Player Matchup

Ares
Ares
ArealpersonMK1
Ares
Level 29
God Stats
12W - 10L
1,506 SR
Queue Stats
79W - 100L
1,424 Elo+
Party 2
Chernobog
Chernobog
Elshahd
Chernobog
Level 34
God Stats
3W - 4L
1,666 SR
Queue Stats
330W - 409L
1,525 Elo+
Party 3
Thor
Thor
Khode__Meraj
Thor
Level 30
God Stats
60W - 70L
1,522 SR
Queue Stats
319W - 417L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
Toxsique
Nu Wa
Level 40
God Stats
1W - 7L
1,405 SR
Queue Stats
10W - 23L
1,266 Elo+
Party 2
Danzaburou
Danzaburou
the_Chief358
Danzaburou
Level 40
God Stats
16W - 10L
1,500 SR
Queue Stats
331W - 288L
1,378 Elo+
Party 2
Team Averages
Level 35
1,520 SR
1,414 Elo+

VS

Team Averages
Level 73
1,604 SR
1,563 Elo+
Scylla
Scylla
Alexander296
Scylla
Level 80
God Stats
6W - 4L
1,515 SR
Queue Stats
132W - 133L
1,657 Elo+
Party 1
Khepri
Khepri
Gustavorod99
Khepri
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 70L
1,564 Elo+
Party 1
Anhur
Anhur
MIGUERABAGO3
Anhur
Level 46
God Stats
10W - 9L
1,451 SR
Queue Stats
22W - 21L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
Thrax_Ssniper
Amaterasu
Level 50
God Stats
6W - 0L
1,902 SR
Queue Stats
151W - 140L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
lil-juhn
Erlang Shen
Level 120
God Stats
20W - 12L
1,652 SR
Queue Stats
156W - 166L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,980
498
2,224
6,325
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Chernobog
Elshahd
Chernobog
6
0 / 3 / 0
3,998
500
2,678
3,849
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

4
0 / 3 / 0
3,495
437
120
3,246
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Toxsique
Nu Wa
7
0 / 3 / 0
4,248
531
2,085
3,677
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
the_Chief358
Danzaburou
2
0 / 0 / 0
3,284
411
319
396
72
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
4 / 0 / 1
5,823
728
3,088
2,766
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
7
1 / 0 / 5
4,819
602
2,433
5,396
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
3 / 0 / 3
4,917
615
4,514
4,147
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Thrax_Ssniper
Amaterasu
8
0 / 0 / 0
4,841
605
128
2,130
996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
lil-juhn
Erlang Shen
10
3 / 0 / 4
5,879
735
1,926
3,662
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
1
4.5
L
0
2
0
0
L
Chernobog
Elshahd
Chernobog
0
3
0
0
W
Khepri
1
0
5
3.5
L
0
3
0
0
W
3
0
3
4.5
W
Amaterasu
Thrax_Ssniper
Amaterasu
0
0
0
0
L
Nu Wa
Toxsique
Nu Wa
0
3
0
0
W
Erlang Shen
lil-juhn
Erlang Shen
3
0
4
5
L
Danzaburou
the_Chief358
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,426
Damage
12,089
17,493
Taken
18,101
5,829
Mitigated
7,352
3,306
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,088
581
0
798
2,766
695
0
1,800
966
24,766
0
L
2,224
244
99
1,522
6,325
2,233
96
1,824
4,461
8,269
0
L
Chernobog
Elshahd
Chernobog
2,678
959
0
604
3,849
1,657
111
832
3,017
2,040
17,280
W
Khepri
2,433
207
0
2,160
5,396
2,126
0
1,649
3,747
9,536
0
L
120
120
0
481
3,246
739
0
203
3,043
0
3,820
W
4,514
2,437
0
2,130
4,147
1,165
0
844
3,303
0
19,042
W
Amaterasu
Thrax_Ssniper
Amaterasu
128
0
0
1,051
2,130
996
997
87
2,043
0
16,411
L
Nu Wa
Toxsique
Nu Wa
2,085
730
0
470
3,677
1,128
96
2,513
972
17,170
0
W
Erlang Shen
lil-juhn
Erlang Shen
1,926
1,032
0
859
3,662
2,370
556
136
3,526
8,094
30,974
L
Danzaburou
the_Chief358
Danzaburou
319
86
0
130
396
72
0
0
396
0
2,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
26,279
104
Minions Killed
222
0
Camps Cleared
0
579,658
Distance Traveled
789,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,823
728
55
7
0
163,233
0
L
Ares
3,980
498
10
1
0
154,884
0
L
Chernobog
3,998
500
42
5
0
143,197
1
W
Khepri
4,819
602
10
1
0
142,113
3
L
Thor
3,495
437
12
2
0
102,995
0
W
Anhur
4,917
615
39
5
0
146,619
0
W
Amaterasu
4,841
605
46
6
0
145,555
1
L
Nu Wa
4,248
531
34
4
0
139,741
3
W
Erlang Shen
5,879
735
72
9
0
192,302
0
L
Danzaburou
3,284
411
6
1
0
38,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role