Player Matchup

Fenrir
Fenrir
Dayon24-7
Fenrir
Level 140
God Stats
4W - 6L
1,526 SR
Queue Stats
330W - 345L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
Gassed_Up_Juice
Sylvanus
Level 128
God Stats
15W - 7L
1,500 SR
Queue Stats
58W - 49L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
Jing-is-the-wei
Jing Wei
Level 147
God Stats
16W - 7L
1,497 SR
Queue Stats
79W - 55L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Rmfstoreyy
Kukulkan
Level 108
God Stats
11W - 16L
1,453 SR
Queue Stats
15W - 21L
1,322 Elo+
Party 2
Chang'e
Chang'e
jayvenus
Chang'e
Level 29
God Stats
5W - 1L
1,629 SR
Queue Stats
45W - 38L
1,340 Elo+
Party 2
Team Averages
Level 110
1,521 SR
1,364 Elo+

VS

Team Averages
Level 49
1,485 SR
1,587 Elo+
Ra
Ra
KiwiAndTheEmu
Ra
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 12L
1,430 Elo+
Party 3
Ravana
Ravana
LetTyrSmash
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,831 Elo+
Party 1
Kali
Kali
Moxxis7
Kali
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 68L
1,443 Elo+
Solo
Sobek
Sobek
T Death the kid
Sobek
Level 97
God Stats
12W - 9L
1,500 SR
Queue Stats
93W - 53L
1,831 Elo+
Party 1
Chiron
Chiron
tazuk1234
Chiron
Level 87
God Stats
15W - 17L
1,628 SR
Queue Stats
235W - 253L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dayon24-7
Fenrir
18
7 / 4 / 13
11,874
516
15,127
18,938
11,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
16
1 / 6 / 21
10,372
451
10,063
20,243
11,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
20
13 / 4 / 10
13,120
570
30,043
23,294
14,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Rmfstoreyy
Kukulkan
20
17 / 2 / 8
14,112
614
31,994
14,153
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
jayvenus
Chang'e
18
3 / 7 / 5
11,549
502
7,377
11,991
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 2
8,955
389
4,681
18,390
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
19
13 / 4 / 1
13,264
577
21,087
24,716
28,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
Moxxis7
Kali
14
1 / 9 / 4
9,374
408
8,923
23,178
10,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 4 / 6
11,423
497
15,904
28,933
36,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
tazuk1234
Chiron
16
3 / 10 / 8
10,955
476
14,661
24,674
12,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
41
Kills
23
23
Deaths
41
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dayon24-7
Fenrir
7
4
13
3.38
W
Sylvanus
1
6
21
1.92
W
Jing Wei
13
4
10
4.5
L
1
14
2
0.14
L
Ravana
13
4
1
3.38
L
Kali
Moxxis7
Kali
1
9
4
0.33
W
Kukulkan
Rmfstoreyy
Kukulkan
17
2
8
10.5
L
5
4
6
2
W
Chang'e
jayvenus
Chang'e
3
7
5
0.79
L
Chiron
tazuk1234
Chiron
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,604
Damage
65,256
88,619
Taken
119,891
52,496
Mitigated
95,779
33,533
Healing
33,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dayon24-7
Fenrir
15,127
5,073
0
2,692
18,938
11,671
0
2,108
16,530
0
76,989
W
Sylvanus
10,063
1,749
5,052
6,913
20,243
11,698
94
7,104
13,086
21,263
0
W
Jing Wei
30,043
25,959
0
10,164
23,294
14,789
746
7,083
16,101
9,683
104,228
L
4,681
873
612
887
18,390
8,126
0
5,442
12,948
41,036
0
L
Ravana
21,087
4,600
0
10,680
24,716
28,318
324
8,086
16,630
318
83,543
L
Kali
Moxxis7
Kali
8,923
3,670
0
4,866
23,178
10,346
574
11,535
11,643
0
50,280
W
Kukulkan
Rmfstoreyy
Kukulkan
31,994
2,143
0
953
14,153
7,125
1,938
4,080
9,970
97,586
0
L
15,904
825
0
7,458
28,933
36,145
548
13,513
15,420
50,141
0
W
Chang'e
jayvenus
Chang'e
7,377
103
3,145
4,614
11,991
7,213
2,327
510
11,067
51,143
0
L
Chiron
tazuk1234
Chiron
14,661
6,291
966
7,743
24,674
12,844
40
13,101
11,452
0
60,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
53,971
496
Minions Killed
468
0
Camps Cleared
0
2,084,809
Distance Traveled
1,945,663
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,874
516
89
4
0
473,252
4
W
Sylvanus
10,372
451
25
1
0
399,212
1
W
Jing Wei
13,120
570
139
6
0
405,763
0
L
Ra
8,955
389
81
4
0
335,738
0
L
Ravana
13,264
577
151
7
0
431,845
2
L
Kali
9,374
408
76
3
0
395,239
2
W
Kukulkan
14,112
614
142
6
0
436,813
4
L
Sobek
11,423
497
55
2
0
454,766
4
W
Chang'e
11,549
502
101
4
0
369,769
2
L
Chiron
10,955
476
105
5
0
328,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role