Player Matchup

Cu Chulainn
Cu Chulainn
Gankkey
Cu Chulainn
Level 23
God Stats
10W - 5L
1,500 SR
Queue Stats
260W - 136L
1,648 Elo+
Solo
Thor
Thor
RottonDonut5000
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,739 Elo+
Solo
Apollo
Apollo
TheLastofGods
Apollo
Level 29
God Stats
7W - 3L
1,517 SR
Queue Stats
94W - 101L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
marine_fr0g
Kumbhakarna
Level 18
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Kukulkan
Kukulkan
whosJinx
Kukulkan
Level 25
God Stats
13W - 9L
1,500 SR
Queue Stats
62W - 49L
1,753 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,597 Elo+

VS

Team Averages
Level 21
1,604 SR
1,581 Elo+
Hera
Hera
Avarice00
Hera
Level 17
God Stats
12W - 9L
1,490 SR
Queue Stats
23W - 23L
1,582 Elo+
Solo
Pele
Pele
BlackwellDrifter
Pele
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 43L
1,734 Elo+
Solo
Ares
Ares
Ruinedcosmonaut
Ares
Level 28
God Stats
12W - 8L
1,696 SR
Queue Stats
432W - 421L
1,514 Elo+
Solo
Cernunnos
Cernunnos
XxSemonxX
Cernunnos
Level 25
God Stats
29W - 10L
1,657 SR
Queue Stats
242W - 168L
1,433 Elo+
Solo
Osiris
Osiris
colinoscopy34
Osiris
Level 16
God Stats
9W - 5L
1,676 SR
Queue Stats
84W - 61L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gankkey
Cu Chulainn
15
7 / 1 / 2
9,251
661
11,298
9,651
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 6 / 2
5,643
403
486
8,765
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
5,714
408
5,077
6,163
1,400
Kumbhakarna
marine_fr0g
Kumbhakarna
8
0 / 6 / 0
5,356
383
2,367
10,143
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
whosJinx
Kukulkan
13
2 / 1 / 1
7,767
555
5,622
5,009
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 1 / 1
7,264
519
1,938
4,420
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 1 / 0
8,201
586
1,626
9,418
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 7
7,639
546
5,786
10,966
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
XxSemonxX
Cernunnos
13
9 / 2 / 1
8,414
601
10,213
11,833
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
1 / 3 / 4
7,182
513
6,544
8,302
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
15
15
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
0
1
1
0.5
W
2
1
0
2
L
Cu Chulainn
Gankkey
Cu Chulainn
7
1
2
8
L
0
6
2
0.17
W
3
2
7
3.25
L
0
1
0
0
W
Cernunnos
XxSemonxX
Cernunnos
9
2
1
4.75
W
1
3
4
1
L
Kumbhakarna
marine_fr0g
Kumbhakarna
0
6
0
0
L
Kukulkan
whosJinx
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
26,107
39,731
Taken
44,939
18,915
Mitigated
22,712
8,819
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
1,938
494
0
0
4,420
1,825
1,294
1,003
3,341
41,749
0
W
1,626
388
0
4,448
9,418
2,840
0
1,486
7,828
0
47,814
L
Cu Chulainn
Gankkey
Cu Chulainn
11,298
2,960
0
3,422
9,651
8,469
0
2,404
7,247
12,459
46,456
L
486
324
0
1,924
8,765
2,427
0
1,943
6,822
0
18,062
W
5,786
601
0
2,498
10,966
6,237
294
3,223
7,677
20,481
0
L
5,077
3,783
0
1,780
6,163
1,400
0
617
5,546
0
24,185
W
Cernunnos
XxSemonxX
Cernunnos
10,213
5,091
0
6,367
11,833
4,152
2,670
2,051
9,732
0
48,867
W
6,544
1,639
0
1,052
8,302
7,658
155
1,881
6,390
4,480
34,266
L
Kumbhakarna
marine_fr0g
Kumbhakarna
2,367
361
0
473
10,143
4,626
0
1,488
8,655
9,964
0
L
Kukulkan
whosJinx
Kukulkan
5,622
1,076
0
1,220
5,009
1,993
0
1,627
3,382
44,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
38,700
305
Minions Killed
369
0
Camps Cleared
0
1,212,464
Distance Traveled
1,285,920
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,264
519
93
7
0
263,566
1
W
Pele
8,201
586
88
6
0
246,504
2
L
Cu Chulainn
9,251
661
109
8
0
277,494
3
L
Thor
5,643
403
36
3
0
235,185
0
W
Ares
7,639
546
29
2
0
292,406
3
L
Apollo
5,714
408
47
3
0
147,558
5
W
Cernunnos
8,414
601
85
6
0
221,747
5
W
Osiris
7,182
513
74
5
0
261,697
1
L
Kumbhakarna
5,356
383
10
1
0
274,460
0
L
Kukulkan
7,767
555
103
7
0
277,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role