Player Matchup

Thanatos
Thanatos
IC3DRAG0N ZER0
Thanatos
Level 26
God Stats
0W - 5L
1,043 SR
Queue Stats
25W - 25L
996 Elo+
Party 1
Fenrir
Fenrir
My totinos
Fenrir
Level 8
God Stats
0W - 3L
1,135 SR
Queue Stats
9W - 14L
970 Elo+
Party 1
Vamana
Vamana
StoicHOUSE
Vamana
Level 26
God Stats
2W - 1L
1,823 SR
Queue Stats
388W - 390L
1,587 Elo+
Solo
Cerberus
Cerberus
kejugador21
Cerberus
Level 14
God Stats
3W - 4L
1,760 SR
Queue Stats
14W - 20L
1,187 Elo+
Solo
Mulan
Mulan
silva-nublado
Mulan
Level 18
God Stats
5W - 3L
1,375 SR
Queue Stats
30W - 33L
1,416 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,231 Elo+

VS

Team Averages
Level 18
1,394 SR
1,306 Elo+
Kuzenbo
Kuzenbo
A HAL0 PR0D1GY
Kuzenbo
Level 25
God Stats
33W - 40L
1,428 SR
Queue Stats
101W - 105L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkAngel5819
Tsukuyomi
Level 23
God Stats
4W - 8L
1,372 SR
Queue Stats
11W - 16L
1,389 Elo+
Solo
Mercury
Mercury
Remdaath
Mercury
Level 8
God Stats
6W - 5L
1,365 SR
Queue Stats
6W - 8L
1,226 Elo+
Solo
Nox
Nox
Starlight Pixi
Nox
Level 18
God Stats
28W - 23L
1,563 SR
Queue Stats
124W - 121L
1,389 Elo+
Solo
Nemesis
Nemesis
xLunarSky
Nemesis
Level 17
God Stats
15W - 10L
1,239 SR
Queue Stats
15W - 10L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
12 / 5 / 4
17,362
1,085
33,104
27,100
11,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
My totinos
Fenrir
19
3 / 14 / 7
13,759
860
10,840
23,563
12,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
StoicHOUSE
Vamana
20
3 / 6 / 7
15,035
940
21,257
27,000
12,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
kejugador21
Cerberus
20
1 / 6 / 12
14,284
893
18,305
34,401
34,140
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 6 / 5
12,944
809
8,931
19,055
11,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 25
16,952
1,060
23,291
22,875
36,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
DarkAngel5819
Tsukuyomi
20
7 / 7 / 14
15,353
960
16,575
23,006
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Remdaath
Mercury
20
12 / 4 / 18
16,274
1,017
24,271
19,584
10,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 22
14,616
914
30,317
19,102
9,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Nemesis
xLunarSky
Nemesis
20
8 / 4 / 17
15,357
960
22,778
16,445
6,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
132
20
Kills
36
37
Deaths
20
35
Assists
96
Player
Kills
Deaths
Assists
KDA
W
4
1
25
16.5
W
Tsukuyomi
DarkAngel5819
Tsukuyomi
7
7
14
2
L
Thanatos
12
5
4
2.8
L
Fenrir
My totinos
Fenrir
3
14
7
0.46
W
Mercury
Remdaath
Mercury
12
4
18
5.25
W
5
4
22
4
L
Vamana
StoicHOUSE
Vamana
3
6
7
1.08
L
Cerberus
kejugador21
Cerberus
1
6
12
1.17
L
1
6
5
0.58
W
Nemesis
xLunarSky
Nemesis
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,437
Damage
117,232
131,119
Taken
101,012
82,011
Mitigated
72,619
32,004
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,291
8,274
0
1,475
22,875
36,659
0
2,105
20,770
36,322
0
W
Tsukuyomi
DarkAngel5819
Tsukuyomi
16,575
6,635
0
5,905
23,006
9,833
0
4,851
18,155
0
41,442
L
Thanatos
33,104
17,316
0
17,776
27,100
11,922
0
12,481
14,619
0
71,560
L
Fenrir
My totinos
Fenrir
10,840
5,759
0
876
23,563
12,698
0
9,763
13,686
0
28,569
W
Mercury
Remdaath
Mercury
24,271
16,594
0
1,953
19,584
10,249
0
2,885
16,699
0
42,901
W
30,317
2,359
0
1,656
19,102
9,364
0
4,230
14,872
45,486
0
L
Vamana
StoicHOUSE
Vamana
21,257
7,904
0
5,120
27,000
12,210
0
11,892
15,108
0
62,081
L
Cerberus
kejugador21
Cerberus
18,305
1,651
0
5,501
34,401
34,140
0
14,118
20,283
36,966
0
L
8,931
325
0
2,731
19,055
11,041
0
5,354
13,701
0
24,545
W
Nemesis
xLunarSky
Nemesis
22,778
14,321
0
0
16,445
6,514
0
4,234
12,211
0
51,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,384
Gold Earned
78,552
257
Minions Killed
242
13
Camps Cleared
2
1,310,909
Distance Traveled
1,476,286
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,952
1,060
22
1
0
362,820
0
W
Tsukuyomi
15,353
960
75
5
0
217,413
1
L
Thanatos
17,362
1,085
79
5
0
328,398
0
L
Fenrir
13,759
860
26
2
0
216,858
1
W
Mercury
16,274
1,017
38
2
0
344,931
0
W
Nox
14,616
914
44
3
1
255,480
0
L
Vamana
15,035
940
68
4
11
259,179
3
L
Cerberus
14,284
893
51
3
1
217,274
1
L
Mulan
12,944
809
33
2
1
289,200
0
W
Nemesis
15,357
960
63
4
1
295,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role