Player Matchup

Bellona
Bellona
EY3L3SS JACK24
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Neith
Neith
MrIsmail
Neith
Level 23
God Stats
7W - 5L
1,860 SR
Queue Stats
38W - 45L
1,358 Elo+
Solo
Poseidon
Poseidon
POLISHDIAMOND
Poseidon
Level 28
God Stats
3W - 2L
1,813 SR
Queue Stats
38W - 37L
1,470 Elo+
Solo
Nemesis
Nemesis
RivalryMC
Nemesis
Level 29
God Stats
3W - 2L
1,740 SR
Queue Stats
55W - 44L
1,714 Elo+
Party 2
Xing Tian
Xing Tian
Werdism
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,683 SR
1,508 Elo+

VS

Team Averages
Level 20
1,528 SR
1,444 Elo+
Awilix
Awilix
Kelestus
Awilix
Level 18
God Stats
3W - 2L
1,490 SR
Queue Stats
35W - 29L
1,562 Elo+
Party 1
Bellona
Bellona
KingWasa
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,298 Elo+
Solo
Merlin
Merlin
WeWuzKang
Merlin
Level 25
God Stats
20W - 13L
1,564 SR
Queue Stats
47W - 40L
1,622 Elo+
Solo
Eset
Eset
Whistie
Eset
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,247 Elo+
Party 1
Artemis
Artemis
waddlewaddles
Artemis
Level 29
God Stats
7W - 6L
1,584 SR
Queue Stats
44W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,987
899
3,243
15,399
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
MrIsmail
Neith
14
1 / 8 / 2
8,807
881
6,114
12,845
5,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
POLISHDIAMOND
Poseidon
15
0 / 6 / 5
9,355
936
8,954
11,938
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RivalryMC
Nemesis
15
3 / 4 / 0
9,671
967
8,909
16,365
7,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xing Tian
Werdism
Xing Tian
13
0 / 4 / 1
8,481
848
3,566
6,388
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

117

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kelestus
Awilix
17
14 / 2 / 8
12,151
1,215
20,773
10,370
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
KingWasa
Bellona
16
1 / 2 / 15
9,345
935
3,981
7,701
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
WeWuzKang
Merlin
17
6 / 0 / 10
10,902
1,090
20,607
3,539
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Whistie
Eset
15
1 / 0 / 13
9,116
912
3,585
3,046
1,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
3 / 1 / 13
9,678
968
8,867
9,492
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
5
Kills
25
25
Deaths
5
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Awilix
Kelestus
Awilix
14
2
8
9
W
Bellona
KingWasa
Bellona
1
2
15
4.25
L
Neith
MrIsmail
Neith
1
8
2
0.25
L
Poseidon
POLISHDIAMOND
Poseidon
0
6
5
0.42
L
Nemesis
RivalryMC
Nemesis
3
4
0
0.75
W
Merlin
WeWuzKang
Merlin
6
0
10
11
L
Xing Tian
Werdism
Xing Tian
0
4
1
0.13
W
Eset
Whistie
Eset
1
0
13
7.5
W
Artemis
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,786
Damage
57,813
62,935
Taken
34,148
34,085
Mitigated
17,637
6,108
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,243
0
0
403
15,399
13,579
0
7,018
8,335
0
9,385
W
Awilix
Kelestus
Awilix
20,773
7,749
0
1,043
10,370
4,227
0
3,052
7,213
0
42,748
W
Bellona
KingWasa
Bellona
3,981
831
0
332
7,701
6,960
0
2,197
5,416
0
10,140
L
Neith
MrIsmail
Neith
6,114
2,634
0
389
12,845
5,251
0
3,400
9,395
0
24,689
L
Poseidon
POLISHDIAMOND
Poseidon
8,954
1,371
0
0
11,938
4,259
0
3,815
8,023
38,597
0
L
Nemesis
RivalryMC
Nemesis
8,909
5,750
0
4,913
16,365
7,395
0
7,494
8,821
0
19,984
W
Merlin
WeWuzKang
Merlin
20,607
1,302
0
419
3,539
1,409
0
1,431
2,058
51,003
0
L
Xing Tian
Werdism
Xing Tian
3,566
178
0
403
6,388
3,601
0
2,465
3,848
9,982
0
W
Eset
Whistie
Eset
3,585
349
195
425
3,046
1,101
0
2,000
1,021
7,779
0
W
Artemis
8,867
4,781
0
1,800
9,492
3,940
0
3,840
5,652
0
20,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
51,192
155
Minions Killed
184
6
Camps Cleared
6
779,309
Distance Traveled
855,851
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,987
899
8
1
0
193,145
0
W
Awilix
12,151
1,215
41
4
3
192,445
1
W
Bellona
9,345
935
18
2
0
155,853
1
L
Neith
8,807
881
27
3
1
151,333
2
L
Poseidon
9,355
936
78
8
1
151,596
0
L
Nemesis
9,671
967
33
3
4
184,702
0
W
Merlin
10,902
1,090
73
7
1
179,035
0
L
Xing Tian
8,481
848
9
1
0
98,533
1
W
Eset
9,116
912
15
2
0
157,052
0
W
Artemis
9,678
968
37
4
2
171,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role