Player Matchup

Fenrir
Fenrir
Franco_cabj00
Fenrir
Level 28
God Stats
15W - 28L
1,315 SR
Queue Stats
20W - 40L
1,239 Elo+
Party 1
Scylla
Scylla
Kevinjc27
Scylla
Level 22
God Stats
27W - 36L
1,373 SR
Queue Stats
66W - 80L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
Lucasg_cabj
Cthulhu
Level 14
God Stats
4W - 14L
1,302 SR
Queue Stats
19W - 35L
1,259 Elo+
Party 1
Bellona
Bellona
alancala
Bellona
Level 13
God Stats
3W - 11L
1,224 SR
Queue Stats
39W - 56L
1,234 Elo+
Party 1
Khepri
Khepri
manulo200k
Khepri
Level 8
God Stats
2W - 7L
1,302 SR
Queue Stats
10W - 18L
1,170 Elo+
Party 1
Team Averages
Level 17
1,303 SR
1,224 Elo+

VS

Team Averages
Level 21
1,302 SR
1,409 Elo+
Nu Wa
Nu Wa
NOT A SMURFF648
Nu Wa
Level 19
God Stats
7W - 11L
1,296 SR
Queue Stats
316W - 314L
1,471 Elo+
Solo
Artemis
Artemis
One_Geese
Artemis
Level 28
God Stats
3W - 1L
1,285 SR
Queue Stats
146W - 149L
1,390 Elo+
Solo
Loki
Loki
Zephros1224
Loki
Level 23
God Stats
24W - 25L
1,142 SR
Queue Stats
99W - 123L
1,330 Elo+
Solo
Kukulkan
Kukulkan
cloud-ff792
Kukulkan
Level 20
God Stats
1W - 2L
1,285 SR
Queue Stats
37W - 18L
1,492 Elo+
Solo
Sylvanus
Sylvanus
onlyafkguy
Sylvanus
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
137W - 149L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,695
427
3,288
7,416
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Scylla
Kevinjc27
Scylla
8
2 / 3 / 1
5,191
472
3,365
4,484
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Lucasg_cabj
Cthulhu
9
0 / 5 / 0
4,899
445
1,222
6,733
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
alancala
Bellona
8
2 / 4 / 2
5,438
494
3,211
6,960
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
manulo200k
Khepri
7
0 / 7 / 3
5,013
456
2,677
9,394
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
6,989
635
6,881
4,377
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
One_Geese
Artemis
11
9 / 2 / 3
6,562
597
7,537
7,667
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 5
6,622
602
5,493
5,807
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
cloud-ff792
Kukulkan
11
2 / 2 / 0
6,369
579
1,638
5,249
1,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
onlyafkguy
Sylvanus
10
4 / 1 / 7
6,740
613
4,328
9,847
6,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
24
24
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Scylla
Kevinjc27
Scylla
2
3
1
0.83
L
Cthulhu
Lucasg_cabj
Cthulhu
0
5
0
0
W
3
0
7
6.5
W
Artemis
One_Geese
Artemis
9
2
3
5.25
W
6
1
5
8.5
L
Bellona
alancala
Bellona
2
4
2
0.75
W
Kukulkan
cloud-ff792
Kukulkan
2
2
0
1
L
Khepri
manulo200k
Khepri
0
7
3
0.21
W
Sylvanus
onlyafkguy
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
25,877
34,987
Taken
32,947
14,674
Mitigated
14,661
2,796
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
405
0
1,888
7,416
1,921
0
1,952
5,464
0
17,311
L
Scylla
Kevinjc27
Scylla
3,365
481
0
110
4,484
1,332
54
2,752
1,732
18,602
0
L
Cthulhu
Lucasg_cabj
Cthulhu
1,222
108
0
0
6,733
2,564
180
4,006
2,727
20,163
0
W
6,881
2,694
0
971
4,377
1,303
1,076
1,275
3,102
40,614
0
W
Artemis
One_Geese
Artemis
7,537
4,838
393
1,786
7,667
3,388
1,080
768
6,824
0
19,661
W
5,493
1,843
0
1,572
5,807
1,809
33
463
5,274
0
30,624
L
Bellona
alancala
Bellona
3,211
613
0
245
6,960
5,360
36
1,921
5,039
0
15,421
W
Kukulkan
cloud-ff792
Kukulkan
1,638
0
0
2,040
5,249
1,655
2,017
1,376
3,617
34,974
0
L
Khepri
manulo200k
Khepri
2,677
129
0
553
9,394
3,497
26
2,216
7,178
9,387
0
W
Sylvanus
onlyafkguy
Sylvanus
4,328
1,965
2,260
3,580
9,847
6,506
318
2,940
6,541
18,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
33,282
145
Minions Killed
246
0
Camps Cleared
0
966,645
Distance Traveled
938,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,695
427
27
2
0
201,157
0
L
Scylla
5,191
472
46
4
0
179,834
0
L
Cthulhu
4,899
445
30
3
0
180,813
0
W
Nu Wa
6,989
635
80
7
0
190,196
0
W
Artemis
6,562
597
28
3
0
170,503
0
W
Loki
6,622
602
55
5
0
240,016
0
L
Bellona
5,438
494
25
2
0
210,319
0
W
Kukulkan
6,369
579
66
6
0
199,056
0
L
Khepri
5,013
456
17
2
0
194,522
1
W
Sylvanus
6,740
613
17
2
0
138,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role