Player Matchup

Merlin
Merlin
Dhonathaz1
Merlin
Level 13
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Dr-Quizzy-
Mercury
Level 8
God Stats
1W - 3L
1,100 SR
Queue Stats
1W - 5L
952 Elo+
Party 2
Ullr
Ullr
Papafoxx_
Ullr
Level 28
God Stats
7W - 6L
1,081 SR
Queue Stats
141W - 166L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
TOLZ-EN
Amaterasu
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 91L
2,090 Elo+
Party 2
Zhong Kui
Zhong Kui
savagecheetah12
Zhong Kui
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 99L
1,679 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,530 Elo+

VS

Team Averages
Level 18
1,595 SR
1,615 Elo+
Heimdallr
Heimdallr
Connvictionz
Heimdallr
Level 24
God Stats
2W - 0L
1,734 SR
Queue Stats
21W - 14L
1,630 Elo+
Solo
Olorun
Olorun
Eggpoz9740
Olorun
Level 6
God Stats
2W - 0L
1,699 SR
Queue Stats
15W - 10L
1,837 Elo+
Party 1
Fenrir
Fenrir
TAFURTH1990
Fenrir
Level 16
God Stats
1W - 1L
1,483 SR
Queue Stats
2W - 1L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
X C r a c k a X
Erlang Shen
Level 27
God Stats
28W - 27L
1,560 SR
Queue Stats
276W - 244L
1,579 Elo+
Party 1
Bellona
Bellona
wolf_knight1314
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dhonathaz1
Merlin
20
5 / 15 / 21
15,958
456
27,381
29,721
12,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Dr-Quizzy-
Mercury
20
8 / 7 / 7
15,203
434
9,706
19,921
8,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
20
3 / 8 / 10
15,173
434
10,011
25,454
10,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
TOLZ-EN
Amaterasu
20
14 / 1 / 8
17,256
493
30,448
29,244
37,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
savagecheetah12
Zhong Kui
20
16 / 13 / 9
18,020
515
41,287
46,430
39,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Connvictionz
Heimdallr
20
14 / 13 / 9
22,110
632
48,183
43,945
24,374
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Eggpoz9740
Olorun
20
16 / 3 / 13
22,330
638
45,195
32,345
19,405
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
5 / 7 / 7
17,751
507
10,197
31,979
17,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
X C r a c k a X
Erlang Shen
20
9 / 6 / 9
18,698
534
20,374
32,204
28,198
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 20 / 7
12,831
367
2,427
25,873
10,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
89
46
Kills
44
44
Deaths
49
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Connvictionz
Heimdallr
14
13
9
1.42
L
Merlin
Dhonathaz1
Merlin
5
15
21
1.03
L
Mercury
Dr-Quizzy-
Mercury
8
7
7
1.64
W
Olorun
Eggpoz9740
Olorun
16
3
13
7.5
L
Ullr
3
8
10
1
W
Fenrir
5
7
7
1.21
L
Amaterasu
TOLZ-EN
Amaterasu
14
1
8
18
W
Erlang Shen
X C r a c k a X
Erlang Shen
9
6
9
2.25
L
Zhong Kui
savagecheetah12
Zhong Kui
16
13
9
1.58
W
0
20
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,833
Damage
126,376
150,770
Taken
166,346
108,749
Mitigated
100,330
27,777
Healing
55,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Connvictionz
Heimdallr
48,183
33,702
0
18,817
43,945
24,374
2,570
24,969
18,976
8,359
182,059
L
Merlin
Dhonathaz1
Merlin
27,381
1,897
452
4,164
29,721
12,401
0
9,126
20,595
99,210
0
L
Mercury
Dr-Quizzy-
Mercury
9,706
4,412
0
2,423
19,921
8,766
0
5,160
14,761
0
89,174
W
Olorun
Eggpoz9740
Olorun
45,195
27,792
3,332
19,518
32,345
19,405
8,687
17,023
15,322
210,659
9,287
L
Ullr
10,011
7,646
0
4,288
25,454
10,665
740
12,825
12,629
0
91,822
W
Fenrir
10,197
2,870
0
6,996
31,979
17,459
4,685
10,725
21,254
0
96,101
L
Amaterasu
TOLZ-EN
Amaterasu
30,448
12,041
0
896
29,244
37,455
0
7,412
21,832
29,799
100,448
W
Erlang Shen
X C r a c k a X
Erlang Shen
20,374
10,921
0
6,456
32,204
28,198
1,653
11,573
20,631
12,217
134,385
L
Zhong Kui
savagecheetah12
Zhong Kui
41,287
3,865
951
14,603
46,430
39,462
3,048
12,654
33,773
89,362
0
W
2,427
354
0
174
25,873
10,894
104
12,774
12,339
0
9,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,610
Gold Earned
93,720
700
Minions Killed
779
0
Camps Cleared
0
2,682,264
Distance Traveled
3,033,886
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
22,110
632
235
7
0
556,894
0
L
Merlin
15,958
456
139
4
0
519,700
0
L
Mercury
15,203
434
116
3
0
544,360
0
W
Olorun
22,330
638
269
8
0
586,293
3
L
Ullr
15,173
434
154
4
0
494,766
4
W
Fenrir
17,751
507
108
3
0
708,483
3
L
Amaterasu
17,256
493
193
6
0
658,549
8
W
Erlang Shen
18,698
534
148
4
0
675,800
1
L
Zhong Kui
18,020
515
98
3
0
464,889
2
W
Bellona
12,831
367
19
1
0
506,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role