Player Matchup

Jormungandr
Jormungandr
CythunGod
Jormungandr
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 81L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Darkh1
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Poseidon
Poseidon
DarwinWT
Poseidon
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 88L
1,699 Elo+
Solo
Skadi
Skadi
GorGonoiDD
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Susano
Susano
Joaterror
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,608 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,518 Elo+

VS

Team Averages
Level 18
1,491 SR
1,551 Elo+
The Morrigan
The Morrigan
Akthal10
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,599 Elo+
Solo
Jing Wei
Jing Wei
DrazCtm
Jing Wei
Level 7
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 1L
1,492 Elo+
Solo
Bellona
Bellona
Rennky
Bellona
Level 29
God Stats
6W - 4L
1,871 SR
Queue Stats
85W - 67L
1,603 Elo+
Solo
Ne Zha
Ne Zha
karlinhos23
Ne Zha
Level 29
God Stats
2W - 6L
1,314 SR
Queue Stats
143W - 164L
1,576 Elo+
Solo
Ymir
Ymir
pony_legitimo
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CythunGod
Jormungandr
17
3 / 3 / 6
11,125
445
7,721
15,633
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Darkh1
Hou Yi
16
1 / 6 / 3
10,005
400
6,515
10,545
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
DarwinWT
Poseidon
18
14 / 9 / 1
12,885
515
25,172
18,219
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
12
2 / 8 / 2
8,256
330
8,387
17,071
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Joaterror
Susano
18
2 / 6 / 10
11,543
462
8,192
19,033
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akthal10
The Morrigan
17
5 / 5 / 3
12,338
494
8,585
11,150
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
DrazCtm
Jing Wei
18
1 / 7 / 6
12,186
487
10,475
15,827
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Rennky
Bellona
20
19 / 1 / 2
15,428
617
21,547
20,851
23,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
19
7 / 5 / 12
13,419
537
12,202
19,930
12,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 4 / 0
8,699
348
2,616
13,198
10,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
22
Kills
32
32
Deaths
22
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akthal10
The Morrigan
5
5
3
1.3
L
Jormungandr
CythunGod
Jormungandr
3
3
6
2
L
Hou Yi
Darkh1
Hou Yi
1
6
3
0.42
L
Poseidon
DarwinWT
Poseidon
14
9
1
1.61
W
Jing Wei
DrazCtm
Jing Wei
1
7
6
0.57
L
Skadi
2
8
2
0.38
L
Susano
Joaterror
Susano
2
6
10
1.17
W
Bellona
Rennky
Bellona
19
1
2
20
W
Ne Zha
7
5
12
2.6
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
55,425
80,501
Taken
80,956
38,022
Mitigated
57,197
14,457
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akthal10
The Morrigan
8,585
2,634
0
887
11,150
4,439
568
6,251
4,878
59,616
0
L
Jormungandr
CythunGod
Jormungandr
7,721
1,744
0
1,292
15,633
13,927
301
1,168
14,465
39,148
0
L
Hou Yi
Darkh1
Hou Yi
6,515
2,766
0
583
10,545
3,947
237
1,878
8,667
0
50,639
L
Poseidon
DarwinWT
Poseidon
25,172
3,688
585
4,192
18,219
7,039
842
3,627
14,592
84,533
0
W
Jing Wei
DrazCtm
Jing Wei
10,475
6,775
0
4,830
15,827
6,075
3,872
6,725
9,102
0
57,578
L
Skadi
8,387
4,305
0
2,817
17,071
5,144
327
3,247
13,824
0
37,235
L
Susano
Joaterror
Susano
8,192
2,095
0
4,988
19,033
7,965
0
1,853
17,180
0
82,561
W
Bellona
Rennky
Bellona
21,547
9,949
0
11,841
20,851
23,984
3,659
5,381
15,470
223
103,426
W
Ne Zha
12,202
4,519
0
2,688
19,930
12,029
760
9,191
10,739
8,721
88,855
W
2,616
587
0
0
13,198
10,670
141
5,324
7,874
20,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,814
Gold Earned
62,070
452
Minions Killed
512
0
Camps Cleared
0
2,043,685
Distance Traveled
2,093,276
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,338
494
112
4
0
382,310
2
L
Jormungandr
11,125
445
60
2
0
413,717
2
L
Hou Yi
10,005
400
103
4
0
413,778
0
L
Poseidon
12,885
515
115
5
0
382,474
3
W
Jing Wei
12,186
487
105
4
0
442,150
1
L
Skadi
8,256
330
49
2
0
325,612
3
L
Susano
11,543
462
125
5
0
508,104
2
W
Bellona
15,428
617
153
6
0
517,008
2
W
Ne Zha
13,419
537
118
5
0
429,194
2
W
Ymir
8,699
348
24
1
0
322,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role