Player Matchup

Cupid
Cupid
AleC BalDwinDoN
Cupid
Level 25
God Stats
11W - 17L
1,754 SR
Queue Stats
12W - 23L
1,546 Elo+
Party 2
Scylla
Scylla
SchoobyDooby
Scylla
Level 13
God Stats
2W - 1L
1,388 SR
Queue Stats
6W - 6L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Yamburglar69
Jormungandr
Level 20
God Stats
6W - 5L
1,587 SR
Queue Stats
7W - 8L
1,437 Elo+
Party 2
Team Averages
Level 19
1,576 SR
1,489 Elo+

VS

Team Averages
Level 61
1,474 SR
1,374 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Death3047
Hachiman
Level 20
God Stats
0W - 2L
1,179 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 1
Odin
Odin
OnlyDeathCums
Odin
Level 28
God Stats
2W - 2L
1,742 SR
Queue Stats
10W - 9L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 8
7,972
797
7,818
6,014
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
11
5 / 2 / 5
7,899
790
6,722
5,336
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Yamburglar69
Jormungandr
12
4 / 0 / 7
7,885
789
6,002
7,740
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 5 / 4
7,015
702
3,184
7,288
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Death3047
Hachiman
11
3 / 3 / 1
7,299
730
3,651
7,176
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
6,704
670
4,330
10,143
6,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
4
0.6
W
3
3
8
2.33
L
Hachiman
Death3047
Hachiman
3
3
1
1.17
L
1
4
2
0.5
W
Scylla
5
2
5
3.75
W
Jormungandr
Yamburglar69
Jormungandr
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
11,165
19,090
Taken
24,607
7,200
Mitigated
12,081
4,688
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,184
848
357
1,817
7,288
2,428
48
3,911
3,377
15,166
0
W
7,818
2,894
310
1,010
6,014
1,917
403
781
4,891
0
35,502
L
Hachiman
Death3047
Hachiman
3,651
1,593
222
1,906
7,176
3,586
0
3,012
4,164
0
17,733
L
4,330
416
0
808
10,143
6,067
0
5,886
4,257
872
20,061
W
Scylla
6,722
247
246
123
5,336
1,454
330
1,173
3,980
14,790
0
W
Jormungandr
Yamburglar69
Jormungandr
6,002
398
0
2,999
7,740
3,829
264
845
6,440
23,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,756
Gold Earned
21,018
110
Minions Killed
100
0
Camps Cleared
0
574,713
Distance Traveled
497,388
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,015
702
29
3
0
166,608
1
W
Cupid
7,972
797
56
6
0
184,822
0
L
Hachiman
7,299
730
35
4
0
163,063
0
L
Odin
6,704
670
36
4
0
167,717
2
W
Scylla
7,899
790
12
1
0
176,586
0
W
Jormungandr
7,885
789
42
4
0
213,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role