Player Matchup

Cthulhu
Cthulhu
Bubbles297
Cthulhu
Level 74
God Stats
29W - 23L
1,775 SR
Queue Stats
68W - 76L
1,745 Elo+
Party 1
Izanami
Izanami
FFGNovaProspekt
Izanami
Level 44
God Stats
19W - 7L
1,801 SR
Queue Stats
32W - 33L
1,701 Elo+
Party 1
Anubis
Anubis
SGERfjs
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,692 SR
1,648 Elo+

VS

Team Averages
Level 35
1,370 SR
1,408 Elo+
Rama
Rama
AhKiOh
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 337L
1,581 Elo+
Solo
Olorun
Olorun
my0rangejuice
Olorun
Level 13
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 6L
1,367 Elo+
Solo
Chaac
Chaac
unit579
Chaac
Level 63
God Stats
0W - 1L
1,283 SR
Queue Stats
13W - 14L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbles297
Cthulhu
14
2 / 0 / 6
10,542
753
8,372
6,432
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 6
9,688
692
8,883
7,399
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SGERfjs
Anubis
13
4 / 4 / 4
9,943
710
8,688
9,786
4,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AhKiOh
Rama
12
1 / 3 / 4
8,847
632
5,047
10,477
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 4
8,776
627
5,414
9,964
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
unit579
Chaac
12
3 / 2 / 2
9,300
664
5,696
11,148
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
8
Kills
5
5
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
AhKiOh
Rama
1
3
4
1
W
Cthulhu
Bubbles297
Cthulhu
2
0
6
5
W
2
1
6
5
W
Anubis
SGERfjs
Anubis
4
4
4
1.5
L
1
3
4
1
L
Chaac
unit579
Chaac
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
16,157
23,617
Taken
31,589
14,188
Mitigated
12,261
10,627
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AhKiOh
Rama
5,047
3,394
0
477
10,477
3,130
99
5,452
5,025
0
29,853
W
Cthulhu
Bubbles297
Cthulhu
8,372
108
225
1,881
6,432
6,756
346
2,110
4,322
19,898
0
W
8,883
6,172
0
3,635
7,399
2,662
3,275
1,899
5,500
0
66,613
W
Anubis
SGERfjs
Anubis
8,688
125
246
4,640
9,786
4,770
232
1,763
8,023
46,569
0
L
5,414
2,272
186
2,742
9,964
4,550
0
4,576
5,388
36,184
0
L
Chaac
unit579
Chaac
5,696
1,227
0
2,676
11,148
4,581
0
7,161
3,987
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
26,923
174
Minions Killed
163
0
Camps Cleared
0
695,399
Distance Traveled
712,883
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,847
632
49
4
0
233,362
6
W
Cthulhu
10,542
753
18
1
0
244,217
2
W
Izanami
9,688
692
107
8
0
239,640
3
W
Anubis
9,943
710
49
4
0
211,542
3
L
Olorun
8,776
627
72
5
0
245,588
2
L
Chaac
9,300
664
42
3
0
233,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role