Player Matchup

Bacchus
Bacchus
Groundah
Bacchus
Level 44
God Stats
93W - 50L
1,692 SR
Queue Stats
105W - 60L
1,658 Elo+
Party 1
Izanami
Izanami
Kessel-chips-
Izanami
Level 7
God Stats
4W - 3L
1,797 SR
Queue Stats
48W - 15L
1,902 Elo+
Party 1
Persephone
Persephone
LividTapestry80
Persephone
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 159L
1,323 Elo+
Party 3
Set
Set
Sercan1903_
Set
Level 96
God Stats
7W - 5L
1,778 SR
Queue Stats
311W - 285L
1,656 Elo+
Party 1
Chaac
Chaac
SkidTin
Chaac
Level 85
God Stats
10W - 4L
1,728 SR
Queue Stats
69W - 70L
1,160 Elo+
Party 3
Team Averages
Level 71
1,699 SR
1,540 Elo+

VS

Team Averages
Level 61
1,478 SR
1,488 Elo+
Apollo
Apollo
Boi_Maccy
Apollo
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 78L
1,315 Elo+
Solo
Nu Wa
Nu Wa
Ec_Borreti
Nu Wa
Level 44
God Stats
3W - 6L
1,506 SR
Queue Stats
70W - 82L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
Sugoï
Sun Wukong
Level 28
God Stats
1W - 2L
1,275 SR
Queue Stats
79W - 72L
1,511 Elo+
Party 2
Da Ji
Da Ji
callmejeky
Da Ji
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
350W - 309L
1,557 Elo+
Solo
Cthulhu
Cthulhu
sancho-biiip
Cthulhu
Level 28
God Stats
6W - 11L
1,607 SR
Queue Stats
27W - 27L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Groundah
Bacchus
9
0 / 1 / 6
5,586
559
4,428
4,834
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
10
5 / 0 / 1
5,789
579
5,228
5,274
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
LividTapestry80
Persephone
11
2 / 0 / 3
6,284
628
4,225
1,838
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 1
6,254
625
3,501
4,517
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
SkidTin
Chaac
10
0 / 0 / 1
5,735
574
3,838
5,822
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boi_Maccy
Apollo
8
1 / 2 / 0
4,800
480
3,042
5,545
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
10
1 / 3 / 0
5,485
549
709
4,874
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Sugoï
Sun Wukong
9
0 / 1 / 0
5,243
524
2,709
6,231
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
8
0 / 1 / 1
5,001
500
1,922
5,369
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
sancho-biiip
Cthulhu
6
0 / 4 / 0
4,426
443
2,094
7,997
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
Boi_Maccy
Apollo
1
2
0
0.5
L
Nu Wa
1
3
0
0.33
W
Bacchus
Groundah
Bacchus
0
1
6
3
W
Izanami
5
0
1
5.5
W
Persephone
LividTapestry80
Persephone
2
0
3
3.5
W
4
1
1
4.5
W
Chaac
SkidTin
Chaac
0
0
1
0.5
L
Sun Wukong
Sugoï
Sun Wukong
0
1
0
0
L
Da Ji
0
1
1
0.5
L
Cthulhu
sancho-biiip
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
10,476
22,285
Taken
30,016
11,155
Mitigated
12,409
10,120
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Boi_Maccy
Apollo
3,042
1,570
0
2,297
5,545
1,315
0
2,376
3,129
0
25,109
L
Nu Wa
709
184
0
968
4,874
1,269
0
2,841
1,603
27,583
0
W
Bacchus
Groundah
Bacchus
4,428
114
405
1,933
4,834
2,470
0
797
4,037
13,681
0
W
Izanami
5,228
3,102
0
2,925
5,274
1,387
136
1,052
4,222
0
37,249
W
Persephone
LividTapestry80
Persephone
4,225
258
0
917
1,838
487
619
567
1,271
31,984
0
W
3,501
1,519
0
690
4,517
2,885
0
433
4,084
4,835
29,350
W
Chaac
SkidTin
Chaac
3,838
546
0
3,250
5,822
3,926
0
12
5,488
0
28,455
L
Sun Wukong
Sugoï
Sun Wukong
2,709
550
0
2,247
6,231
3,875
0
2
5,884
0
22,785
L
Da Ji
1,922
447
0
500
5,369
3,331
0
674
4,658
3,551
21,618
L
Cthulhu
sancho-biiip
Cthulhu
2,094
429
0
1,406
7,997
2,619
0
2,412
5,545
8,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
24,955
283
Minions Killed
242
0
Camps Cleared
0
954,358
Distance Traveled
922,587
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,800
480
55
6
0
175,797
2
L
Nu Wa
5,485
549
66
7
0
186,817
3
W
Bacchus
5,586
559
22
2
0
197,583
3
W
Izanami
5,789
579
76
8
0
177,606
0
W
Persephone
6,284
628
58
6
0
184,225
3
W
Set
6,254
625
60
6
0
207,194
2
W
Chaac
5,735
574
67
7
0
187,750
2
L
Sun Wukong
5,243
524
57
6
0
174,474
0
L
Da Ji
5,001
500
55
6
0
201,555
0
L
Cthulhu
4,426
443
9
1
0
183,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role