Player Matchup

Cerberus
Cerberus
Feetpics_4sale
Cerberus
Level 41
God Stats
6W - 5L
1,500 SR
Queue Stats
149W - 176L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
LuiggiAguilaro
Sylvanus
Level 49
God Stats
10W - 19L
1,859 SR
Queue Stats
35W - 51L
1,518 Elo+
Solo
Discordia
Discordia
Mr Penguin6731
Discordia
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 144L
1,299 Elo+
Party 3
Thanatos
Thanatos
Predatahhh
Thanatos
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 90L
1,374 Elo+
Party 3
Chiron
Chiron
WhitendChocolate
Chiron
Level 49
God Stats
18W - 22L
1,495 SR
Queue Stats
59W - 80L
1,354 Elo+
Party 1
Team Averages
Level 50
1,571 SR
1,382 Elo+

VS

Team Averages
Level 57
1,414 SR
1,449 Elo+
Athena
Athena
AmATeRaSu_X__X
Athena
Level 28
God Stats
13W - 15L
1,530 SR
Queue Stats
440W - 466L
1,432 Elo+
Party 2
Arachne
Arachne
Feehlicious
Arachne
Level 51
God Stats
21W - 13L
1,613 SR
Queue Stats
586W - 646L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
JoHNtrEnT
Aphrodite
Level 137
God Stats
20W - 22L
1,173 SR
Queue Stats
27W - 32L
1,465 Elo+
Solo
Odin
Odin
PRINCEOF502 239
Odin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SashYiiNha
Jing Wei
Level 29
God Stats
5W - 6L
1,251 SR
Queue Stats
306W - 339L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 1 / 8
10,501
457
11,443
27,865
18,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
1
0 / 0 / 0
4,502
196
0
0
0
Discordia
Mr Penguin6731
Discordia
16
7 / 7 / 8
11,142
484
22,329
13,579
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Predatahhh
Thanatos
19
11 / 6 / 3
12,021
523
12,672
17,843
11,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 7
10,424
453
15,499
21,629
8,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
11,480
499
3,215
20,946
23,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Feehlicious
Arachne
20
14 / 3 / 4
13,320
579
23,436
15,960
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
JoHNtrEnT
Aphrodite
16
0 / 10 / 6
10,265
446
8,116
19,654
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 7 / 0
10,451
454
12,191
15,242
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
SashYiiNha
Jing Wei
16
5 / 4 / 4
10,555
459
9,743
16,592
5,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
27
Kills
24
24
Deaths
27
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Arachne
Feehlicious
Arachne
14
3
4
5.33
L
Cerberus
6
1
8
10
W
Aphrodite
JoHNtrEnT
Aphrodite
0
10
6
0.3
L
Sylvanus
0
0
0
0
L
Discordia
Mr Penguin6731
Discordia
7
7
8
1.57
W
3
7
0
0.43
L
Thanatos
Predatahhh
Thanatos
11
6
3
2.08
W
Jing Wei
SashYiiNha
Jing Wei
5
4
4
1.75
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,943
Damage
56,701
80,916
Taken
88,394
44,118
Mitigated
56,646
36,221
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,215
788
0
2,713
20,946
23,255
1,664
5,262
15,684
26,901
0
W
Arachne
Feehlicious
Arachne
23,436
16,262
0
5,916
15,960
10,142
2,440
5,880
10,080
7,392
82,975
L
Cerberus
11,443
958
0
12,098
27,865
18,367
297
3,070
24,295
42,762
0
W
Aphrodite
JoHNtrEnT
Aphrodite
8,116
1,268
3,350
8,611
19,654
8,727
1,292
10,436
9,218
58,301
0
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Mr Penguin6731
Discordia
22,329
1,801
0
1,709
13,579
5,275
900
4,192
9,312
76,093
0
W
12,191
5,253
0
451
15,242
8,914
2,340
7,129
8,113
0
41,719
L
Thanatos
Predatahhh
Thanatos
12,672
4,627
0
13,060
17,843
11,690
0
2,803
14,996
11,312
94,240
W
Jing Wei
SashYiiNha
Jing Wei
9,743
6,442
1,001
3,993
16,592
5,608
1,426
5,481
11,111
0
45,539
L
15,499
8,477
1,516
7,838
21,629
8,786
1,051
2,230
19,319
0
66,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,590
Gold Earned
56,071
429
Minions Killed
447
0
Camps Cleared
0
1,606,483
Distance Traveled
2,000,003
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,480
499
54
2
0
411,624
3
W
Arachne
13,320
579
135
6
0
450,777
0
L
Cerberus
10,501
457
74
3
0
414,735
4
W
Aphrodite
10,265
446
120
5
0
357,647
12
L
Sylvanus
4,502
196
0
0
0
0
0
L
Discordia
11,142
484
109
5
0
375,862
0
W
Odin
10,451
454
75
3
0
364,029
0
L
Thanatos
12,021
523
139
6
0
440,862
0
W
Jing Wei
10,555
459
63
3
0
415,926
0
L
Chiron
10,424
453
107
5
0
375,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role