Player Matchup

Neith
Neith
FreeeBandz52
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,211 Elo+
Party 2
Ymir
Ymir
Howardaduck
Ymir
Level 29
God Stats
11W - 11L
1,259 SR
Queue Stats
42W - 44L
1,319 Elo+
Solo
Anhur
Anhur
Mohlewabi
Anhur
Level 21
God Stats
5W - 3L
1,504 SR
Queue Stats
77W - 73L
1,346 Elo+
Party 3
Ne Zha
Ne Zha
StaleLoaf2
Ne Zha
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
283W - 303L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
kkhaven
Nu Wa
Level 29
God Stats
6W - 2L
1,677 SR
Queue Stats
357W - 364L
1,444 Elo+
Party 2
Team Averages
Level 23
1,488 SR
1,337 Elo+

VS

Team Averages
Level 22
1,637 SR
1,552 Elo+
Jing Wei
Jing Wei
BIFFB00F
Jing Wei
Level 8
God Stats
9W - 10L
1,689 SR
Queue Stats
44W - 50L
1,686 Elo+
Party 1
Bellona
Bellona
KratosFenstalker
Bellona
Level 2
God Stats
17W - 14L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Solo
Merlin
Merlin
RockTre
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,377 Elo+
Solo
Aphrodite
Aphrodite
Tungsten Rook
Aphrodite
Level 66
God Stats
25W - 18L
1,621 SR
Queue Stats
317W - 324L
1,686 Elo+
Party 1
Scylla
Scylla
mike92bones
Scylla
Level 22
God Stats
7W - 9L
1,875 SR
Queue Stats
184W - 231L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,150
615
4,245
4,512
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 2
5,452
545
4,581
6,838
4,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Mohlewabi
Anhur
9
2 / 1 / 1
5,413
541
3,298
6,351
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
StaleLoaf2
Ne Zha
8
2 / 2 / 1
5,384
538
2,009
6,305
1,552
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
kkhaven
Nu Wa
12
4 / 0 / 0
6,398
640
5,375
2,261
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BIFFB00F
Jing Wei
7
2 / 1 / 1
4,730
473
2,245
6,101
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 0
4,695
470
1,717
6,766
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RockTre
Merlin
6
1 / 6 / 0
4,489
449
1,609
5,346
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Tungsten Rook
Aphrodite
7
0 / 4 / 3
4,739
474
4,961
7,078
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
8
0 / 3 / 0
4,549
455
939
3,848
775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
16
Kills
3
4
Deaths
17
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BIFFB00F
Jing Wei
2
1
1
2.5
W
5
0
0
5
W
3
1
2
4
L
0
3
0
0
W
Anhur
Mohlewabi
Anhur
2
1
1
2.5
L
Merlin
RockTre
Merlin
1
6
0
0.17
W
Ne Zha
StaleLoaf2
Ne Zha
2
2
1
1.25
L
Aphrodite
Tungsten Rook
Aphrodite
0
4
3
0.38
W
Nu Wa
kkhaven
Nu Wa
4
0
0
4
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
11,471
26,267
Taken
29,139
10,180
Mitigated
10,065
7,679
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BIFFB00F
Jing Wei
2,245
2,153
0
838
6,101
1,166
0
2,126
3,955
0
9,947
W
4,245
1,860
0
2,833
4,512
1,225
808
966
3,271
0
20,860
W
4,581
770
0
1,130
6,838
4,940
482
2,227
4,611
22,600
0
L
1,717
637
0
838
6,766
5,076
161
325
6,385
0
17,679
W
Anhur
Mohlewabi
Anhur
3,298
1,659
0
2,041
6,351
1,799
646
3,051
3,300
0
15,857
L
Merlin
RockTre
Merlin
1,609
378
0
0
5,346
1,016
0
1,962
3,278
12,229
0
W
Ne Zha
StaleLoaf2
Ne Zha
2,009
694
0
732
6,305
1,552
0
0
6,280
0
27,697
L
Aphrodite
Tungsten Rook
Aphrodite
4,961
782
888
3,015
7,078
2,032
0
2,554
4,504
24,333
0
W
Nu Wa
kkhaven
Nu Wa
5,375
2,005
171
772
2,261
664
159
1,265
996
27,617
0
L
Scylla
939
0
0
976
3,848
775
46
2,561
1,061
15,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
23,202
227
Minions Killed
125
0
Camps Cleared
0
910,326
Distance Traveled
937,761
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,730
473
13
1
0
191,815
1
W
Neith
6,150
615
45
5
0
174,098
0
W
Ymir
5,452
545
28
3
0
191,391
8
L
Bellona
4,695
470
27
3
0
219,011
1
W
Anhur
5,413
541
50
5
0
160,258
0
L
Merlin
4,489
449
19
2
0
184,609
0
W
Ne Zha
5,384
538
51
5
0
186,386
0
L
Aphrodite
4,739
474
37
4
0
175,965
1
W
Nu Wa
6,398
640
53
5
0
198,193
0
L
Scylla
4,549
455
29
3
0
166,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role