Player Matchup

Scylla
Scylla
FlockOfGeeth
Scylla
Level 28
God Stats
19W - 23L
1,428 SR
Queue Stats
99W - 113L
1,447 Elo+
Solo
Kali
Kali
Hiloba
Kali
Level 26
God Stats
12W - 13L
1,714 SR
Queue Stats
58W - 60L
1,457 Elo+
Solo
Danzaburou
Danzaburou
NumberGold59449
Danzaburou
Level 25
God Stats
8W - 4L
1,471 SR
Queue Stats
16W - 22L
1,455 Elo+
Solo
Ymir
Ymir
RebornOrca2757
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Silverdagger13
Tsukuyomi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 56L
1,655 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,501 Elo+

VS

Team Averages
Level 20
1,429 SR
1,444 Elo+
Arachne
Arachne
Kinky KoaIa
Arachne
Level 28
God Stats
42W - 40L
1,371 SR
Queue Stats
176W - 187L
1,378 Elo+
Solo
Osiris
Osiris
MegaMansul
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,719 Elo+
Solo
Ratatoskr
Ratatoskr
SanfordsKeeper06
Ratatoskr
Level 12
God Stats
91W - 98L
1,405 SR
Queue Stats
283W - 273L
1,288 Elo+
Party 1
Sobek
Sobek
Shronktrooper
Sobek
Level 16
God Stats
26W - 14L
1,130 SR
Queue Stats
632W - 555L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
Ticksii
Kukulkan
Level 17
God Stats
2W - 1L
1,738 SR
Queue Stats
327W - 351L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 4 / 1
9,867
519
11,153
9,915
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Hiloba
Kali
16
4 / 1 / 4
9,973
525
8,813
14,876
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
NumberGold59449
Danzaburou
15
6 / 9 / 0
10,212
537
13,503
14,967
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 10 / 1
6,992
368
3,309
15,295
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Silverdagger13
Tsukuyomi
15
4 / 3 / 4
9,191
484
7,396
12,575
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kinky KoaIa
Arachne
17
7 / 2 / 4
10,685
562
11,458
14,438
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
MegaMansul
Osiris
17
4 / 5 / 0
10,650
561
8,044
16,103
9,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
14
5 / 4 / 6
10,142
534
8,634
17,000
11,488
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 2 / 5
9,887
520
6,989
14,655
12,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Ticksii
Kukulkan
15
2 / 7 / 3
9,720
512
4,748
9,427
3,546
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
20
Kills
25
27
Deaths
20
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
4
1
1.38
L
Kali
Hiloba
Kali
4
1
4
6
W
Arachne
Kinky KoaIa
Arachne
7
2
4
4.5
W
Osiris
MegaMansul
Osiris
4
5
0
0.8
L
Danzaburou
NumberGold59449
Danzaburou
6
9
0
0.67
L
1
10
1
0.15
W
Ratatoskr
5
4
6
2
W
7
2
5
4.75
L
Tsukuyomi
Silverdagger13
Tsukuyomi
4
3
4
2
W
Kukulkan
Ticksii
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,174
Damage
39,873
67,628
Taken
71,623
24,634
Mitigated
45,218
17,197
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,153
429
189
2,028
9,915
3,042
0
1,030
8,885
62,561
0
L
Kali
Hiloba
Kali
8,813
5,507
0
10,012
14,876
5,409
542
1,378
13,498
183
61,056
W
Arachne
Kinky KoaIa
Arachne
11,458
7,333
0
5,388
14,438
8,144
0
3,386
10,868
11,084
75,332
W
Osiris
MegaMansul
Osiris
8,044
2,525
0
6,601
16,103
9,490
3,579
1,775
14,274
0
61,719
L
Danzaburou
NumberGold59449
Danzaburou
13,503
6,497
0
2,346
14,967
5,045
1,113
3,116
11,851
0
60,167
L
3,309
1,723
0
246
15,295
7,072
113
4,292
11,003
12,240
0
W
Ratatoskr
8,634
2,365
0
3,451
17,000
11,488
527
1,834
15,138
0
43,395
W
6,989
1,175
1,137
5,420
14,655
12,550
305
3,808
10,801
27,598
0
L
Tsukuyomi
Silverdagger13
Tsukuyomi
7,396
1,534
0
2,376
12,575
4,066
0
2,557
10,018
0
41,907
W
Kukulkan
Ticksii
Kukulkan
4,748
1,246
0
0
9,427
3,546
2,879
3,207
6,080
46,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
51,084
398
Minions Killed
450
0
Camps Cleared
0
1,744,390
Distance Traveled
1,754,636
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,867
519
113
6
0
318,559
5
L
Kali
9,973
525
114
6
0
383,684
0
W
Arachne
10,685
562
117
6
0
425,663
6
W
Osiris
10,650
561
119
6
0
289,548
0
L
Danzaburou
10,212
537
95
5
0
341,638
0
L
Ymir
6,992
368
9
0
0
315,126
0
W
Ratatoskr
10,142
534
60
3
0
391,058
0
W
Sobek
9,887
520
51
3
0
366,708
3
L
Tsukuyomi
9,191
484
67
4
0
385,383
0
W
Kukulkan
9,720
512
103
5
0
281,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role