Player Matchup

Yemoja
Yemoja
ColonelSimp
Yemoja
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
677W - 560L
1,656 Elo+
Party 3
Da Ji
Da Ji
Erza08
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,551 Elo+
Party 4
Ymir
Ymir
Slaine3000
Ymir
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
367W - 292L
1,751 Elo+
Party 3
Izanami
Izanami
abrahamcb
Izanami
Level 106
God Stats
20W - 15L
1,709 SR
Queue Stats
128W - 141L
1,701 Elo+
Solo
Chernobog
Chernobog
drSatanSD13
Chernobog
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
576W - 726L
1,526 Elo+
Party 4
Team Averages
Level 82
1,542 SR
1,637 Elo+

VS

Team Averages
Level 105
1,533 SR
1,423 Elo+
Ullr
Ullr
AllHailTheSnail
Ullr
Level 125
God Stats
13W - 13L
1,742 SR
Queue Stats
390W - 393L
1,511 Elo+
Party 2
Pele
Pele
CasusV1
Pele
Level 89
God Stats
11W - 11L
1,500 SR
Queue Stats
351W - 361L
1,313 Elo+
Party 1
Cerberus
Cerberus
FRAGz JOKER
Cerberus
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
101W - 116L
1,356 Elo+
Party 2
Hel
Hel
Rz_T-JoR
Hel
Level 60
God Stats
7W - 4L
1,223 SR
Queue Stats
408W - 449L
1,347 Elo+
Party 1
Artio
Artio
afroboy1080
Artio
Level 102
God Stats
2W - 1L
1,700 SR
Queue Stats
8W - 5L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 5 / 2
6,249
481
5,880
10,478
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Erza08
Da Ji
9
2 / 4 / 4
6,027
464
4,601
9,164
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 1
7,551
581
10,954
10,579
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
abrahamcb
Izanami
12
0 / 3 / 0
6,975
537
3,619
9,612
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
drSatanSD13
Chernobog
11
1 / 4 / 0
6,361
489
3,929
7,926
1,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
8,279
637
9,704
7,486
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
CasusV1
Pele
14
7 / 1 / 2
8,439
649
9,902
11,562
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
FRAGz JOKER
Cerberus
12
3 / 2 / 8
7,705
593
6,233
9,286
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 1
6,822
525
4,696
5,616
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 4 / 2
7,182
552
6,250
13,849
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
19
19
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Pele
CasusV1
Pele
7
1
2
8
L
Yemoja
2
5
2
0.6
L
Da Ji
Erza08
Da Ji
2
4
4
1
W
Cerberus
FRAGz JOKER
Cerberus
3
2
8
3.5
W
1
0
1
1.5
L
3
3
1
1.17
L
Izanami
abrahamcb
Izanami
0
3
0
0
W
1
4
2
0.5
L
Chernobog
drSatanSD13
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
36,785
47,759
Taken
47,799
17,253
Mitigated
20,750
12,739
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,704
4,623
0
721
7,486
2,402
478
1,525
5,961
0
57,469
W
Pele
CasusV1
Pele
9,902
3,177
0
4,259
11,562
4,067
0
3,211
8,351
0
52,716
L
Yemoja
5,880
1,512
1,344
1,686
10,478
4,050
0
3,185
7,257
16,159
0
L
Da Ji
Erza08
Da Ji
4,601
1,281
0
2,648
9,164
2,548
0
1,802
7,286
0
17,723
W
Cerberus
FRAGz JOKER
Cerberus
6,233
755
906
3,780
9,286
5,146
78
2,040
7,246
15,429
0
W
4,696
524
903
4,114
5,616
1,464
140
416
5,200
43,988
0
L
10,954
3,537
0
2,020
10,579
6,049
0
5,976
4,603
44,069
0
L
Izanami
abrahamcb
Izanami
3,619
2,895
0
3,853
9,612
2,741
405
4,955
4,277
0
50,973
W
6,250
619
13
4,853
13,849
7,671
0
9,642
4,207
34,626
0
L
Chernobog
drSatanSD13
Chernobog
3,929
2,594
0
1,188
7,926
1,865
722
769
7,157
0
34,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
38,427
320
Minions Killed
396
0
Camps Cleared
0
1,050,501
Distance Traveled
1,271,587
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,279
637
105
8
0
222,997
1
W
Pele
8,439
649
100
8
0
295,032
5
L
Yemoja
6,249
481
14
1
0
226,663
3
L
Da Ji
6,027
464
38
3
0
225,487
2
W
Cerberus
7,705
593
30
2
0
264,384
3
W
Hel
6,822
525
85
7
0
262,542
4
L
Ymir
7,551
581
92
7
0
214,962
0
L
Izanami
6,975
537
107
8
0
192,899
2
W
Artio
7,182
552
76
6
0
226,632
0
L
Chernobog
6,361
489
69
5
0
190,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role