Player Matchup

The Morrigan
The Morrigan
HatsuneMikuFR
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,256 Elo+
Party 1
Achilles
Achilles
Kl0WnMeister
Achilles
Level 25
God Stats
4W - 7L
1,443 SR
Queue Stats
10W - 14L
1,465 Elo+
Solo
Thanatos
Thanatos
Nakeau
Thanatos
Level 26
God Stats
4W - 3L
1,835 SR
Queue Stats
51W - 67L
1,256 Elo+
Party 1
Ymir
Ymir
lilpiolin
Ymir
Level 18
God Stats
0W - 4L
1,177 SR
Queue Stats
126W - 111L
1,347 Elo+
Solo
Ullr
Ullr
yarakusaurus
Ullr
Level 23
God Stats
52W - 64L
1,344 SR
Queue Stats
220W - 220L
1,474 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,360 Elo+

VS

Team Averages
Level 22
1,521 SR
1,392 Elo+
Hachiman
Hachiman
GodxOfxLelesti
Hachiman
Level 20
God Stats
4W - 2L
1,605 SR
Queue Stats
8W - 10L
1,264 Elo+
Solo
Artemis
Artemis
Mecho69
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Pizarini
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,333 Elo+
Party 2
Pele
Pele
Zotecs
Pele
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 34L
1,422 Elo+
Party 2
Medusa
Medusa
lmdch
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HatsuneMikuFR
The Morrigan
15
6 / 10 / 7
10,229
511
14,247
10,807
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Kl0WnMeister
Achilles
16
4 / 5 / 6
10,254
513
12,098
15,836
21,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nakeau
Thanatos
15
10 / 8 / 8
10,946
547
14,985
17,136
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
1
0 / 0 / 0
5,432
272
0
0
0
14
5 / 5 / 9
9,517
476
13,289
16,413
6,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 8 / 8
8,683
434
4,636
15,566
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Mecho69
Artemis
15
2 / 5 / 11
9,811
491
9,070
12,812
4,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Pizarini
Khepri
16
3 / 2 / 11
11,033
552
6,537
12,557
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Zotecs
Pele
19
20 / 5 / 5
13,373
669
20,740
16,911
10,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
lmdch
Medusa
12
3 / 6 / 4
8,760
438
4,730
12,301
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
25
Kills
28
28
Deaths
26
30
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
8
8
0.5
L
The Morrigan
HatsuneMikuFR
The Morrigan
6
10
7
0.95
L
Achilles
Kl0WnMeister
Achilles
4
5
6
1.4
W
Artemis
Mecho69
Artemis
2
5
11
1.5
L
Thanatos
Nakeau
Thanatos
10
8
8
1.75
W
Khepri
Pizarini
Khepri
3
2
11
4.25
W
Pele
Zotecs
Pele
20
5
5
4.5
L
Ymir
0
0
0
0
W
Medusa
lmdch
Medusa
3
6
4
0.83
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,619
Damage
45,713
60,192
Taken
70,147
38,528
Mitigated
35,395
16,311
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,636
2,750
0
3,730
15,566
4,812
1,379
4,373
11,127
0
24,065
L
The Morrigan
HatsuneMikuFR
The Morrigan
14,247
1,976
0
0
10,807
3,797
296
908
9,899
36,603
4,138
L
Achilles
Kl0WnMeister
Achilles
12,098
2,809
0
4,864
15,836
21,804
708
767
15,069
3,610
59,965
W
Artemis
Mecho69
Artemis
9,070
3,767
0
2,989
12,812
4,776
1,520
882
11,930
0
35,304
L
Thanatos
Nakeau
Thanatos
14,985
5,389
0
9,419
17,136
6,765
0
2,213
14,923
0
38,949
W
Khepri
Pizarini
Khepri
6,537
798
512
3,967
12,557
11,655
1,284
1,665
10,892
29,697
0
W
Pele
Zotecs
Pele
20,740
6,474
0
5,121
16,911
10,573
6,171
803
15,995
0
77,898
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
lmdch
Medusa
4,730
2,273
0
2,730
12,301
3,579
2,178
3,233
9,068
0
26,681
L
13,289
4,851
0
2,028
16,413
6,162
520
2,649
13,764
0
46,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,378
Gold Earned
51,660
286
Minions Killed
334
0
Camps Cleared
0
1,363,404
Distance Traveled
1,708,018
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,683
434
55
3
0
303,651
1
L
The Morrigan
10,229
511
65
3
0
287,258
3
L
Achilles
10,254
513
117
6
0
338,220
6
W
Artemis
9,811
491
65
3
0
333,049
3
L
Thanatos
10,946
547
44
2
0
358,401
5
W
Khepri
11,033
552
41
2
0
379,142
2
W
Pele
13,373
669
124
6
0
385,592
1
L
Ymir
5,432
272
0
0
0
13,828
0
W
Medusa
8,760
438
49
2
0
306,584
0
L
Ullr
9,517
476
60
3
0
365,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role