Player Matchup

Baron Samedi
Baron Samedi
Gold II
ONE_MEW
Baron Samedi
Gold II
Level 92
God Stats
13W - 14L
1,467 SR
Queue Stats
249W - 280L
1,470 MMR
Solo
Heimdallr
Heimdallr
Gold V
Tha1stPharaoh
Heimdallr
Gold V
Level 139
God Stats
6W - 11L
1,700 SR
Queue Stats
69W - 88L
1,443 MMR
Party 1
Terra
Terra
Gold IV
XxErvin187xX
Terra
Gold IV
Level 145
God Stats
4W - 2L
1,287 SR
Queue Stats
63W - 80L
1,499 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,485 SR
1,471 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,394 SR
1,485 MMR
Anhur
Anhur
Bronze III
Blara_Ballan
Anhur
Bronze III
Level 43
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze III
Stalf1tgreat
Fafnir
Bronze III
Level 69
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver II
TOKINOKAMIzz
Kukulkan
Silver II
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 134L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ONE_MEW
Baron Samedi
11
5 / 0 / 4
8,043
804
5,701
3,602
1,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tha1stPharaoh
Heimdallr
11
5 / 0 / 9
7,918
792
7,331
5,349
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 9
7,342
734
3,820
5,742
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeArachneCthulhuDanzaburouCerberus

VS

Bans
Ao KuangKumbhakarnaAnubisSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,395
540
1,242
8,704
2,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
9
0 / 6 / 0
6,128
613
2,796
10,017
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
TOKINOKAMIzz
Kukulkan
7
0 / 1 / 0
5,596
560
1,399
1,428
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Baron Samedi
ONE_MEW
Baron Samedi
5
0
4
7
L
Fafnir
0
6
0
0
L
Kukulkan
TOKINOKAMIzz
Kukulkan
0
1
0
0
W
Heimdallr
Tha1stPharaoh
Heimdallr
5
0
9
9.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
5,437
14,693
Taken
20,149
8,884
Mitigated
11,401
3,710
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,242
462
0
135
8,704
2,508
0
3,048
5,656
0
7,287
W
Baron Samedi
ONE_MEW
Baron Samedi
5,701
1,038
407
1,148
3,602
1,752
854
959
2,643
35,336
0
L
Fafnir
2,796
468
0
1,488
10,017
8,492
0
6,589
3,428
9,864
0
L
Kukulkan
TOKINOKAMIzz
Kukulkan
1,399
310
0
0
1,428
401
0
417
1,011
14,003
0
W
Heimdallr
Tha1stPharaoh
Heimdallr
7,331
3,480
0
476
5,349
3,114
700
1,624
3,725
3,862
25,267
W
3,820
831
704
975
5,742
4,018
540
1,630
4,112
9,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
17,119
112
Minions Killed
53
0
Camps Cleared
0
543,588
Distance Traveled
464,414
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,395
540
9
1
0
234,133
0
W
Baron Samedi
8,043
804
52
5
0
169,729
3
L
Fafnir
6,128
613
10
1
0
132,150
3
L
Kukulkan
5,596
560
34
3
0
98,131
0
W
Heimdallr
7,918
792
46
5
0
189,234
6
W
Terra
7,342
734
14
1
0
184,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role