Player Matchup

Janus
Janus
Ralodbrok
Janus
Level 29
God Stats
5W - 3L
1,681 SR
Queue Stats
47W - 47L
1,769 Elo+
Party 1
King Arthur
King Arthur
Splashy9
King Arthur
Level 18
God Stats
7W - 8L
1,489 SR
Queue Stats
10W - 15L
1,436 Elo+
Party 1
Loki
Loki
T3chnoV1k1ng
Loki
Level 86
God Stats
27W - 18L
1,849 SR
Queue Stats
136W - 107L
1,769 Elo+
Party 1
Neith
Neith
raeudRue
Neith
Level 69
God Stats
130W - 99L
1,846 SR
Queue Stats
211W - 199L
1,769 Elo+
Party 1
Ymir
Ymir
tHen1337
Ymir
Level 67
God Stats
6W - 3L
1,875 SR
Queue Stats
17W - 11L
1,769 Elo+
Party 1
Team Averages
Level 54
1,748 SR
1,702 Elo+

VS

Team Averages
Level 44
1,455 SR
1,391 Elo+
Danzaburou
Danzaburou
IndiePalooza
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 3
Scylla
Scylla
NOTaSMITEpro
Scylla
Level 42
God Stats
0W - 5L
1,273 SR
Queue Stats
197W - 191L
1,033 Elo+
Party 2
Athena
Athena
SweetNatie
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,625 Elo+
Party 3
Kuzenbo
Kuzenbo
belliar
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
mrleft101
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ralodbrok
Janus
16
1 / 8 / 8
9,817
467
3,584
11,230
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Splashy9
King Arthur
18
3 / 5 / 1
11,171
532
5,043
14,840
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 3 / 7
10,945
521
9,539
12,700
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
raeudRue
Neith
20
12 / 3 / 6
13,081
623
26,652
13,914
6,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
7 / 2 / 6
11,609
553
5,478
14,723
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IndiePalooza
Danzaburou
15
0 / 8 / 2
9,371
446
5,279
17,019
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
10 / 4 / 2
12,025
573
15,688
9,735
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
SweetNatie
Athena
16
5 / 4 / 2
10,767
513
8,778
14,520
9,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
belliar
Kuzenbo
12
2 / 5 / 2
8,139
388
5,513
14,663
10,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
mrleft101
Fenrir
16
4 / 5 / 4
9,997
476
6,723
15,432
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
25
Kills
21
21
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IndiePalooza
Danzaburou
0
8
2
0.13
L
Scylla
10
4
2
2.75
W
Janus
Ralodbrok
Janus
1
8
8
0.63
W
King Arthur
Splashy9
King Arthur
3
5
1
0.7
L
Athena
SweetNatie
Athena
5
4
2
1.5
W
2
3
7
1.83
L
Kuzenbo
belliar
Kuzenbo
2
5
2
0.6
L
Fenrir
mrleft101
Fenrir
4
5
4
1.2
W
Neith
raeudRue
Neith
12
3
6
5
W
Ymir
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,296
Damage
41,981
67,407
Taken
71,369
38,567
Mitigated
35,740
14,580
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IndiePalooza
Danzaburou
5,279
475
0
2,375
17,019
6,360
552
1,324
15,617
0
68,629
L
Scylla
15,688
1,286
0
1,383
9,735
3,496
153
1,526
8,131
90,800
0
W
Janus
Ralodbrok
Janus
3,584
87
0
860
11,230
3,933
619
4,518
6,363
63,843
0
W
King Arthur
Splashy9
King Arthur
5,043
325
0
2,110
14,840
10,706
860
5,818
8,696
0
63,456
L
Athena
SweetNatie
Athena
8,778
2,681
0
1,076
14,520
9,568
0
939
13,074
49,128
0
W
9,539
3,096
0
0
12,700
4,962
170
5,536
6,945
0
74,098
L
Kuzenbo
belliar
Kuzenbo
5,513
1,867
288
1,224
14,663
10,047
0
2,271
12,315
18,799
0
L
Fenrir
mrleft101
Fenrir
6,723
1,465
0
5,705
15,432
6,269
45
2,766
12,542
0
55,416
W
Neith
raeudRue
Neith
26,652
14,677
0
6,868
13,914
6,199
6,369
5,664
8,095
0
107,416
W
Ymir
5,478
477
893
3,849
14,723
12,767
611
7,168
7,329
39,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,623
Gold Earned
50,299
585
Minions Killed
508
0
Camps Cleared
0
1,985,928
Distance Traveled
2,028,337
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,371
446
109
5
0
378,012
5
L
Scylla
12,025
573
170
8
0
399,991
4
W
Janus
9,817
467
104
5
0
363,850
3
W
King Arthur
11,171
532
117
6
0
359,937
1
L
Athena
10,767
513
110
5
0
439,855
2
W
Loki
10,945
521
122
6
0
457,721
12
L
Kuzenbo
8,139
388
28
1
0
407,945
3
L
Fenrir
9,997
476
91
4
0
402,534
7
W
Neith
13,081
623
174
8
0
393,081
5
W
Ymir
11,609
553
68
3
0
411,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role