Player Matchup

Heimdallr
Heimdallr
DRUNKENMEXICAN2
Heimdallr
Level 127
God Stats
6W - 4L
1,270 SR
Queue Stats
325W - 256L
1,577 Elo+
Party 2
Odin
Odin
melekgiles
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,602 Elo+
Party 2
Ra
Ra
wannaturd
Ra
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
238W - 186L
1,790 Elo+
Solo
Team Averages
Level 103
1,423 SR
1,656 Elo+

VS

Team Averages
Level 100
1,386 SR
1,351 Elo+
Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CalmLadBarry
Anhur
Level 54
God Stats
2W - 2L
1,391 SR
Queue Stats
8W - 8L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Jusssa Pyth
Nu Wa
Level 138
God Stats
1W - 1L
1,268 SR
Queue Stats
25W - 22L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRUNKENMEXICAN2
Heimdallr
11
2 / 5 / 3
7,258
726
6,988
8,636
2,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 6 / 2
7,614
761
5,485
11,224
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 6 / 4
6,924
692
5,987
7,948
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
7 / 3 / 7
8,595
860
7,964
10,048
5,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 10
8,432
843
4,955
6,793
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 1 / 10
8,956
896
9,670
5,316
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
3
7
3.5
W
4
1
10
9
L
Heimdallr
DRUNKENMEXICAN2
Heimdallr
2
5
3
0.7
W
6
1
10
11
L
3
6
2
0.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
22,589
27,808
Taken
22,157
13,911
Mitigated
8,759
4,533
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,964
3,346
336
2,150
10,048
5,119
93
3,301
6,683
0
33,199
W
4,955
2,886
0
1,589
6,793
2,125
691
1,593
5,045
0
17,042
L
Heimdallr
DRUNKENMEXICAN2
Heimdallr
6,988
3,522
0
1,407
8,636
2,943
0
3,215
5,223
0
25,108
W
9,670
2,215
260
1,331
5,316
1,515
730
1,169
3,997
33,503
0
L
5,485
1,634
171
676
11,224
8,428
0
4,231
6,761
0
14,489
L
5,987
867
646
1,633
7,948
2,540
0
1,788
6,082
34,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,796
Gold Earned
25,983
122
Minions Killed
139
0
Camps Cleared
0
487,789
Distance Traveled
644,719
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,595
860
47
5
0
267,276
3
W
Anhur
8,432
843
31
3
0
186,517
1
L
Heimdallr
7,258
726
44
4
0
148,539
2
W
Nu Wa
8,956
896
61
6
0
190,926
1
L
Odin
7,614
761
17
2
0
165,602
2
L
Ra
6,924
692
61
6
0
173,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role