Player Matchup

Sobek
Sobek
Platinum I
Dg x b4sed
Sobek
Platinum I
Level 158
God Stats
26W - 15L
1,854 SR
Queue Stats
556W - 502L
2,069 MMR
Party 1
Izanami
Izanami
Platinum II
ImMoto
Izanami
Platinum II
Level 158
God Stats
20W - 2L
1,619 SR
Queue Stats
667W - 220L
2,015 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
xnoobxprox
Baron Samedi
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,658 SR
1,861 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,428 SR
1,836 MMR
Hera
Hera
Platinum IV
Harlod Mckoozie
Hera
Platinum IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,981 MMR
Solo
Medusa
Medusa
Gold IV
gronkosours_
Medusa
Gold IV
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 37L
1,733 MMR
Party 2
Chaac
Chaac
Gold III
l Zelus l
Chaac
Gold III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,792 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 0 / 7
8,194
819
4,226
9,337
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ImMoto
Izanami
11
4 / 1 / 4
7,634
763
7,283
3,799
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xnoobxprox
Baron Samedi
11
3 / 1 / 6
7,360
736
6,353
6,507
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HelAphroditeCthulhuPersephoneScylla

VS

Bans
HeimdallrHou YiChang'eCupidAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,311
631
4,126
6,361
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
1 / 2 / 1
6,301
630
4,782
6,455
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
l Zelus l
Chaac
8
0 / 3 / 1
5,899
590
4,716
8,490
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
7
5.5
L
1
4
1
0.38
W
Izanami
ImMoto
Izanami
4
1
4
6
L
Medusa
1
2
1
0.75
L
Chaac
l Zelus l
Chaac
0
3
1
0.17
W
Baron Samedi
xnoobxprox
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
13,624
19,643
Taken
21,306
13,186
Mitigated
10,288
8,746
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,226
181
0
4,420
9,337
8,115
213
2,104
7,108
9,342
0
L
4,126
1,357
0
1,912
6,361
2,381
0
3,157
3,204
14,844
0
W
Izanami
ImMoto
Izanami
7,283
3,850
0
579
3,799
2,196
2,583
1,003
2,752
2,853
38,246
L
Medusa
4,782
1,760
0
710
6,455
2,060
0
3,565
2,890
0
20,782
L
Chaac
l Zelus l
Chaac
4,716
785
0
2,252
8,490
5,847
0
4,558
3,932
0
17,065
W
Baron Samedi
xnoobxprox
Baron Samedi
6,353
123
1,259
2,488
6,507
2,875
402
1,075
5,307
31,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
18,511
136
Minions Killed
99
0
Camps Cleared
0
544,449
Distance Traveled
513,606
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,194
819
8
1
0
202,978
0
L
Hera
6,311
631
32
3
0
151,690
3
W
Izanami
7,634
763
76
8
0
157,070
1
L
Medusa
6,301
630
34
3
0
175,380
1
L
Chaac
5,899
590
33
3
0
186,536
2
W
Baron Samedi
7,360
736
52
5
0
184,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role