Player Matchup

Artemis
Artemis
Ignacietix
Artemis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 70L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Nairim25
Aphrodite
Level 24
God Stats
1W - 4L
1,464 SR
Queue Stats
2W - 14L
1,217 Elo+
Party 1
Chang'e
Chang'e
alkrasik
Chang'e
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
56W - 77L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
mantillamagic
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,097 Elo+
Party 1
Arachne
Arachne
pablosky499
Arachne
Level 57
God Stats
0W - 2L
1,277 SR
Queue Stats
14W - 37L
1,004 Elo+
Party 1
Team Averages
Level 75
1,448 SR
1,260 Elo+

VS

Team Averages
Level 122
1,543 SR
1,411 Elo+
Sun Wukong
Sun Wukong
Dinke01
Sun Wukong
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
129W - 126L
1,503 Elo+
Party 2
Baba Yaga
Baba Yaga
Naglostin
Baba Yaga
Level 119
God Stats
18W - 12L
1,500 SR
Queue Stats
327W - 342L
1,267 Elo+
Party 3
Horus
Horus
Sfaki
Horus
Level 125
God Stats
24W - 29L
1,636 SR
Queue Stats
78W - 98L
1,401 Elo+
Party 3
Hachiman
Hachiman
SituationUser
Hachiman
Level 104
God Stats
31W - 31L
1,642 SR
Queue Stats
156W - 143L
1,477 Elo+
Solo
Mercury
Mercury
kovac001
Mercury
Level 140
God Stats
19W - 10L
1,435 SR
Queue Stats
63W - 51L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ignacietix
Artemis
18
5 / 6 / 6
12,018
462
24,347
30,408
11,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Nairim25
Aphrodite
18
4 / 6 / 7
12,447
479
11,228
23,256
12,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
alkrasik
Chang'e
18
0 / 6 / 3
11,221
432
13,237
20,443
7,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
mantillamagic
Erlang Shen
20
3 / 5 / 0
12,206
469
11,399
22,607
25,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
pablosky499
Arachne
18
0 / 5 / 2
10,814
416
4,253
22,670
9,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dinke01
Sun Wukong
20
6 / 0 / 6
15,219
585
20,080
24,387
27,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Naglostin
Baba Yaga
20
9 / 0 / 4
15,709
604
19,479
12,899
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Horus
Sfaki
Horus
18
1 / 6 / 14
12,929
497
10,706
29,862
34,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
SituationUser
Hachiman
20
9 / 2 / 4
14,773
568
26,610
24,785
10,208
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
kovac001
Mercury
20
3 / 5 / 9
14,188
546
11,933
22,100
9,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
12
Kills
28
28
Deaths
13
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dinke01
Sun Wukong
6
0
6
9
L
Artemis
Ignacietix
Artemis
5
6
6
1.33
W
Baba Yaga
Naglostin
Baba Yaga
9
0
4
11
L
Aphrodite
Nairim25
Aphrodite
4
6
7
1.25
W
Horus
Sfaki
Horus
1
6
14
1.33
W
Hachiman
SituationUser
Hachiman
9
2
4
5.5
L
Chang'e
alkrasik
Chang'e
0
6
3
0.25
W
Mercury
kovac001
Mercury
3
5
9
1.5
L
Erlang Shen
mantillamagic
Erlang Shen
3
5
0
0.6
L
Arachne
pablosky499
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,464
Damage
88,808
119,384
Taken
114,033
66,523
Mitigated
88,628
52,862
Healing
48,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dinke01
Sun Wukong
20,080
4,636
0
7,334
24,387
27,165
1,963
4,214
19,289
612
99,043
L
Artemis
Ignacietix
Artemis
24,347
14,100
0
7,715
30,408
11,665
2,308
2,959
27,337
0
76,166
W
Baba Yaga
Naglostin
Baba Yaga
19,479
532
0
4,089
12,899
7,209
1,775
3,814
8,911
120,554
0
L
Aphrodite
Nairim25
Aphrodite
11,228
1,614
8,527
11,401
23,256
12,481
752
3,394
19,700
50,226
0
W
Horus
Sfaki
Horus
10,706
5,165
5,703
10,192
29,862
34,137
524
6,854
22,851
104
29,983
W
Hachiman
SituationUser
Hachiman
26,610
15,329
0
14,213
24,785
10,208
3,226
3,473
20,214
0
148,449
L
Chang'e
alkrasik
Chang'e
13,237
926
1,721
7,787
20,443
7,334
0
8,351
11,798
79,074
0
W
Mercury
kovac001
Mercury
11,933
6,350
0
7,448
22,100
9,909
1,681
5,424
16,474
0
112,499
L
Erlang Shen
mantillamagic
Erlang Shen
11,399
4,917
0
4,287
22,607
25,616
0
1,678
20,925
0
80,664
L
Arachne
pablosky499
Arachne
4,253
2,564
0
11,424
22,670
9,427
0
3,075
19,471
0
88,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
72,818
641
Minions Killed
759
0
Camps Cleared
0
2,233,508
Distance Traveled
2,405,333
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,219
585
181
7
0
499,684
6
L
Artemis
12,018
462
101
4
0
392,623
0
W
Baba Yaga
15,709
604
220
8
0
506,655
9
L
Aphrodite
12,447
479
96
4
0
472,024
5
W
Horus
12,929
497
36
1
0
465,481
9
W
Hachiman
14,773
568
164
6
0
441,819
4
L
Chang'e
11,221
432
146
6
0
429,668
3
W
Mercury
14,188
546
158
6
0
491,694
3
L
Erlang Shen
12,206
469
153
6
0
446,088
1
L
Arachne
10,814
416
145
6
0
493,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role