
0
1,548
7,305
0
17,725
W
Ao Kuang
SR_CHARZ
Ao Kuang
3,437
824
0
3,537
6,446
2,006
0
1,129
5,317
30,102
0
L
3,212
926
0
2,904
9,074
6,830
0
2,657
6,393
0
22,401
L
Yemoja
Zukrathial
Yemoja
2,246
203
373
0
5,601
1,946
0
2,052
3,537
17,802
0
W
4,726
388
0
1,036
4,415
1,266
175
682
3,733
41,734
0
W
6,295
2,442
0
2,778
7,494
4,875
192
621
6,623
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
26,596
367
Minions Killed
186
0
Camps Cleared
0
1,094,369
Distance Traveled
1,048,747
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,449
621
114
10
0
190,173
3
L
Apollo
4,978
415
47
4
0
218,267
1
W
Ymir
5,966
497
15
1
0
235,382
3
L
Persephone
5,617
468
24
2
0
219,156
0
L
Kali
5,509
459
41
3
0
200,459
0
W
Ao Kuang
6,839
570
76
6
0
224,713
0
L
Bellona
5,737
478
54
5
0
216,507
0
L
Yemoja
4,755
396
20
2
0
194,358
2
W
Janus
7,160
597
76
6
0
222,785
4
W
Bellona
6,947
579
86
7
0
221,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role