Player Matchup

Nox
Nox
Andypin
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Hornet1173
Anubis
Level 7
God Stats
6W - 5L
1,403 SR
Queue Stats
159W - 109L
1,526 Elo+
Solo
Camazotz
Camazotz
Melormatic
Camazotz
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
450W - 416L
1,505 Elo+
Solo
Neith
Neith
Vazook
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
djmaster99
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,509 Elo+

VS

Team Averages
Level 26
1,437 SR
1,489 Elo+
Cthulhu
Cthulhu
Vinnyeezuz
Cthulhu
Level 31
God Stats
7W - 11L
1,170 SR
Queue Stats
197W - 192L
1,502 Elo+
Party 1
Izanami
Izanami
Yunglechuga24
Izanami
Level 28
God Stats
11W - 7L
1,497 SR
Queue Stats
66W - 53L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
ZinDaGreat
Amaterasu
Level 27
God Stats
11W - 9L
1,408 SR
Queue Stats
203W - 209L
1,416 Elo+
Solo
Mercury
Mercury
ZurielZ
Mercury
Level 18
God Stats
2W - 1L
1,515 SR
Queue Stats
69W - 71L
1,424 Elo+
Solo
Discordia
Discordia
ifartedpant
Discordia
Level 28
God Stats
28W - 20L
1,596 SR
Queue Stats
228W - 207L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
6
1 / 4 / 0
4,175
418
1,244
4,459
1,239
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Hornet1173
Anubis
8
2 / 5 / 1
4,733
473
3,454
6,201
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Melormatic
Camazotz
9
2 / 3 / 0
5,242
524
5,062
8,148
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Vazook
Neith
6
0 / 4 / 0
4,000
400
880
4,508
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
djmaster99
Fenrir
2
0 / 2 / 0
3,516
352
343
1,838
401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vinnyeezuz
Cthulhu
9
3 / 0 / 6
6,098
610
3,364
3,238
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
9
7 / 0 / 1
6,134
613
3,275
3,188
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
ZinDaGreat
Amaterasu
11
2 / 2 / 1
5,898
590
3,462
6,266
2,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ZurielZ
Mercury
9
1 / 1 / 3
5,434
543
1,514
7,138
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
ifartedpant
Discordia
10
5 / 2 / 3
6,356
636
7,085
3,677
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
18
18
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
1
4
0
0.25
L
Anubis
Hornet1173
Anubis
2
5
1
0.5
L
Camazotz
Melormatic
Camazotz
2
3
0
0.67
L
Neith
Vazook
Neith
0
4
0
0
W
Cthulhu
Vinnyeezuz
Cthulhu
3
0
6
6
W
Izanami
7
0
1
7.5
W
Amaterasu
ZinDaGreat
Amaterasu
2
2
1
1.25
W
Mercury
ZurielZ
Mercury
1
1
3
2.5
L
Fenrir
djmaster99
Fenrir
0
2
0
0
W
Discordia
ifartedpant
Discordia
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,983
Damage
18,700
25,154
Taken
23,507
8,862
Mitigated
8,860
6,180
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
1,244
396
0
377
4,459
1,239
0
2,785
1,558
6,908
0
L
Anubis
Hornet1173
Anubis
3,454
61
0
1,956
6,201
2,143
0
3,776
2,017
16,593
0
L
Camazotz
Melormatic
Camazotz
5,062
1,795
0
3,106
8,148
4,147
0
617
7,531
0
22,888
L
Neith
Vazook
Neith
880
432
0
379
4,508
932
0
2,334
2,080
0
6,459
W
Cthulhu
Vinnyeezuz
Cthulhu
3,364
717
0
1,091
3,238
1,395
102
1,378
1,840
15,531
0
W
Izanami
3,275
1,726
0
594
3,188
1,661
489
714
2,474
2,911
20,883
W
Amaterasu
ZinDaGreat
Amaterasu
3,462
1,492
0
1,499
6,266
2,992
168
129
5,826
0
22,600
W
Mercury
ZurielZ
Mercury
1,514
713
0
1,500
7,138
1,946
0
493
6,570
0
29,160
L
Fenrir
djmaster99
Fenrir
343
36
0
362
1,838
401
0
502
1,272
0
2,649
W
Discordia
ifartedpant
Discordia
7,085
495
0
500
3,677
866
586
1,984
1,693
31,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,666
Gold Earned
29,920
104
Minions Killed
230
0
Camps Cleared
0
682,503
Distance Traveled
977,658
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,175
418
14
1
0
175,672
0
L
Anubis
4,733
473
25
3
0
152,394
1
L
Camazotz
5,242
524
45
5
0
156,358
2
L
Neith
4,000
400
12
1
0
144,555
0
W
Cthulhu
6,098
610
23
2
0
228,473
2
W
Izanami
6,134
613
50
5
0
191,316
4
W
Amaterasu
5,898
590
44
4
0
193,914
0
W
Mercury
5,434
543
53
5
0
205,387
0
L
Fenrir
3,516
352
8
1
0
53,524
0
W
Discordia
6,356
636
60
6
0
158,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role