Player Matchup

He Bo
He Bo
Handitord
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LightOfDarkness0
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Snoweiss
Ymir
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
201W - 211L
1,591 Elo+
Solo
Hachiman
Hachiman
iiGODSENTii
Hachiman
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 3L
1,804 Elo+
Solo
Hou Yi
Hou Yi
junior5988
Hou Yi
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
199W - 209L
1,462 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,571 Elo+

VS

Team Averages
Level 138
1,530 SR
1,615 Elo+
Thoth
Thoth
BOiSe2MeN_-
Thoth
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,880 Elo+
Party 1
Zeus
Zeus
Rayhax
Zeus
Level 153
God Stats
10W - 5L
1,500 SR
Queue Stats
606W - 643L
1,190 Elo+
Solo
Nu Wa
Nu Wa
TokamiNagashi
Nu Wa
Level 118
God Stats
3W - 0L
1,649 SR
Queue Stats
90W - 69L
1,627 Elo+
Solo
Xing Tian
Xing Tian
wackiestace
Xing Tian
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 45L
1,500 Elo+
Solo
Skadi
Skadi
xStickLeex
Skadi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 39L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Handitord
He Bo
15
4 / 8 / 5
9,264
842
9,166
11,808
4,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 3
8,964
815
9,635
13,964
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
0 / 7 / 4
7,254
659
2,438
13,651
12,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
iiGODSENTii
Hachiman
16
4 / 8 / 6
10,202
927
6,178
13,103
4,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
junior5988
Hou Yi
15
2 / 8 / 6
8,307
755
8,578
12,858
4,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 19
10,863
988
11,536
8,905
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Rayhax
Zeus
19
11 / 2 / 15
11,337
1,031
18,200
6,585
2,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 16
10,505
955
12,509
9,703
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
wackiestace
Xing Tian
15
3 / 4 / 17
9,735
885
4,818
14,623
14,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
16
6 / 4 / 20
9,897
900
11,919
9,794
4,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
125
15
Kills
38
38
Deaths
16
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
He Bo
Handitord
He Bo
4
8
5
0.81
L
5
7
3
0.93
W
Zeus
Rayhax
Zeus
11
2
15
9.25
L
Ymir
0
7
4
0.29
W
10
4
16
4.5
L
Hachiman
iiGODSENTii
Hachiman
4
8
6
0.88
L
Hou Yi
junior5988
Hou Yi
2
8
6
0.63
W
Xing Tian
wackiestace
Xing Tian
3
4
17
2.88
W
Skadi
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
58,982
65,384
Taken
49,610
30,131
Mitigated
30,908
14,303
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
229
2,589
2,622
8,905
4,027
1,669
3,634
5,271
24,863
0
L
He Bo
Handitord
He Bo
9,166
188
1,448
1,543
11,808
4,026
0
7,641
4,041
20,638
0
L
9,635
677
346
3,093
13,964
4,621
0
10,366
3,502
32,912
0
W
Zeus
Rayhax
Zeus
18,200
851
2,712
1,101
6,585
2,838
807
2,490
4,095
34,116
0
L
Ymir
2,438
152
1,122
1,006
13,651
12,364
0
7,964
5,591
6,554
0
W
12,509
1,875
2,248
1,368
9,703
4,950
1,529
5,247
4,456
25,390
0
L
Hachiman
iiGODSENTii
Hachiman
6,178
3,363
525
1,773
13,103
4,671
0
10,720
2,285
0
19,104
L
Hou Yi
junior5988
Hou Yi
8,578
2,227
1,426
2,021
12,858
4,449
0
9,834
2,902
0
21,228
W
Xing Tian
wackiestace
Xing Tian
4,818
293
532
2,087
14,623
14,376
0
5,122
8,595
10,607
0
W
Skadi
11,919
5,569
977
866
9,794
4,717
1,572
4,746
5,048
0
19,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
52,337
131
Minions Killed
115
0
Camps Cleared
0
836,785
Distance Traveled
1,012,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,863
988
33
3
0
220,692
3
L
He Bo
9,264
842
25
2
0
172,938
3
L
Scylla
8,964
815
45
4
0
191,105
0
W
Zeus
11,337
1,031
42
4
0
197,331
0
L
Ymir
7,254
659
11
1
0
143,369
0
W
Nu Wa
10,505
955
21
2
0
185,766
1
L
Hachiman
10,202
927
28
3
0
154,421
0
L
Hou Yi
8,307
755
22
2
0
174,952
0
W
Xing Tian
9,735
885
0
0
0
207,441
0
W
Skadi
9,897
900
19
2
0
201,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role