Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EclipseFantasy
Ah Muzen Cab
Level 17
God Stats
7W - 5L
1,563 SR
Queue Stats
12W - 12L
1,469 Elo+
Party 2
Nemesis
Nemesis
FergusOfDalibor
Nemesis
Level 8
God Stats
3W - 3L
1,028 SR
Queue Stats
14W - 19L
1,018 Elo+
Solo
Cthulhu
Cthulhu
QuantØm
Cthulhu
Level 23
God Stats
20W - 16L
1,550 SR
Queue Stats
28W - 24L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
UniformCookie68
Kukulkan
Level 13
God Stats
4W - 5L
1,337 SR
Queue Stats
9W - 13L
1,410 Elo+
Party 2
Bellona
Bellona
pokebabe
Bellona
Level 16
God Stats
24W - 13L
1,508 SR
Queue Stats
55W - 46L
1,372 Elo+
Solo
Team Averages
Level 15
1,397 SR
1,367 Elo+

VS

Team Averages
Level 21
1,503 SR
1,416 Elo+
Tyr
Tyr
GotSiracha
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Solo
Apollo
Apollo
SiberianHero
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TaztheLegend
Nike
Level 22
God Stats
51W - 37L
1,476 SR
Queue Stats
145W - 124L
1,425 Elo+
Party 1
Chernobog
Chernobog
chitownshogun773
Chernobog
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
30W - 33L
1,293 Elo+
Solo
Bastet
Bastet
skarey_karey
Bastet
Level 29
God Stats
16W - 19L
1,537 SR
Queue Stats
125W - 138L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EclipseFantasy
Ah Muzen Cab
14
10 / 0 / 1
8,822
630
9,292
10,291
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 5
7,673
548
2,993
8,108
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
QuantØm
Cthulhu
11
0 / 2 / 7
7,615
544
5,414
8,054
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
12
1 / 6 / 4
7,517
537
5,966
6,464
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
pokebabe
Bellona
16
9 / 0 / 2
9,491
678
8,990
5,680
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,702
407
2,809
9,981
5,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
10
2 / 4 / 0
6,056
433
4,634
9,218
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 4
7,262
519
9,158
11,322
4,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
8
0 / 6 / 1
5,406
386
1,280
8,814
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
2 / 5 / 0
6,633
474
952
8,960
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
8
10
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EclipseFantasy
Ah Muzen Cab
10
0
1
10.5
W
2
2
5
2.25
L
1
4
3
0.63
W
Cthulhu
QuantØm
Cthulhu
0
2
7
1.75
L
Apollo
2
4
0
0.5
L
3
3
4
1.67
W
Kukulkan
1
6
4
0.5
L
Chernobog
0
6
1
0.08
W
Bellona
pokebabe
Bellona
9
0
2
10
L
Bastet
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
18,833
38,597
Taken
48,295
18,946
Mitigated
17,925
15,436
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EclipseFantasy
Ah Muzen Cab
9,292
4,576
0
8,281
10,291
3,456
3,518
0
10,291
0
44,541
W
2,993
1,542
0
1,839
8,108
2,610
838
0
8,108
0
39,570
L
2,809
491
0
1,507
9,981
5,735
0
3,260
6,721
0
11,245
W
Cthulhu
QuantØm
Cthulhu
5,414
769
0
3,084
8,054
4,782
414
0
8,054
24,081
0
L
Apollo
4,634
2,745
0
2,717
9,218
2,368
287
1,370
7,848
0
29,918
L
9,158
481
0
1,628
11,322
4,707
595
4,354
6,968
0
38,870
W
Kukulkan
5,966
831
0
488
6,464
1,969
586
0
6,464
37,368
0
L
Chernobog
1,280
609
0
1,398
8,814
2,446
0
1,576
7,238
0
14,937
W
Bellona
pokebabe
Bellona
8,990
3,693
0
1,744
5,680
6,129
2,410
0
5,680
6,103
52,074
L
Bastet
952
436
0
1,161
8,960
2,669
858
1,485
7,475
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
31,059
361
Minions Killed
262
0
Camps Cleared
0
1,331,601
Distance Traveled
1,211,312
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,822
630
76
5
0
261,418
0
W
Nemesis
7,673
548
68
5
0
252,547
0
L
Tyr
5,702
407
16
1
0
268,451
1
W
Cthulhu
7,615
544
34
2
0
284,748
4
L
Apollo
6,056
433
64
5
0
241,672
1
L
Nike
7,262
519
81
6
0
220,803
0
W
Kukulkan
7,517
537
65
5
0
258,352
2
L
Chernobog
5,406
386
32
2
0
221,336
0
W
Bellona
9,491
678
118
8
0
274,536
3
L
Bastet
6,633
474
69
5
0
259,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role