Player Matchup

Ymir
Ymir
JxViii99
Ymir
Level 3
God Stats
1W - 1L
1,301 SR
Queue Stats
101W - 104L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
chuski23
Sun Wukong
Level 23
God Stats
13W - 12L
1,332 SR
Queue Stats
69W - 74L
1,276 Elo+
Party 1
Anubis
Anubis
javi_sc18
Anubis
Level 18
God Stats
6W - 4L
1,622 SR
Queue Stats
15W - 13L
1,610 Elo+
Party 1
Arachne
Arachne
jlh02
Arachne
Level 109
God Stats
11W - 8L
1,762 SR
Queue Stats
362W - 455L
1,560 Elo+
Party 1
Ullr
Ullr
nite15e
Ullr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,452 Elo+

VS

Team Averages
Level 22
1,543 SR
1,670 Elo+
Neith
Neith
Magikarp War
Neith
Level 27
God Stats
11W - 13L
1,775 SR
Queue Stats
86W - 83L
1,711 Elo+
Solo
Nemesis
Nemesis
P_Kay_wild
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,626 Elo+
Solo
Janus
Janus
erinfldr
Janus
Level 26
God Stats
17W - 21L
1,210 SR
Queue Stats
198W - 197L
1,634 Elo+
Solo
Ares
Ares
sirleunc
Ares
Level 27
God Stats
2W - 2L
1,668 SR
Queue Stats
16W - 10L
1,683 Elo+
Solo
Amaterasu
Amaterasu
uchsa
Amaterasu
Level 27
God Stats
2W - 3L
1,563 SR
Queue Stats
8W - 9L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 8
7,889
493
2,564
13,135
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
chuski23
Sun Wukong
16
0 / 2 / 2
9,670
604
5,681
11,597
10,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
javi_sc18
Anubis
15
1 / 5 / 6
9,212
576
4,868
9,577
4,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
jlh02
Arachne
16
12 / 1 / 2
10,505
657
13,526
10,754
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
nite15e
Ullr
15
8 / 3 / 2
9,452
591
17,068
10,553
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
7,927
495
7,007
10,375
3,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
P_Kay_wild
Nemesis
10
1 / 9 / 5
6,407
400
1,886
9,219
3,242
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
erinfldr
Janus
16
6 / 4 / 2
9,689
606
8,880
13,452
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
2 / 3 / 6
7,438
465
7,157
14,623
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
uchsa
Amaterasu
14
2 / 1 / 0
7,586
474
5,326
11,394
10,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
21
Kills
16
16
Deaths
21
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
8
0.8
L
5
4
2
1.5
L
Nemesis
P_Kay_wild
Nemesis
1
9
5
0.39
W
Sun Wukong
chuski23
Sun Wukong
0
2
2
0.5
L
Janus
erinfldr
Janus
6
4
2
1.75
W
Anubis
javi_sc18
Anubis
1
5
6
0.8
W
Arachne
jlh02
Arachne
12
1
2
13
W
Ullr
nite15e
Ullr
8
3
2
3
L
Ares
2
3
6
1.67
L
Amaterasu
uchsa
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
30,256
55,616
Taken
59,063
33,238
Mitigated
33,495
13,019
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,564
99
0
694
13,135
7,772
175
2,880
10,251
21,165
0
L
7,007
2,788
0
2,693
10,375
3,558
817
1,986
8,389
0
51,620
L
Nemesis
P_Kay_wild
Nemesis
1,886
838
0
296
9,219
3,242
215
947
8,272
0
10,249
W
Sun Wukong
chuski23
Sun Wukong
5,681
1,125
0
1,992
11,597
10,666
1,449
1,774
9,750
3,538
54,879
L
Janus
erinfldr
Janus
8,880
478
274
3,134
13,452
4,604
0
3,569
9,883
73,338
0
W
Anubis
javi_sc18
Anubis
4,868
203
0
3,942
9,577
4,242
516
4,887
4,422
57,309
0
W
Arachne
jlh02
Arachne
13,526
8,154
0
5,975
10,754
6,729
1,241
2,839
7,830
7,372
62,465
W
Ullr
nite15e
Ullr
17,068
5,786
0
416
10,553
3,829
2,016
3,207
7,326
0
65,424
L
Ares
7,157
482
0
2,517
14,623
11,452
0
1,732
12,891
17,568
0
L
Amaterasu
uchsa
Amaterasu
5,326
1,766
243
3,859
11,394
10,639
864
283
11,111
0
41,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
39,047
473
Minions Killed
370
0
Camps Cleared
0
1,543,294
Distance Traveled
1,461,224
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,889
493
22
1
0
322,054
6
L
Neith
7,927
495
102
6
0
270,225
4
L
Nemesis
6,407
400
19
1
0
265,423
0
W
Sun Wukong
9,670
604
134
8
0
279,013
0
L
Janus
9,689
606
151
9
0
289,026
0
W
Anubis
9,212
576
92
6
0
301,258
0
W
Arachne
10,505
657
110
7
0
363,788
2
W
Ullr
9,452
591
115
7
0
277,181
1
L
Ares
7,438
465
17
1
0
330,424
2
L
Amaterasu
7,586
474
81
5
0
306,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role