Player Matchup

Zhong Kui
Zhong Kui
SignorOuroboros
Zhong Kui
Level 12
God Stats
2W - 5L
1,261 SR
Queue Stats
11W - 27L
1,036 Elo+
Party 2
Thoth
Thoth
al02ex
Thoth
Level 15
God Stats
1W - 4L
1,084 SR
Queue Stats
12W - 31L
1,067 Elo+
Party 2
Tsukuyomi
Tsukuyomi
miranda453
Tsukuyomi
Level 9
God Stats
3W - 10L
1,130 SR
Queue Stats
3W - 11L
1,069 Elo+
Party 2
Team Averages
Level 12
1,159 SR
1,057 Elo+

VS

Team Averages
Level 61
1,388 SR
1,364 Elo+
Sun Wukong
Sun Wukong
Skyrybaba
Sun Wukong
Level 28
God Stats
10W - 10L
1,333 SR
Queue Stats
78W - 183L
1,284 Elo+
Party 1
Raijin
Raijin
alexriili02
Raijin
Level 34
God Stats
4W - 15L
1,328 SR
Queue Stats
67W - 163L
1,286 Elo+
Party 1
Ullr
Ullr
v IFlaccus
Ullr
Level 120
God Stats
198W - 167L
1,504 SR
Queue Stats
520W - 510L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SignorOuroboros
Zhong Kui
17
6 / 13 / 4
14,509
660
16,367
22,083
13,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
al02ex
Thoth
16
1 / 11 / 9
13,343
607
13,797
17,997
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
miranda453
Tsukuyomi
18
6 / 12 / 6
14,868
676
11,237
18,265
8,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Skyrybaba
Sun Wukong
18
8 / 5 / 15
15,276
694
8,861
18,792
12,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
19
13 / 6 / 16
16,304
741
14,567
14,998
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 2 / 16
17,080
776
25,218
21,124
8,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
36
36
Deaths
13
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
SignorOuroboros
Zhong Kui
6
13
4
0.62
W
Sun Wukong
Skyrybaba
Sun Wukong
8
5
15
3.1
L
Thoth
al02ex
Thoth
1
11
9
0.5
W
Raijin
13
6
16
3.5
L
Tsukuyomi
miranda453
Tsukuyomi
6
12
6
0.75
W
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
48,646
58,345
Taken
54,914
28,286
Mitigated
24,745
4,797
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
SignorOuroboros
Zhong Kui
16,367
3,182
380
3,427
22,083
13,430
1,291
6,750
15,333
53,058
0
W
Sun Wukong
Skyrybaba
Sun Wukong
8,861
2,014
0
1,419
18,792
12,321
232
11,260
6,766
0
46,014
L
Thoth
al02ex
Thoth
13,797
1,592
0
906
17,997
6,429
884
4,108
13,889
48,489
0
W
Raijin
14,567
1,560
0
1,296
14,998
4,105
0
9,222
5,194
43,852
0
L
Tsukuyomi
miranda453
Tsukuyomi
11,237
3,077
0
84
18,265
8,427
730
3,725
14,540
0
40,513
W
25,218
6,504
0
4,211
21,124
8,319
3,737
8,140
12,390
0
137,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
48,660
173
Minions Killed
256
0
Camps Cleared
0
925,558
Distance Traveled
1,018,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,509
660
70
3
0
287,012
0
W
Sun Wukong
15,276
694
67
3
0
334,274
0
L
Thoth
13,343
607
58
3
0
293,255
0
W
Raijin
16,304
741
44
2
0
299,743
0
L
Tsukuyomi
14,868
676
45
2
0
345,291
0
W
Ullr
17,080
776
145
7
0
384,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role